Merge "docs: performance: Reduce APK Sizes" into nyc-dev
diff --git a/docs/html/_redirects.yaml b/docs/html/_redirects.yaml
index 774339a..cf56f2b 100644
--- a/docs/html/_redirects.yaml
+++ b/docs/html/_redirects.yaml
@@ -799,10 +799,24 @@
to: http://android-developers.blogspot.com/2016/03/first-preview-of-android-n-developer.html
- from: /reference/org/apache/http/...
to: /about/versions/marshmallow/android-6.0-changes.html#behavior-apache-http-client
-- from: /shareables/...
- to: https://commondatastorage.googleapis.com/androiddevelopers/shareables/...
-- from: /downloads/...
- to: https://commondatastorage.googleapis.com/androiddevelopers/...
+- from: /shareables/
+ to: https://commondatastorage.googleapis.com/androiddevelopers/shareables/
+- from: /downloads/
+ to: https://commondatastorage.googleapis.com/androiddevelopers/
+- from: /training/performance/battery/network/action-any-traffic.html
+ to: /topic/performance/power/network/action-any-traffic.html
+- from: /training/performance/battery/network/action-app-traffic.html
+ to: /topic/performance/power/network/action-app-traffic.html
+- from: /training/performance/battery/network/action-server-traffic.html
+ to: /topic/performance/power/network/action-server-traffic.html
+- from: /training/performance/battery/network/action-user-traffic.html
+ to: /topic/performance/power/network/action-user-traffic.html
+- from: /training/performance/battery/network/analyze-data.html
+ to: /topic/performance/power/network/analyze-data.html
+- from: /training/performance/battery/network/gather-data.html
+ to: /topic/performance/power/network/gather-data.html
+- from: /training/performance/battery/network/index.html
+ to: /topic/performance/power/network/index.html
# Redirects for the new [dac]/topic/libraries/ area
@@ -1176,4 +1190,4 @@
- from: /r/studio-ui/experimental-to-stable-gradle.html
to: http://tools.android.com/tech-docs/new-build-system/gradle-experimental/experimental-to-stable-gradle
- from: /r/studio-ui/sdk-manager.html
- to: https://developer.android.com/studio/intro/update.html#sdk-manager
\ No newline at end of file
+ to: https://developer.android.com/studio/intro/update.html#sdk-manager
diff --git a/docs/html/jd_extras_en.js b/docs/html/jd_extras_en.js
index dc152f8..5784179 100644
--- a/docs/html/jd_extras_en.js
+++ b/docs/html/jd_extras_en.js
@@ -3613,6 +3613,59 @@
"lang":"en",
"type":"Video"
},
+
+ {
+ "title":"Android Performance Testing Codelab",
+ "titleFriendly":"",
+ "summary":"This codelab shows how to create a stable and reusable testing harness to run performance tests on a very simple existing app.",
+ "url":"https://codelabs.developers.google.com/codelabs/android-perf-testing/index.html",
+ "group":"",
+ "keywords": ["testing"],
+ "tags": [
+ ],
+ "image":"images/testing/testing-icon.png",
+ "type":"google"
+ },
+
+ {
+ "title":"Introduction to Doze",
+ "category":"android developers",
+ "summary":"A new way for the device to preserve battery by entering into an idle state.",
+ "url":"https://www.youtube.com/watch?v=N72ksDKrX6c",
+ "group":"",
+ "keywords": ["android, performance","battery"],
+ "tags": ["video, performance"],
+ "image":"https://i1.ytimg.com/vi/N72ksDKrX6c/maxresdefault.jpg",
+ "lang":"en",
+ "type":"develop"
+ },
+
+ {
+ "title":"Performance Profiling Tools",
+ "category":"training",
+ "summary":"Take a look under the hood to identify performance bottlenecks.",
+ "url":"https://developer.android.com/tools/performance/index.html",
+ "group":"",
+ "keywords": ["android, performance","profiling"],
+ "tags": ["android, performance"],
+ "image":"/assets/images/resource-card-default-android.jpg",
+ "lang":"en",
+ "type":"develop"
+ },
+
+ {
+ "title":"Managing Your App's Memory",
+ "category":"training",
+ "summary":"Learn how you can proactively reduce memory usage while developing for Android.",
+ "url":"https://developer.android.com/training/articles/memory.html",
+ "group":"",
+ "keywords": ["android, performance","profiling"],
+ "tags": ["android, performance"],
+ "image":"/assets/images/resource-card-default-android.jpg",
+ "lang":"en",
+ "type":"develop"
+ },
+
{
"url":"https://www.youtube.com/watch?v=QDM52bblwlg",
"image": "images/distribute/hero-family-discovery.jpg",
@@ -5379,12 +5432,26 @@
"preview/support.html"
]
},
+
"preview/landing/videos/first": {
"title": "",
"resources": [
"https://www.youtube.com/watch?v=CsulIu3UaUM"
]
},
+
+ "develop/performance/landing": {
+ "title": "",
+ "resources": [
+ "https://android-developers.blogspot.com/2010/07/multithreading-for-performance.html",
+ "https://www.udacity.com/course/ud825",
+ "https://www.youtube.com/watch?v=N72ksDKrX6c",
+ "https://developer.android.com/tools/performance/index.html",
+ "https://codelabs.developers.google.com/codelabs/android-perf-testing/index.html",
+ "https://developer.android.com/training/articles/memory.html",
+ ]
+ },
+
"preview/landing/more": {
"title": "",
"resources": [
diff --git a/docs/html/topic/performance/_book.yaml b/docs/html/topic/performance/_book.yaml
new file mode 100644
index 0000000..fb9c1d2
--- /dev/null
+++ b/docs/html/topic/performance/_book.yaml
@@ -0,0 +1,35 @@
+toc:
+- title: Optimizing Power Consumption
+ path: /topic/performance/power/index.html
+ section:
+ - title: Reducing Network Battery Drain
+ path: /topic/performance/power/network/index.html
+ path_attributes:
+ - name: description
+ value: Access the network while going easy on battery life.
