Merge "Start implementing SurfaceTexture streaming into RS allocations."
diff --git a/graphics/java/android/renderscript/Allocation.java b/graphics/java/android/renderscript/Allocation.java
index 11c2427..509b972 100644
--- a/graphics/java/android/renderscript/Allocation.java
+++ b/graphics/java/android/renderscript/Allocation.java
@@ -22,6 +22,7 @@
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
+import android.graphics.SurfaceTexture;
import android.util.Log;
import android.util.TypedValue;
@@ -78,6 +79,8 @@
boolean mConstrainedFace;
boolean mConstrainedY;
boolean mConstrainedZ;
+ boolean mReadAllowed = true;
+ boolean mWriteAllowed = true;
int mSelectedY;
int mSelectedZ;
int mSelectedLOD;
@@ -127,6 +130,32 @@
*/
public static final int USAGE_GRAPHICS_RENDER_TARGET = 0x0010;
+ /**
+ * USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT The allcation will be
+ * used with a SurfaceTexture object. This usage will cause the
+ * allocation to be created read only.
+ *
+ * @hide
+ */
+ public static final int USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE = 0x0020;
+
+ /**
+ * USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT The allcation will be
+ * used with a SurfaceTexture object. This usage will cause the
+ * allocation to be created read only.
+ *
+ * @hide
+ */
+
+ public static final int USAGE_IO_INPUT = 0x0040;
+ /**
+ * USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT The allcation will be
+ * used with a SurfaceTexture object. This usage will cause the
+ * allocation to be created read only.
+ *
+ * @hide
+ */
+ public static final int USAGE_IO_OUTPUT = 0x0080;
/**
* Controls mipmap behavior when using the bitmap creation and
@@ -187,10 +216,26 @@
USAGE_GRAPHICS_TEXTURE |
USAGE_GRAPHICS_VERTEX |
USAGE_GRAPHICS_CONSTANTS |
- USAGE_GRAPHICS_RENDER_TARGET)) != 0) {
+ USAGE_GRAPHICS_RENDER_TARGET |
+ USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE |
+ USAGE_IO_INPUT |
+ USAGE_IO_OUTPUT)) != 0) {
throw new RSIllegalArgumentException("Unknown usage specified.");
}
+
+ if ((usage & (USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE | USAGE_IO_INPUT)) != 0) {
+ mWriteAllowed = false;
+
+ if ((usage & ~(USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE |
+ USAGE_IO_INPUT |
+ USAGE_GRAPHICS_TEXTURE |
+ USAGE_SCRIPT)) != 0) {
+ throw new RSIllegalArgumentException("Invalid usage combination.");
+ }
+ }
+
mType = t;
+ mUsage = usage;
if (t != null) {
updateCacheInfo(t);
@@ -1006,6 +1051,23 @@
}
/**
+ *
+ *
+ * @hide
+ *
+ */
+ public SurfaceTexture getSurfaceTexture() {
+ if ((mUsage & USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE) == 0) {
+ throw new RSInvalidStateException("Allocation is not a surface texture.");
+ }
+
+ int id = mRS.nAllocationGetSurfaceTextureID(getID());
+ return new SurfaceTexture(id);
+
+ }
+
+
+ /**
* Creates a non-mipmapped renderscript allocation to use as a
* graphics texture
*
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index bfe412c..3f3033b 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -269,6 +269,12 @@
validate();
rsnAllocationSyncAll(mContext, alloc, src);
}
+ native int rsnAllocationGetSurfaceTextureID(int con, int alloc);
+ synchronized int nAllocationGetSurfaceTextureID(int alloc) {
+ validate();
+ return rsnAllocationGetSurfaceTextureID(mContext, alloc);
+ }
+
native void rsnAllocationGenerateMipmaps(int con, int alloc);
synchronized void nAllocationGenerateMipmaps(int alloc) {
