Revert Keyguard teamfood flags
These flags were never meant for production and already served their
purpose.
Test: manual
Bug: 111414690
Bug: 111405682
Change-Id: I27081fb8caf400781851a09fc7d45e88226abf5f
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/phone/NotificationPanelView.java b/packages/SystemUI/src/com/android/systemui/statusbar/phone/NotificationPanelView.java
index c0909e3..242573d 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/phone/NotificationPanelView.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/phone/NotificationPanelView.java
@@ -38,7 +38,6 @@
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.os.PowerManager;
-import android.os.SystemProperties;
import android.util.AttributeSet;
import android.util.Log;
import android.util.MathUtils;
@@ -107,23 +106,6 @@
private static final boolean DEBUG = false;
/**
- * If passive interrupts expand the NSSL or not
- */
- private static final boolean EXPAND_ON_PASSIVE_INTERRUPT = SystemProperties.getBoolean(
- "persist.sysui.expand_shade_on_wake_up", true);
- /**
- * If the notification panel should remain collapsed when the phone wakes up, even if the user
- * presses power.
- */
- private static final boolean NEVER_EXPAND_WHEN_WAKING_UP = SystemProperties.getBoolean(
- "persist.sysui.defer_notifications_on_lock_screen", false);
- /**
- * If waking up the phone should take you to SHADE_LOCKED instead of KEYGUARD
- */
- private static final boolean WAKE_UP_TO_SHADE = SystemProperties.getBoolean(
- "persist.sysui.go_to_shade_on_wake_up", false);
-
- /**
* Fling expanding QS.
*/
public static final int FLING_EXPAND = 0;
@@ -283,12 +265,6 @@
*/
private float mLinearDarkAmount;
- /**
- * State where the device isn't dozing anymore, but the lock screen isn't fully awake.
- * The screen will be dimmed down with the shade collapsed.
- */
- private boolean mSemiAwake;
-
private boolean mPulsing;
private LockscreenGestureLogger mLockscreenGestureLogger = new LockscreenGestureLogger();
private boolean mNoVisibleNotifications = true;
@@ -1256,11 +1232,6 @@
updateDozingVisibilities(false /* animate */);
}
- // Expand notification shade if the device was is semi-awake state
- if (mBarState == StatusBarState.SHADE && isSemiAwake()) {
- mNotificationStackScroller.setDark(false /* dark */, false /* animated */,
- null /* touchLocation */);
- }
resetVerticalPanelPosition();
updateQsState();
}
@@ -2790,35 +2761,30 @@
mNotificationStackScroller.setAnimationsEnabled(!disabled);
}
- public void setDozing(boolean dozing, boolean animate, PointF wakeUpTouchLocation,
- boolean passivelyInterrupted) {
+ /**
+ * Sets the dozing state.
+ *
+ * @param dozing {@code true} when dozing.
+ * @param animate if transition should be animated.
+ * @param wakeUpTouchLocation touch event location - if woken up by SLPI sensor.
+ */
+ public void setDozing(boolean dozing, boolean animate, PointF wakeUpTouchLocation) {
if (dozing == mDozing) return;
mDozing = dozing;
- boolean doNotExpand = (!EXPAND_ON_PASSIVE_INTERRUPT && passivelyInterrupted)
- || NEVER_EXPAND_WHEN_WAKING_UP;
- mSemiAwake = doNotExpand && !mDozing;
- if (!mSemiAwake) {
- mNotificationStackScroller.setDark(mDozing, animate, wakeUpTouchLocation);
- }
+ mNotificationStackScroller.setDark(mDozing, animate, wakeUpTouchLocation);
if (mBarState == StatusBarState.KEYGUARD
|| mBarState == StatusBarState.SHADE_LOCKED) {
updateDozingVisibilities(animate);
}
- final float darkAmount = dozing && !mSemiAwake ? 1 : 0;
- if (!mSemiAwake) {
- mStatusBarStateController.setDozeAmount(darkAmount, animate);
- }
+ final float darkAmount = dozing ? 1 : 0;
+ mStatusBarStateController.setDozeAmount(darkAmount, animate);
if (animate) {
mNotificationStackScroller.notifyDarkAnimationStart(mDozing);
}
}
- public boolean isSemiAwake() {
- return mSemiAwake;
- }
-
@Override
public void onDozeAmountChanged(float linearAmount, float amount) {
mInterpolatedDarkAmount = amount;
@@ -3011,23 +2977,4 @@
public void showTransientIndication(int id) {
mKeyguardBottomArea.showTransientIndication(id);
}
-
- /**
- * Whenever a user drags down on the empty area (pulling down the shade and clock) and lets go.
- *
- * @return {@code true} if dragging down should take the user to SHADE_LOCKED.
- */
- public boolean onDraggedDown() {
- if (isSemiAwake()) {
- mSemiAwake = false;
- mNotificationStackScroller.setDark(false /* dark */, true /* animate */,
- null /* touchLocation */);
- mStatusBarStateController.setDozeAmount(0f, true /* animated */);
- mNotificationStackScroller.notifyDarkAnimationStart(mDozing);
- mStatusBar.updateScrimController();
-
- return WAKE_UP_TO_SHADE;
- }
- return true;
- }
}