+ section:
+ - title: Collecting Network Traffic Data
+ path: /topic/performance/power/network/gather-data.html
+ - title: Analyzing Network Traffic Data
+ path: /topic/performance/power/network/analyze-data.html
+ - title: Optimizing User-Initiated Network Use
+ path: /topic/performance/power/network/action-user-traffic.html
+ - title: Optimizing Server-Initiated Network Use
+ path: /topic/performance/power/network/action-server-traffic.html
+ - title: Optimizing General Network Use
+ path: /topic/performance/power/network/action-any-traffic.html
+ - title: Implementing Doze
+ path: /monitoring-device-state/doze-standby.html
+ path_attributes:
+ - name: description
+ value: Help ensure the device isn't depleting the battery when not in use.
+- title: Launch-Time Performance
+ path: /topic/performance/launch-time.html
+- title: Better Performance through Threading
+ path: /topic/performance/threads.html
+- title: Optimizing View Hierarchies
+ path: /topic/performance/optimizing-view-hierarchies.html
+- title: Intelligent Job-Scheduling
+ path: /topic/performance/scheduling.html
+- title: Reducing APK Size
+ path: /topic/performance/apk/reduce-apk-size.html
diff --git a/docs/html/topic/performance/images/cold-launch.png b/docs/html/topic/performance/images/cold-launch.png
new file mode 100644
index 0000000..2935ece
--- /dev/null
+++ b/docs/html/topic/performance/images/cold-launch.png
Binary files differ
diff --git a/docs/html/topic/performance/images/displayed-logcat.png b/docs/html/topic/performance/images/displayed-logcat.png
new file mode 100644
index 0000000..7dee884
--- /dev/null
+++ b/docs/html/topic/performance/images/displayed-logcat.png
Binary files differ
diff --git a/docs/html/topic/performance/images/lint-display.png b/docs/html/topic/performance/images/lint-display.png
new file mode 100644
index 0000000..e360938
--- /dev/null
+++ b/docs/html/topic/performance/images/lint-display.png
Binary files differ
diff --git a/docs/html/topic/performance/images/lint-inspect-code.png b/docs/html/topic/performance/images/lint-inspect-code.png
new file mode 100644
index 0000000..41604a1
--- /dev/null
+++ b/docs/html/topic/performance/images/lint-inspect-code.png
Binary files differ
diff --git a/docs/html/topic/performance/index.jd b/docs/html/topic/performance/index.jd
new file mode 100644
index 0000000..8f64404
--- /dev/null
+++ b/docs/html/topic/performance/index.jd
@@ -0,0 +1,39 @@
+page.title=Performance
+page.article=true
+page.metaDescription=Android Performance does nice things. Details to come.
+
+meta.tags="performance"
+page.tags="performance"
+
+@jd:body
+
+<iframe width="448" height="252" src="//www.youtube.com/embed/qk5F6Bxqhr4?utm_source=dac&utm_medium=video&utm_content=andfuntrain&utm_campaign=udacint?rel=0&hd=1" frameborder="0" allowfullscreen style="float: right; margin: 0 0 20px 20px;"></iframe>
+
+<p>Implementing a cool idea is a great start toward an app that delights users,
+but it's just the beginning. The next step is maximizing your app's performance.
+For example, users want apps that:</p>
+
+<ul>
+ <li>Use power sparingly.</li>
+ <li>Start up quickly.</li>
+ <li>Respond quickly to user interaction.</li>
+</ul>
+
+<p>This section provides you with the know-how you need in order to make
+your apps not only cool, but also performant. Read on to discover how to
+develop apps that are power-thrifty, responsive, efficient, and well-behaved.</p>
+
+
+
+
+<section class="dac-section dac-small" id="latest-games"><div class="wrap">
+ <h2 class="norule" style="margin:0 0">More resources</h2>
+ <div class="resource-widget resource-flow-layout col-16"
+ data-query="collection:develop/performance/landing"
+ data-sortOrder="random"
+ data-cardSizes="6x6"
+ data-maxResults="24"
+ data-items-per-page="24"
+ data-initial-results="6"></div>
+ </div>
+</section>
\ No newline at end of file
diff --git a/docs/html/topic/performance/launch-time.jd b/docs/html/topic/performance/launch-time.jd
new file mode 100644
index 0000000..c9ce1d5
--- /dev/null
+++ b/docs/html/topic/performance/launch-time.jd
@@ -0,0 +1,565 @@
+page.title=Launch-Time Performance
+@jd:body
+
+<div id="qv-wrapper">
+<div id="qv">
+
+<h2>In this document</h2>
+<ol>
+<li><a href="#internals">Launch Internals</a>
+ <ol>
+ <li><a href="#cold">Cold start</a></li>
+ <li><a href="#warm">Warm start</a></li>
+ <li><a href="#lukewarm">Lukewarm start</a></li>
+ </ol>
+</li>
+<li><a href="#profiling">Profiling Launch Performance</a>
+ <ol>
+ <li><a href="#time-initial">Time to initial display</a></li>
+ <li><a href="#time-full">Time to full display</a></li>
+ </ol>
+</li>
+<li><a href="#common">Common Issues</a>
+ <ol>
+ <li><a href="#heavy-app">Heavy app initialization</a></li>
+ <li><a href="#heavy-act">Heavy activity initialization</a></li>
+ <li><a href="#themed">Themed launch screens</a></li>
+ </ol>
+ </li>
+</ol>
+</div>
+</div>
+
+<p>
+Users expect apps to be responsive and fast to load. An app with a slow startup
+time doesn’t meet this expectation, and can be disappointing to users. This
+sort of poor experience may cause a user to rate your app poorly on the Play
+store, or even abandon your app altogether.
