| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_PROGRAM_VERTEX_H |
| #define ANDROID_RS_PROGRAM_VERTEX_H |
| |
| #include "rsProgram.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| namespace renderscript { |
| |
| class ProgramVertexState; |
| |
| class ProgramVertex : public Program |
| { |
| public: |
| const static uint32_t MAX_LIGHTS = 8; |
| |
| ProgramVertex(Element *in, Element *out); |
| virtual ~ProgramVertex(); |
| |
| virtual void setupGL(const Context *rsc, ProgramVertexState *state); |
| |
| |
| void setTextureMatrixEnable(bool e) {mTextureMatrixEnable = e;} |
| void addLight(const Light *); |
| |
| void setProjectionMatrix(const rsc_Matrix *) const; |
| void setModelviewMatrix(const rsc_Matrix *) const; |
| void setTextureMatrix(const rsc_Matrix *) const; |
| |
| protected: |
| uint32_t mLightCount; |
| ObjectBaseRef<const Light> mLights[MAX_LIGHTS]; |
| |
| // Hacks to create a program for now |
| bool mTextureMatrixEnable; |
| }; |
| |
| |
| class ProgramVertexState |
| { |
| public: |
| ProgramVertexState(); |
| ~ProgramVertexState(); |
| |
| void init(Context *rsc, int32_t w, int32_t h); |
| |
| ObjectBaseRef<ProgramVertex> mDefault; |
| ObjectBaseRef<ProgramVertex> mLast; |
| ObjectBaseRef<Allocation> mDefaultAlloc; |
| |
| |
| |
| ProgramVertex *mPV; |
| |
| //ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE]; |
| |
| |
| }; |
| |
| |
| } |
| } |
| #endif |
| |
| |