commit | c01391fb4eb0eef33d142e89e060eac7e75de39d | [log] [tgz] |
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author | Alexandre Elias <aelias@google.com> | Fri Aug 19 16:03:16 2011 -0700 |
committer | Alexandre Elias <aelias@google.com> | Fri Aug 19 16:53:42 2011 -0700 |
tree | 83783c3be4e2c560c8d3374d7908c3cc430190ac | |
parent | 30867d8bdf9c6a719f3ae129d7e271b55592e163 [diff] |
Minor fixes to SurfaceTexture transform matrix. - Sometimes, the applyUpdate was applied through draw() and the underlying matrix was not updated in time, causing "jitter". Add a matrix update call in draw(). - Switch to invalidateParentIfNeeded() in setTransform(). Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211