+</p>
+
+<p>
+This document provides information to help you optimize your app’s launch time.
+It begins by explaining the internals of the launch process. Next, it discusses
+how to profile startup performance. Last, it describes some common startup-time
+issues, and gives some hints on how to address them.
+</p>
+
+<h2 id="internals">Launch Internals</h2>
+
+<p>
+App launch can take place in one of three states, each affecting how
+long it takes for your app to become visible to the user: cold start,
+warm start, and lukewarm start. In a cold start, your app starts from scratch.
+In the other states, the system needs to bring the app from the background to
+the foreground. We recommend that you always optimize based on an assumption of
+a cold start. Doing so can improve the performance of warm and lukewarm starts,
+as well.
+</p>
+
+<p>
+To optimize your app for fast startup, it’s useful to understand what’s
+happening at the system and app levels, and how they interact, in each of
+these states.
+</p>
+
+<h3 id="cold">Cold start</h3>
+
+<p>
+A cold start refers to an app’s starting from scratch: the system’s process
+has not, until this start, created the app’s process. Cold starts happen in
+cases such as your app’s being launched for the first time since the device
+booted, or since the system killed the app. This type of start presents the
+greatest challenge in terms of minimizing startup time, because the system
+and app have more work to do than in the other launch states.
+</p>
+
+<p>
+At the beginning of a cold start, the system has three tasks. These tasks are:
+</p>
+
+<ol style="1">
+ <li>Loading and launching the app.</li>
+ <li>Displaying a blank starting window for the app immediately after launch.
+ </li>
+ <li>Creating the app
+ <a href="{docRoot}guide/components/processes-and-threads.html#Processes">
+ process.</a></li>
+</ol>
+<br/>
+<p>
+As soon as the system creates the app process, the app process is responsible
+for the next stages. These stages are:
+</p>
+
+<ol style="1">
+ <li>Creating the app object.</li>
+ <li>Launching the main thread.</li>
+ <li>Creating the main activity.</li>
+ <li>Inflating views.</li>
+ <li>Laying out the screen.</li>
+ <li>Performing the initial draw.</li>
+</ol>
+
+<p>
+Once the app process has completed the first draw, the system process swaps
+out the currently displayed background window, replacing it with the main
+activity. At this point, the user can start using the app.
+</p>
+
+<p>
+Figure 1 shows how the system and app processes hand off work between each
+other.
+</p>
+<br/>
+
+ <img src="{@docRoot}performance/images/cold-launch.png">
+ <p class="img-caption">
+ <strong>Figure 1.</strong> A visual representation of the important parts of
+ a cold application launch.
+ </p>
+
+<p>
+Performance issues can arise during creation of the app and
+creation of the activity.
+</p>
+
+<h4 id="app-creation">Application creation</h4>
+
+<p>
+When your application launches, the blank starting window remains on the screen
+until the system finishes drawing the app for the first time. At that point,
+the system process swaps out the starting window for your app, allowing the
+user to start interacting with the app.
+</p>
+
+<p>
+If you’ve overloaded {@link android.app.Application#onCreate() Application.oncreate()}
+in your own app, the app starts by calling this
+method on your app object. Afterwards, the app spawns the main thread, also
+known as the UI thread, and tasks it with creating your main activity.
+</p>
+
+<p>
+From this point, system- and app-level processes proceed in accordance with
+the <a href="{docRoot}guide/topics/processes/process-lifecycle.html">
+app lifecycle stages</a>.
+</p>
+
+<h4 id="act-creation">Activity creation</h4>
+
+<p>
+After the app process creates your activity, the activity performs the
+following operations:
+</p>
+
+<ol style="1">
+ <li>Initializes values.</li>
+ <li>Calls constructors.</li>
+ <li>Calls the callback method, such as
+ {@link android.app.Activity#onCreate(android.os.Bundle) Activity.onCreate()},
+ appropriate to the current lifecycle state of the activity.</li>
+</ol>
+
+<p>
+Typically, the
+{@link android.app.Activity#onCreate(android.os.Bundle) onCreate()}
+method has the greatest impact on load time, because it performs the work with
+the highest overhead: loading and inflating views, and initializing the objects
+needed for the activity to run.
