Regenerate GL stubs

The primary motivation was to pick up changes to getarray(), but it
appears a few other tweaks were made since the last time the code
was generated.

Bug 8713753

Change-Id: I4fa2276bc28afaf0e1450e63498a8690028808ee
diff --git a/core/jni/android_opengl_GLES10.cpp b/core/jni/android_opengl_GLES10.cpp
index 336c0ec..cc34e99 100644
--- a/core/jni/android_opengl_GLES10.cpp
+++ b/core/jni/android_opengl_GLES10.cpp
@@ -63,6 +63,12 @@
     glVertexAttribPointer(indx, size, type, normalized, stride, pointer);
 }
 #endif
+#ifdef GL_ES_VERSION_3_0
+static void glVertexAttribIPointerBounds(GLuint indx, GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glVertexAttribIPointer(indx, size, type, stride, pointer);
+}
+#endif
 }
 
 /* Cache method IDs each time the class is loaded. */
@@ -288,6 +294,7 @@
     int _needed = 0;
 
     params = (CTYPE *)getPointer(_env, params_buf, &_array, &_remaining, &_bufferOffset);
+    _remaining /= sizeof(CTYPE);    // convert from bytes to item count
     _needed = getNeededCount(pname);
     // if we didn't find this pname, we just assume the user passed
     // an array of the right size -- this might happen with extensions
@@ -1184,7 +1191,7 @@
   (JNIEnv *_env, jobject _this) {
     GLenum _returnValue;
     _returnValue = glGetError();
-    return _returnValue;
+    return (jint)_returnValue;
 }
 
 /* void glGetIntegerv ( GLenum pname, GLint *params ) */