commit | c5a3efd28668a62df3e3b364b49624c5af7549b6 | [log] [tgz] |
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author | Dohyun Lee <leedhyun11@gmail.com> | Thu Jan 21 13:46:21 2016 +0900 |
committer | Dohyun Lee <leedhyun11@gmail.com> | Thu Jan 21 13:46:21 2016 +0900 |
tree | fa83fe7b5d8c7afcd120925bfe8c1a22b0ce8fcb | |
parent | 168f2e556b7222fd0dab7eadc4ceee2eca13be1a [diff] |
libhwui: fix texture memory leak When there is not enough space and we cannot delete any Texture in TextureCache to secure space, a new Texture is created over and over again for the same SkBitmap and there is the case that it is not deleted. This patch avoids such cases. Change-Id: Ic5353995e6d0716c31fe3bb49c60ec1a71574643 Signed-off-by: Dohyun Lee <leedhyun11@gmail.com>