+</p>
+
+<h3 id="warm">Warm start</h3>
+
+<p>
+A warm start of your application is much simpler and lower-overhead than a
+cold start. In a warm start, all the system does is bring your activity to
+the foreground. If all of your application’s activities are still resident in
+memory, then the app can avoid having to repeat object initialization, layout
+inflation, and rendering.
+</p>
+
+<p>
+However, if some memory has been purged in response to memory trimming
+events, such as
+{@link android.content.ComponentCallbacks2#onTrimMemory(int) onTrimMemory()},
+then those objects will need to be recreated in
+response to the warm start event.
+</p>
+
+<p>
+A warm start displays the same on-screen behavior as a cold start scenario:
+The system process displays a blank screen until the app has finished rendering
+the activity.
+</p>
+
+<h3 id="lukewarm">Lukewarm start</h3>
+
+<p>
+A lukewarm start encompasses some subset of the operations that
+take place during a cold start; at the same time, it represents less overhead
+than a warm start. There are many potential states that could be considered
+lukewarm starts. For instance:
+</p>
+
+<ul>
+ <li>The user backs out of your app, but then re-launches it. The process may
+ have continued to run, but the app must recreate the activity from scratch
+ via a call to
+ {@link android.app.Activity#onCreate(android.os.Bundle) onCreate()}.</li>
+
+ <li>The system evicts your app from memory, and then the user re-launches it.
+ The process and the Activity need to be restarted, but the task can
+ benefit somewhat from the saved instance state bundle passed into
+ {@link android.app.Activity#onCreate(android.os.Bundle) onCreate()}.</li>
+</ul>
+
+<h2 id="profiling">Profiling Launch Performance</h2>
+
+<p>
+In order to properly diagnose start time performance, you can track metrics
+that show how long it takes your application to start.
+</p>
+
+<h3 id="time-initial">Time to initial display</h3>
+
+<p>
+From Android 4.4 (API level 19), logcat includes an output line containing
+a value called {@code Displayed}. This value represents
+the amount of time elapsed between launching the process and finishing drawing
+the corresponding activity on the screen. The elapsed time encompasses the
+following sequence of events:
+</p>
+
+<ol style="1">
+ <li>Launch the process.</li>
+ <li>Initialize the objects.</li>
+ <li>Create and initialize the activity.</li>
+ <li>Inflate the layout.</li>
+ <li>Draw your application for the first time.</li>
+</ol>
+
+<p>
+The reported log line looks similar to the following example:
+</p>
+
+<pre class="no-pretty-print">
+ActivityManager: Displayed com.android.myexample/.StartupTiming: +3s534ms
+</pre>
+
+<p>
+If you’re tracking logcat output from the command line, or in a terminal,
+finding the elapsed time is straightforward. To find elapsed time in
+Android Studio, you must disable filters in your logcat view. Disabling the
+filters is necessary because the system server, not the app itself, serves
+this log.
+</p>
+
+<p>
+Once you’ve made the appropriate settings, you can easily search for the
+correct term to see the time. Figure 2 shows how to disable filters, and,
+in the second line of output from the bottom, an example of logcat output of
+the {@code Displayed} time.
+</p>
+<br/>
+
+ <img src="{@docRoot}performance/images/displayed-logcat.png">
+ <p class="img-caption">
+ <strong>Figure 2.</strong> Disabling filters, and
+ finding the {@code Displayed} value in logcat.
+ </p>
+
+<p>
+The {@code Displayed} metric in the logcat output does not necessarily capture
+the amount of time until all resources are loaded and displayed: it leaves out
+resources that are not referenced in the layout file or that the app creates
+as part of object initialization. It excludes these resources because loading
+them is an inline process, and does not block the app’s initial display.
+</p>
+
+<h3 id="time-full">Time to full display</h3>
+
+<p>
+You can use the {@link android.app.Activity#reportFullyDrawn()} method to
+measure the elapsed time
+between application launch and complete display of all resources and view
+hierarchies. This can be valuable in cases where an app performs lazy loading.
+In lazy loading, an app does not block the initial drawing of the window, but
+instead asynchronously loads resources and updates the view hierarchy.
+</p>
+
+<p>
+If, due to lazy loading, an app’s initial display does not include all
+resources, you might consider the completed loading and display of all
+resources and views as a separate metric: For example, your UI might be
+fully loaded, with some text drawn, but not yet display images that the
+app must fetch from the network.
+</p>
+
+<p>
+To address this concern, you can manually call
+{@link android.app.Activity#reportFullyDrawn()}
+to let the system know that your activity is
+finished with its lazy loading. When you use this method, the value
+that logcat displays is the time elapsed
+since the creation of the application object, and the moment
+{@link android.app.Activity#reportFullyDrawn()} is called.
+</p>
+
+<p>
+If you learn that your display times are slower than you’d like, you can
+go on to try to identify the bottlenecks in the startup process.
+</p>
+
+<h4 id="bottlenecks">Identifying bottlenecks</h4>
+
+<p>
+Two good ways to look for bottlenecks are Android Studio’s Method Tracer tool
+and inline tracing. To learn about Method Tracer, see that tool’s
+<a href="{docRoot}studio/profile/am-methodtrace.html">documentation</a>.
