Add eglSwapBuffersWithDamageKHR support
BUG: 20761426
Disabled temporarily
Change-Id: I0b6b6f0eebab886145e13fa35aefe76826965cf5
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index fd32b6f..723a177 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -28,6 +28,8 @@
bool Properties::debugLayersUpdates = false;
bool Properties::debugOverdraw = false;
bool Properties::showDirtyRegions = false;
+bool Properties::skipEmptyFrames = true;
+bool Properties::swapBuffersWithDamage = false;
DebugLevel Properties::debugLevel = kDebugDisabled;
OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
@@ -101,6 +103,9 @@
debugLevel = (DebugLevel) atoi(property);
}
+ skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true);
+ swapBuffersWithDamage = property_get_bool(PROPERTY_SWAP_WITH_DAMAGE, false);
+
return (prevDebugLayersUpdates != debugLayersUpdates)
|| (prevDebugOverdraw != debugOverdraw)
|| (prevDebugStencilClip != debugStencilClip);