RenderThread work

 Hacky prototype needs a private API to enable

Change-Id: I21e0ddf3cdbd38a4036354b5d6012449e1a34849
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
new file mode 100644
index 0000000..4edd575
--- /dev/null
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RENDERTHREAD_H_
+#define RENDERTHREAD_H_
+
+#include "RenderTask.h"
+#include <cutils/compiler.h>
+#include <utils/Looper.h>
+#include <utils/Mutex.h>
+#include <utils/Singleton.h>
+#include <utils/Thread.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class ANDROID_API RenderThread : public Thread, public Singleton<RenderThread> {
+public:
+    // RenderThread takes complete ownership of tasks that are queued
+    // and will delete them after they are run
+    ANDROID_API void queue(RenderTask* task);
+
+protected:
+    virtual bool threadLoop();
+
+private:
+    friend class Singleton<RenderThread>;
+
+    RenderThread();
+    virtual ~RenderThread();
+
+    RenderTask* nextTask();
+
+    sp<Looper> mLooper;
+    Mutex mLock;
+
+    RenderTask* mQueueHead;
+    RenderTask* mQueueTail;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+#endif /* RENDERTHREAD_H_ */