+</p>
+
+<p>
+If you do not have access to the Method Tracer tool, or cannot start the tool
+at the correct time to gain log information, you can gain similar insight
+through inline tracing inside of your apps’ and activities’ {@code onCreate()}
+methods. To learn about inline tracing, see the reference documentation for
+the {@link android.os.Trace} functions, and for the
+<a href="{docRoot}studio/profile/systrace-commandline.html">Systrace</a> tool.
+</p>
+
+<h2 id="common">Common Issues</h2>
+
+<p>
+This section discusses several issues that often affect apps’ startup
+performance. These issues chiefly concern initializing app and activity
+objects, as well as the loading of screens.
+</p>
+
+<h3 id="heavy-app">Heavy app initialization</h3>
+
+<p>
+Launch performance can suffer when your code overrides the {@code Application}
+object, and executes heavy work or complex logic when initializing that object.
+Your app may waste time during startup if your Application subclasses perform
+initializations that don’t need to be done yet. Some initializations may be
+completely unnecessary: for example, initializing state information for the
+main activity, when the app has actually started up in response to an intent.
+With an intent, the app uses only a subset of the previously initialized state
+data.
+</p>
+
+<p>
+Other challenges during app initialization include garbage-collection events
+that are impactful or numerous, or disk I/O happening concurrently with
+initialization, further blocking the initialization process. Garbage collection
+is especially a consideration with the Dalvik runtime; the Art runtime performs
+garbage collection concurrently, minimizing that operation's impact.
+</p>
+
+<h4 id="diagnosing-1">Diagnosing the problem</h4>
+
+<p>
+You can use method tracing or inline tracing to try to diagnose the problem.
+</p>
+
+<h5>Method tracing</h5>
+
+<p>
+Running the Method Tracer tool reveals that the
+{@link android.app.Instrumentation#callApplicationOnCreate(android.app.Application) callApplicationOnCreate()}
+method eventually calls your {@code com.example.customApplication.onCreate}
+method. If the tool shows that these
+methods are taking a long time to finish executing, you should explore further
+to see what work is occurring there.
+</p>
+
+<h5>Inline tracing</h5>
+
+<p>
+Use inline tracing to investigate likely culprits including:
+</p>
+
+<ul>
+ <li>Your app’s initial {@link android.app.Application#onCreate()}
+ function.</li>
+ <li>Any global singleton objects your app initializes.</li>
+ <li>Any disk I/O, deserialization, or tight loops that might be occurring
+ during the bottleneck.
+</ul>
+
+
+<h4 id="solutions-1">Solutions to the problem</h4>
+
+<p>
+Whether the problem lies with unnecessary initializations or disk I/O,
+the solution calls for lazy-initializing objects: initializing only those
+objects that are immediately needed. For example, rather than creating global
+static objects, instead, move to a singleton pattern, where the app initalizes
+objects only the first time it accesses them.
+</p>
+
+<h3 id="heavy-act">Heavy activity initialization</h4>
+
+<p>
+Activity creation often entails a lot of high-overhead work. Often, there are
+opportunities to optimize this work to achieve performance improvements. Such
+common issues include:
+</p>
+
+<ul>
+ <li>Inflating large or complex layouts.</li>
+ <li>Blocking screen drawing on disk, or network I/O.</li>
+ <li>Loading and decoding bitmaps.</li>
+ <li>Rasterizing {@link android.graphics.drawable.VectorDrawable VectorDrawable} objects.</li>
+ <li>Initialization of other subsystems of the activity.</li>
+</ul>
+
+<h4 id="diagnosing-2">Diagnosing the problem</h4>
+
+<p>
+In this case, as well, both method tracing and inline tracing can prove useful.
+</p>
+
+<h5>Method tracing</h5>
+
+<p>
+When running the Method Tracer tool, the particular areas to
+focus on your your app’s {@link android.app.Application} subclass constructors and
+{@code com.example.customApplication.onCreate()} methods.
+</p>
+
+<p>
+If the tool shows that these methods are taking a long time to finish
+executing, you should explore further to see what work is occurring there.
+</p>
+
+<h5>Inline tracing</h5>
+
+<p>
+Use inline tracing to investigate likely culprits including:
+</p>
+
+<ul>
+ <li>Your app’s initial {@link android.app.Application#onCreate()}
+ function.</li>
+ <li>Any global singleton objects it initializes.</li>
+ <li>Any disk I/O, deserialization, or tight loops that might be occurring
+ during the bottleneck.</li>
+</ul>
+
+<h4 id="solutions-2">Solutions to the problem</h4>
+
+<p>
+There are many potential bottlenecks, but two common problems and remedies
+are as follows:
+</p>
+
+<ul>
+ <li>The larger your view hierarchy, the more time the app takes to inflate
+ it. Two steps you can take to address this issue are:
+
+ <ul>
+ <li>Flattening your view hierarchy by reducing redundant or nested
+ layouts.</li>
+
+ <li>Not inflating parts of the UI that do not need to be visible during
+ launch. Instead, use use a {@link android.view.ViewStub} object as a
+ placeholder for sub-hierarchies that the app can inflate at a more
+ appropriate time.</li>
+ </ul>
+ </li>
+
+ <li>Having all of your resource initialization on the main
+ thread can also slow down startup. You can address this issue as follows:
+
+ <ul>
+ <li>Move all resource initialization so that the app can perform it
+ lazily on a different thread.</li>
+ <li>Allow the app to load and display your views, and then later
+ update visual properties that are dependent on bitmaps and other
+ resources.</li>
+ </ul>
+ </li>
+
+<h3 id="themed">Themed launch screens</h3>
+
+
+<p>
+You may wish to theme your app’s loading experience, so that the app’s
+launch screen is thematically consistent with the rest of the app, instead of
+with the system theming. Doing so can hide a slow activity launch.
