| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_HWUI_RESOURCE_CACHE_H | 
 | #define ANDROID_HWUI_RESOURCE_CACHE_H | 
 |  | 
 | #include <cutils/compiler.h> | 
 |  | 
 | #include <SkBitmap.h> | 
 |  | 
 | #include <utils/KeyedVector.h> | 
 | #include <utils/Singleton.h> | 
 |  | 
 | #include <androidfw/ResourceTypes.h> | 
 |  | 
 | #include "Layer.h" | 
 |  | 
 | namespace android { | 
 | namespace uirenderer { | 
 |  | 
 | /** | 
 |  * Type of Resource being cached | 
 |  */ | 
 | enum ResourceType { | 
 |     kBitmap, | 
 |     kNinePatch, | 
 |     kPath | 
 | }; | 
 |  | 
 | class ResourceReference { | 
 | public: | 
 |  | 
 |     ResourceReference(ResourceType type) { | 
 |         refCount = 0; recycled = false; destroyed = false; resourceType = type; | 
 |     } | 
 |  | 
 |     int refCount; | 
 |     bool recycled; | 
 |     bool destroyed; | 
 |     ResourceType resourceType; | 
 | }; | 
 |  | 
 | class ANDROID_API ResourceCache: public Singleton<ResourceCache> { | 
 |     ResourceCache(); | 
 |     ~ResourceCache(); | 
 |  | 
 |     friend class Singleton<ResourceCache>; | 
 |  | 
 | public: | 
 |  | 
 |     /** | 
 |      * When using these two methods, make sure to only invoke the *Locked() | 
 |      * variants of increment/decrementRefcount(), recyle() and destructor() | 
 |      */ | 
 |     void lock(); | 
 |     void unlock(); | 
 |  | 
 |     void incrementRefcount(const SkPath* resource); | 
 |     void incrementRefcount(const SkBitmap* resource); | 
 |     void incrementRefcount(const Res_png_9patch* resource); | 
 |  | 
 |     void incrementRefcountLocked(const SkPath* resource); | 
 |     void incrementRefcountLocked(const SkBitmap* resource); | 
 |     void incrementRefcountLocked(const Res_png_9patch* resource); | 
 |  | 
 |     void decrementRefcount(const SkBitmap* resource); | 
 |     void decrementRefcount(const SkPath* resource); | 
 |     void decrementRefcount(const Res_png_9patch* resource); | 
 |  | 
 |     void decrementRefcountLocked(const SkBitmap* resource); | 
 |     void decrementRefcountLocked(const SkPath* resource); | 
 |     void decrementRefcountLocked(const Res_png_9patch* resource); | 
 |  | 
 |     void destructor(SkPath* resource); | 
 |     void destructor(const SkBitmap* resource); | 
 |     void destructor(Res_png_9patch* resource); | 
 |  | 
 |     void destructorLocked(SkPath* resource); | 
 |     void destructorLocked(const SkBitmap* resource); | 
 |     void destructorLocked(Res_png_9patch* resource); | 
 |  | 
 |     bool recycle(SkBitmap* resource); | 
 |     bool recycleLocked(SkBitmap* resource); | 
 |  | 
 | private: | 
 |     void deleteResourceReferenceLocked(const void* resource, ResourceReference* ref); | 
 |  | 
 |     void incrementRefcount(void* resource, ResourceType resourceType); | 
 |     void incrementRefcountLocked(void* resource, ResourceType resourceType); | 
 |  | 
 |     void decrementRefcount(void* resource); | 
 |     void decrementRefcountLocked(void* resource); | 
 |  | 
 |     void logCache(); | 
 |  | 
 |     /** | 
 |      * Used to increment, decrement, and destroy. Incrementing is generally accessed on the UI | 
 |      * thread, but destroying resources may be called from the GC thread, the finalizer thread, | 
 |      * or a reference queue finalization thread. | 
 |      */ | 
 |     mutable Mutex mLock; | 
 |  | 
 |     KeyedVector<const void*, ResourceReference*>* mCache; | 
 | }; | 
 |  | 
 | }; // namespace uirenderer | 
 | }; // namespace android | 
 |  | 
 | #endif // ANDROID_HWUI_RESOURCE_CACHE_H |