| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_TEXTURE_MANAGER_H |
| #define ANDROID_TEXTURE_MANAGER_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES/gl.h> |
| |
| #include <ui/Region.h> |
| |
| #include <pixelflinger/pixelflinger.h> |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| class GLExtensions; |
| class GraphicBuffer; |
| |
| // --------------------------------------------------------------------------- |
| |
| struct Image { |
| enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 }; |
| Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0), |
| dirty(1), target(TEXTURE_2D) { } |
| GLuint name; |
| EGLImageKHR image; |
| GLuint width; |
| GLuint height; |
| unsigned dirty : 1; |
| unsigned target : 1; |
| }; |
| |
| struct Texture : public Image { |
| Texture() : Image(), NPOTAdjust(0) { } |
| GLuint potWidth; |
| GLuint potHeight; |
| GLfloat wScale; |
| GLfloat hScale; |
| unsigned NPOTAdjust : 1; |
| }; |
| |
| // --------------------------------------------------------------------------- |
| |
| class TextureManager { |
| const GLExtensions& mGLExtensions; |
| static status_t initTexture(Image* texture, int32_t format); |
| static status_t initTexture(Texture* texture); |
| static bool isSupportedYuvFormat(int format); |
| static bool isYuvFormat(int format); |
| static GLenum getTextureTarget(const Image* pImage); |
| public: |
| |
| TextureManager(); |
| |
| // load bitmap data into the active buffer |
| status_t loadTexture(Texture* texture, |
| const Region& dirty, const GGLSurface& t); |
| |
| // make active buffer an EGLImage if needed |
| status_t initEglImage(Image* texture, |
| EGLDisplay dpy, const sp<GraphicBuffer>& buffer); |
| |
| // activate a texture |
| static void activateTexture(const Texture& texture, bool filter); |
| |
| // deactivate a texture |
| static void deactivateTextures(); |
| }; |
| |
| // --------------------------------------------------------------------------- |
| |
| }; // namespace android |
| |
| #endif // ANDROID_TEXTURE_MANAGER_H |