+</p>
+
+<p>
+A common way to implement a themed launch screen is to use the the
+{@link android.R.attr#windowDisablePreview} theme attribute to turn off
+the initial blank screen
+that the system process draws when launching the app. However, this approach
+can result in a longer startup time than apps that don’t suppress the preview
+window. Also, it forces the user to wait with no feedback while the activity
+launches, making them wonder if the app is functioning properly.
+</p>
+
+<h4 id="diagnosing-3">Diagnosing the problem</h4>
+
+<p>
+You can often diagnose this problem by observing a slow response when a user
+launches your app. In such a case, the screen may seem to be frozen, or to
+have stopped responding to input.
+</p>
+
+<h4 id="solutions-3">Solutions to the problem</h4>
+
+<p>
+We recommend that, rather than disabling the preview window, you
+follow the common
+<a href="http://www.google.com/design/spec/patterns/launch-screens.html#">
+Material Design</a> patterns. You can use the activity's
+{@code windowBackground} theme attribute to provide a simple custom drawable
+for the starting activity.
+</p>
+
+<p>
+For example, you might create a new drawable file and reference it from the
+layout XML and app manifest file as follows:
+</p>
+
+<p>Layout XML file:</p>
+
+<pre>
+<layer-list xmlns:android="http://schemas.android.com/apk/res/android" android:opacity="opaque">
+ <!-- The background color, preferably the same as your normal theme -->
+ <item android:drawable="@android:color/white"/>
+ <!-- Your product logo - 144dp color version of your app icon -->
+ <item>
+ <bitmap
+ android:src="@drawable/product_logo_144dp"
+ android:gravity="center"/>
+ </item>
+</layer-list>
+</pre>
+
+<p>Manifest file:</p>
+
+<pre>
+<activity ...
+android:theme="@style/AppTheme.Launcher" />
+</pre>
+
+<p>
+The easiest way to transition back to your normal theme is to call
+{@link android.view.ContextThemeWrapper#setTheme(int) setTheme(R.style.AppTheme)}
+before calling {@code super.onCreate()} and {@code setContentView()}:
+</p>
+
+<pre class="no-pretty-print">
+public class MyMainActivity extends AppCompatActivity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ // Make sure this is before calling super.onCreate
+ setTheme(R.style.Theme_MyApp);
+ super.onCreate(savedInstanceState);
+ // ...
+ }
+}
+</pre>
diff --git a/docs/html/topic/performance/optimizing-view-hierarchies.jd b/docs/html/topic/performance/optimizing-view-hierarchies.jd
new file mode 100644
index 0000000..1738acb
--- /dev/null
+++ b/docs/html/topic/performance/optimizing-view-hierarchies.jd
@@ -0,0 +1,388 @@
+page.title=Performance and View Hierarchies
+@jd:body
+
+<div id="qv-wrapper">
+<div id="qv">
+
+<h2>In this document</h2>
+<ol>
+<li><a href="#lmp">Layout-and-Measure Performance</a>
+ <ol>
+ <li><a href="#managing">Managing complexity: layouts matter</a></li>
+ <li><a href="#double">Double taxation</a></li>
+ </ol>
+</li>
+<li><a href="#dx">Diagnosing View Hierarchy Issues</a>
+ <ol>
+ <li><a href="#systrace">Systrace</a></li>
+ <li><a href="#profile">Profile GPU rendering</a></li>
+ <li><a href="#lint">Lint</a></li>
+ <li><a href="#hv">Hierarchy Viewer</a></li>
+ </ol>
+</li>
+<li><a href="#solving">Solving View Hierarchy Issues</a>
+ <ol>
+ <li><a href="#removing">Removing redundant nested layouts</a></li>
+ <li><a href="#cheaper">Adopting a cheaper layout</a></li>
+ </ol>
+ </li>
+</ol>
+</div>
+</div>
+
+
+<p>
+The way you manage the hierarchy of your {@link android.view.View} objects can
+have a substantial impact on your app’s performance. This page describes how to
+assess whether your view hierarchy is slowing your app down, and offers some
+strategies for addressing issues that may arise.
+</p>
+
+<h2 id="lmp">Layout and Measure Performance</h2>
+<p>
+The rendering pipeline includes a <em>layout-and-measure</em>
+stage, during which the system appropriately positions the relevant items in
+your view hierarchy. The measure part of this stage determines the sizes and
+boundaries of {@link android.view.View} objects. The layout part determines where on the screen to
+position the {@link android.view.View} objects.
+</p>
+
+<p>
+Both of these pipeline stages incur some small cost per view or layout that they
+process. Most of the time, this cost is minimal and doesn’t noticeably affect
+performance. However, it can be greater when an app adds or removes View
+objects, such as when a {@link android.support.v7.widget.RecyclerView}
+object recycles them or reuses them. The
+cost can also be higher if a {@link android.view.View} object needs to consider
+resizing to main its constraints: For example, if your app calls
+{@link android.widget.TextView#setText(char[], int, int) SetText()} on a
+{@link android.view.View} object that wraps text, the
+{@link android.view.View} may need to resize.