validate();
diff --git a/graphics/jni/android_renderscript_RenderScript.cpp b/graphics/jni/android_renderscript_RenderScript.cpp
index 9622bd2..a9f0f1f 100644
--- a/graphics/jni/android_renderscript_RenderScript.cpp
+++ b/graphics/jni/android_renderscript_RenderScript.cpp
@@ -443,6 +443,13 @@
rsAllocationSyncAll(con, (RsAllocation)a, (RsAllocationUsageType)bits);
}
+static jint
+nAllocationGetSurfaceTextureID(JNIEnv *_env, jobject _this, RsContext con, jint a)
+{
+ LOG_API("nAllocationGetSurfaceTextureID, con(%p), a(%p)", con, (RsAllocation)a);
+ return rsAllocationGetSurfaceTextureID(con, (RsAllocation)a);
+}
+
static void
nAllocationGenerateMipmaps(JNIEnv *_env, jobject _this, RsContext con, jint alloc)
{
@@ -1258,6 +1265,7 @@
{"rsnAllocationCopyToBitmap", "(IILandroid/graphics/Bitmap;)V", (void*)nAllocationCopyToBitmap },
{"rsnAllocationSyncAll", "(III)V", (void*)nAllocationSyncAll },
+{"rsnAllocationGetSurfaceTextureID", "(II)I", (void*)nAllocationGetSurfaceTextureID },
{"rsnAllocationData1D", "(IIIII[II)V", (void*)nAllocationData1D_i },
{"rsnAllocationData1D", "(IIIII[SI)V", (void*)nAllocationData1D_s },
{"rsnAllocationData1D", "(IIIII[BI)V", (void*)nAllocationData1D_b },
diff --git a/libs/rs/RenderScriptDefines.h b/libs/rs/RenderScriptDefines.h
index d092520..5b0a3da 100644
--- a/libs/rs/RenderScriptDefines.h
+++ b/libs/rs/RenderScriptDefines.h
@@ -99,8 +99,11 @@
RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004,
RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008,
RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010,
+ RS_ALLOCATION_USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE = 0x0020,
+ RS_ALLOCATION_USAGE_IO_INPUT = 0x0040,
+ RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0080,
- RS_ALLOCATION_USAGE_ALL = 0x000F
+ RS_ALLOCATION_USAGE_ALL = 0x00FF
};
enum RsAllocationMipmapControl {
diff --git a/libs/rs/driver/rsdAllocation.cpp b/libs/rs/driver/rsdAllocation.cpp
index 1f70e66..fac40f2 100644
--- a/libs/rs/driver/rsdAllocation.cpp
+++ b/libs/rs/driver/rsdAllocation.cpp
@@ -134,6 +134,13 @@
static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
+ if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_SURFACE_TEXTURE_INPUT_OPAQUE) {
+ if (!drv->textureID) {
+ RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
+ }
+ return;
+ }
+
if (!drv->glType || !drv->glFormat) {
return;
}
@@ -370,6 +377,12 @@
drv->uploadDeferred = true;
}
+int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) {
+ DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
+ UploadToTexture(rsc, alloc);
+ return drv->textureID;
+}
+
void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
uint32_t xoff, uint32_t lod, uint32_t count,
const void *data, uint32_t sizeBytes) {
diff --git a/libs/rs/driver/rsdAllocation.h b/libs/rs/driver/rsdAllocation.h
index 4fc4419..230804b 100644
--- a/libs/rs/driver/rsdAllocation.h
+++ b/libs/rs/driver/rsdAllocation.h
@@ -67,6 +67,8 @@
RsAllocationUsageType src);
void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
const android::renderscript::Allocation *alloc);
+int32_t rsdAllocationInitSurfaceTexture(const android::renderscript::Context *rsc,
+ const android::renderscript::Allocation *alloc);
void rsdAllocationData1D(const android::renderscript::Context *rsc,
const android::renderscript::Allocation *alloc,
diff --git a/libs/rs/driver/rsdCore.cpp b/libs/rs/driver/rsdCore.cpp
index 1a535d0..9987027 100644
