Support Surface and Layer Readback in the SkiaPipelines.

Test: CTS TextureViewTests and UIRendering
Change-Id: I2969c8f5a975bfd9aebcbb585c64d1fcbb2487c2
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLReadback.h b/libs/hwui/pipeline/skia/SkiaOpenGLReadback.h
new file mode 100644
index 0000000..d914409
--- /dev/null
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLReadback.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "OpenGLReadback.h"
+
+namespace android {
+namespace uirenderer {
+namespace skiapipeline {
+
+class SkiaOpenGLReadback : public OpenGLReadback {
+public:
+    SkiaOpenGLReadback(renderthread::RenderThread& thread) : OpenGLReadback(thread) {}
+protected:
+    virtual CopyResult copyImageInto(EGLImageKHR eglImage, const Matrix4& imgTransform,
+            int imgWidth, int imgHeight, const Rect& srcRect, SkBitmap* bitmap) override;
+};
+
+} /* namespace skiapipeline */
+} /* namespace uirenderer */
+} /* namespace android */