Improve RS documentation.

bug 8570568
Change-Id: I465fcc8ec3e2cc892dc3cb0067aacf5224338102
diff --git a/graphics/java/android/renderscript/Mesh.java b/graphics/java/android/renderscript/Mesh.java
index d0d383d..bca4aa3 100644
--- a/graphics/java/android/renderscript/Mesh.java
+++ b/graphics/java/android/renderscript/Mesh.java
@@ -24,7 +24,7 @@
  * @hide
  * @deprecated in API 16
  * <p>This class is a container for geometric data displayed with
- * Renderscript. Internally, a mesh is a collection of allocations that
+ * RenderScript. Internally, a mesh is a collection of allocations that
  * represent vertex data (positions, normals, texture
  * coordinates) and index data such as triangles and lines. </p>
  * <p>
@@ -32,7 +32,7 @@
  * allocation that is provided separately, as multiple allocation
  * objects, or done as a combination of both. When a
  * vertex channel name matches an input in the vertex program,
- * Renderscript automatically connects the two together.
+ * RenderScript automatically connects the two together.
  * </p>
  * <p>
  *  Parts of the mesh can be rendered with either explicit