+</p>
+
+<p>
+If cases like these take too long, they can prevent a frame from rendering
+within the allowed 16ms, so that frames are dropped, and animation becomes
+janky.
+</p>
+
+<p>
+Because you cannot move these operations to a worker thread—your app must
+process them on the main thread—your best bet is to optimize them so that
+they can take as little time as possible.
+</p>
+
+<h3 id="managing">Managing complexity: layouts matter</h3>
+
+<p>
+Android <a
+href="{@docRoot}guide/topics/ui/declaring-layout.html">Layouts</a>
+allow you to nest UI objects in the view hierarchy. This nesting can also impose
+a layout cost. When your app processes an object for layout, the app performs
+the same process on all children of the layout as well. For a complicated
+layout, sometimes a cost only arises the first time the system computes the
+layout. For instance, when your app recycles a complex list item in a
+{@link android.support.v7.widget.RecyclerView} object, the
+system needs to lay out all of the objects. In another example, trivial changes
+can propagate up the chain toward the parent
+until they reach an object that doesn’t affect the size of the parent.
+</p>
+
+<p>
+The most common case in which layout takes an especially long time is when
+hierarchies of {@link android.view.View} objects are nested within one another. Each nested layout
+object adds cost to the layout stage. The flatter your hierarchy, the less
+time that it takes for the layout stage to complete.
+</p>
+
+<p>
+If you are using the {@link android.widget.RelativeLayout} class, you may be able to achieve the same
+effect, at lower cost, by using nested, unweighted
+{@link android.widget.LinearLayout} views instead. Additionally, if your app
+targets Android N (API level 24), it is likely that
+you can use a special layout editor to create a <a
+href="http://tools.android.com/tech-docs/layout-editor">{@code ConstraintLayout}</a>
+object instead of {@link android.widget.RelativeLayout}. Doing so allows you
+to avoid many of the issues this section
+describes. The <a
+href="http://tools.android.com/tech-docs/layout-editor">{@code ConstraintLayout}</a>
+class offers similar layout control, but
+with much-improved performance. This class uses its own constraint-solving
+system to resolve relationships between views in a very different way from
+standard layouts.
+</p>
+
+<h3 id="double">Double Taxation</h3>
+
+<p>
+Typically, the framework executes the <a
+href="{@docRoot}guide/topics/ui/declaring-layout.html">layout</a>
+or measure stage in a single pass and quite quickly. However, with some more
+complicated layout cases, the framework may have to iterate multiple times on
+the layout or measure stage before ultimately positioning the elements. Having
+to perform more than one layout-and-measure iteration is referred to as
+<em>double taxation.</em>
+</p>
+
+<p>
+For example, when you use the {@link android.widget.RelativeLayout} container, which allows you to
+position {@link android.view.View} objects with respect to the positions of other {@link android.view.View} objects, the
+framework performs the following actions:
+</p>
+
+<ol style="1">
+ <li>Executes a layout-and-measure pass, during which the framework calculates
+each child object’s position and size, based on each child’s request.
+ <li>Uses this data, also taking object weights into account, to figure out the
+proper position of correlated views.
+ <li>Performs a second layout pass to finalize the objects’ positions.
+ <li>Goes on to the next stage of the rendering process.</li></ol>
+
+<p>
+The more levels your view hierarchy has, the greater the potential performance
+penalty.
+</p>
+
+<p>
+Containers other than {@link android.widget.RelativeLayout} may also give rise to double taxation. For
+example:
+</p>
+
+<ul>
+ <li>A {@link android.widget.LinearLayout} view
+could result in a double layout-and-measure pass if you make it horizontal.
+A double layout-and-measure pass may also occur in a vertical orientation if you
+add <a
+href="{@docRoot}reference/android/widget/LinearLayout.html#attr_android:measureWithLargestChild">measureWithLargestChild</a>,
+in which case the framework may need to do a second pass to resolve the proper
+sizes of objects.
+ <li>The {@link android.widget.GridLayout}
+has a similar issue. While this container also allows relative positioning, it
+normally avoids double taxation by pre-processing the positional relationships
+among child views. However, if the layout uses weights or fill with the
+{@link android.view.Gravity} class, the
+benefit of that preprocessing is lost, and the framework may have to perform
+multiple passes if it the container were a {@link android.widget.RelativeLayout}.</li>
+</ul>
+<p>
+Multiple layout-and-measure passes are not, in themselves, a performance burden.
+But they can become so if they’re in the wrong spot. You should be wary of
+situations where one of the following conditions applies to your container:
+</p>
+
+<ul>
+ <li>It is a root element in your view hierarchy.
+ <li>It has a deep view hierarchy beneath it.
+ <li>It is nested.
+ <li>There are many instances of it populating the screen, similar to children
+ in a {@link android.widget.ListView} object.</li>
+</ul>
+
+<h2 id="dx">Diagnosing View Hierarchy Issues</h2>
+
+<p>
+Layout performance is a complex problem with many facets. There are a couple of
+tools that can give you solid indications about where performance bottlenecks
+are occurring. A few other tools provide less definitive information, but can
+also provide helpful hints.