--- a/libs/rs/driver/rsdCore.cpp
+++ b/libs/rs/driver/rsdCore.cpp
@@ -72,6 +72,7 @@
rsdAllocationResize,
rsdAllocationSyncAll,
rsdAllocationMarkDirty,
+ rsdAllocationInitSurfaceTexture,
rsdAllocationData1D,
rsdAllocationData2D,
rsdAllocationData3D,
diff --git a/libs/rs/driver/rsdShader.cpp b/libs/rs/driver/rsdShader.cpp
index c70193ae..482f3b8 100644
--- a/libs/rs/driver/rsdShader.cpp
+++ b/libs/rs/driver/rsdShader.cpp
@@ -143,7 +143,12 @@
char buf[256];
for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
- snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
+ Allocation *a = mRSProgram->mHal.state.textures[ct];
+ if (a && a->mHal.state.surfaceTextureID) {
+ snprintf(buf, sizeof(buf), "uniform samplerExternalOES UNI_Tex%i;\n", ct);
+ } else {
+ snprintf(buf, sizeof(buf), "uniform sampler2D UNI_Tex%i;\n", ct);
+ }
mTextureTargets[ct] = GL_TEXTURE_2D;
} else {
snprintf(buf, sizeof(buf), "uniform samplerCube UNI_Tex%i;\n", ct);
diff --git a/libs/rs/driver/rsdShaderCache.h b/libs/rs/driver/rsdShaderCache.h
index 17ee3e8..d64780b 100644
--- a/libs/rs/driver/rsdShaderCache.h
+++ b/libs/rs/driver/rsdShaderCache.h
@@ -108,6 +108,7 @@
}
if (numFragUnis) {
fragUniforms = new UniformData[numFragUnis];
+ fragUniformIsSTO = new bool[numFragUnis];
}
}
~ProgramEntry() {
@@ -123,6 +124,10 @@
delete[] fragUniforms;
fragUniforms = NULL;
}
+ if (fragUniformIsSTO) {
+ delete[] fragUniformIsSTO;
+ fragUniformIsSTO = NULL;
+ }
}
uint32_t vtx;
uint32_t frag;
@@ -131,6 +136,7 @@
AttrData *vtxAttrs;
UniformData *vtxUniforms;
UniformData *fragUniforms;
+ bool *fragUniformIsSTO;
};
android::Vector<ProgramEntry*> mEntries;
ProgramEntry *mCurrent;
diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec
index ffb1196..09a2986 100644
--- a/libs/rs/rs.spec
+++ b/libs/rs/rs.spec
@@ -63,7 +63,10 @@
ret RsAllocation
}
-
+AllocationGetSurfaceTextureID {
+ param RsAllocation alloc
+ ret int32_t
+}
ContextFinish {
sync
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index fd85b07..5f45abf 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -413,6 +413,12 @@
ALOGE("not implemented");
}
+int32_t Allocation::getSurfaceTextureID(const Context *rsc) {
+ int32_t id = rsc->mHal.funcs.allocation.initSurfaceTexture(rsc, this);
+ mHal.state.surfaceTextureID = id;
+ return id;
+}
+
/////////////////
//
@@ -658,6 +664,11 @@
(RsAllocationCubemapFace)srcFace);
}
+int32_t rsi_AllocationGetSurfaceTextureID(Context *rsc, RsAllocation valloc) {
+ Allocation *alloc = static_cast<Allocation *>(valloc);
+ return alloc->getSurfaceTextureID(rsc);
+}
+
}
}
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
index 20201ca..a26d835 100644
--- a/libs/rs/rsAllocation.h
+++ b/libs/rs/rsAllocation.h
@@ -55,6 +55,8 @@
bool hasMipmaps;
bool hasFaces;
bool hasReferences;
+ void * usrPtr;
+ int32_t surfaceTextureID;
};
State state;
@@ -123,6 +125,7 @@
return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE;
}
+ int32_t getSurfaceTextureID(const Context *rsc);
protected:
Vector<const Program *> mToDirtyList;
diff --git a/libs/rs/rs_hal.h b/libs/rs/rs_hal.h
index b8d7351..0afc94b 100644
--- a/libs/rs/rs_hal.h
+++ b/libs/rs/rs_hal.h
@@ -114,6 +114,7 @@
bool zeroNew);
void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
void (*markDirty)(const Context *rsc, const Allocation *alloc);
+ int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc);
void (*data1D)(const Context *rsc, const Allocation *alloc,
uint32_t xoff, uint32_t lod, uint32_t count,