commit | cf8675ee176a375f873792684d38a47f78348dff | [log] [tgz] |
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author | Romain Guy <romainguy@google.com> | Tue Oct 02 12:32:25 2012 -0700 |
committer | Romain Guy <romainguy@google.com> | Tue Oct 02 13:33:10 2012 -0700 |
tree | a50655caeb5717f2e53cc613b66e62ae4dee2ec3 | |
parent | 0944d625448209185452eb4e800daec49de51986 [diff] |
Draw stroked rectangle as meshes instead of textures Bug #7233734 Stroked rectangles were rendered using software generated textures which would lead to slightly misaligned results. Instead, let's use the new convex path rendering code that will do the right thing (and save a lot of bandwidth.) Change-Id: Ib95ff581e56c1ecead97e4919298e6fd146ca167