+</p>
+
+<p>
+<h3 id="systrace">Systrace</h3>
+</p>
+
+<p>
+One tool that provides excellent data about performance is <a
+href="{@docRoot}studio/profile/systrace.html">Systrace</a>,
+which is built into Android Studio. The Systrace tool allows you to collect and
+inspect timing information across an entire Android device, allowing you to see
+specifically where performance bottlenecks arise. For more information about
+Systrace, see <a href=”{docRoot}<a href="{@docRoot}studio/profile/systrace.html">
+Analyze UI Performance with Systrace</a>.
+</p>
+
+<h3 id="profile">Profile GPU rendering</h3>
+
+<p>
+The other tool most likely to provide you with concrete information about
+performance bottlenecks is the on-device <a
+href="{@docRoot}studio/profile/dev-options-rendering.html">
+Profile GPU rendering</a> tool, available on devices powered by Android 6.0 (API
+level 23) and later. This tool allows you to see how long the layout-and-measurestage is
+ taking for <a href="https://youtu.be/erGJw8WDV74">each frame
+of rendering</a>. This data can help you diagnose runtime performance issues,
+and help you determine what, if any layout-and-measure issues you need to
+address.
+</p>
+
+<p>
+In its graphical representation of the data it captures, <a
+href="{@docRoot}studio/profile/dev-options-rendering.html">Profile
+GPU rendering</a> uses the color blue to represent layout time. For more
+information about how to use this tool, see <a
+href="{@docRoot}studio/profile/dev-options-rendering.html">Profile
+GPU Rendering Walkthrough.</a>
+</p>
+
+<h3 id="lint">Lint</h3>
+
+<p>
+Android Studio’s <a
+href="{@docRoot}studio/write/lint.html">Lint</a> tool can
+help you gain a sense of inefficiencies in the view hierarchy. To use this tool,
+select <strong>Analyze > Inspect Code</strong>, as shown in Figure 1.
+</p>
+
+ <img src="{@docRoot}topic/performance/images/lint-inspect-code.png">
+ <p class="img-caption">
+ <strong>Figure 1.</strong> Locating <strong>Inspect Code</strong> in the
+Android Studio.
+ </p>
+
+<p>
+Information about various layout items appears under
+<em>Android > Lint > Performance</em>. To see more detail,
+you can click on each item to expand it, and see more
+information in the pane on the right side of the screen.
+Figure 2 shows an example of such a display.
+</p>
+
+ <img src="{@docRoot}topic/performance/images/lint-display.png">
+ <p class="img-caption">
+ <strong>Figure 2.</strong> Viewing information about specific
+issues that the lint tool has identified.
+ </p>
+
+
+<p>
+Clicking on one of these items reveals, in the pane to the right, the problem
+associated with that item.
+</p>
+
+<p>
+To understand more about specific topics and issues in this area, see the <a
+href="{@docRoot}studio/write/lint.html">Lint
+</a>documentation.
+</p>
+
+<h3 id="hv">Hierarchy Viewer</h3>
+
+<p>
+Android Studio’s <a
+href="{@docRoot}studio/profile/hierarchy-viewer.html">Hierarchy
+Viewer</a> tool provides a visual representation of your app’s view hierarchy.
+It is a good way to navigate the hierarchy of your app, providing a clear visual
+representation of a particular view’s parent chain, and allowing you to inspect
+the layouts that your app constructs.
+</p>
+
+<p>
+The views that Hierarchy Viewer presents can also help identify performance
+problems arising from double taxation. It can also provide an easy way for you
+to identify deep chains of nested layouts, or layout areas with a large amount
+of nested children, another potential source of performance costs. In these
+scenarios, the layout-and-measure stages can be particularly costly,
+resulting in performance issues.
+</p>
+
+<p>
+You can also can get a sense of relative time taken by layout-and-measure
+operations by clicking the “profile node” button.
+</p>
+
+<p>
+For more information about Hierarchy Viewer, see <a
+href="{@docRoot}studio/profile/optimize-ui.html#HierarchyViewer">Optimizing
+Your UI</a>.
+</p>
+
+<h2 id="solving">Solving View Hierarchy Issues</h2>
+
+<p>
+The fundamental concept behind solving performance problems that arise from view
+hierarchies is simple in concept, but more difficult in practice. Preventing
+view hierarchies from imposing performance penalties encompasses the dual goals
+of flattening your view hierarchy and reducing double taxation. This section
+discusses some strategies for pursuing these goals.
+</p>
+
+<h3 id="removing">Removing redundant nested layouts</h3>
+
+<p>
+Developers often use more nested layouts than necessary. For example, a
+{@link android.widget.RelativeLayout} container might contain a single child that is also a
+{@link android.widget.RelativeLayout} container. This nesting amounts to redundancy, and adds
+unnecessary cost to the view hierarchy.
+</p>
+
+<p>
+Lint can often flag this problem for you, reducing debugging time.
+</p>
+
+<h3>Adopting Merge/Include </h3>
+<p>
+One frequent cause of redundant nested layouts is the <a
+href="{@docRoot}training/improving-layouts/reusing-layouts.html">
+<include>
+tag</a>. For example, you may define a re-usable layout as follows:
+</p>
+
+<pre class="prettyprint">
+<LinearLayout>
+ <!-- some stuff here -->
+</LinearLayout>
+</pre>
+</pre>
+
+<p>
+And then an include tag to add this item to the parent container:
+</p>
+
+<pre class="prettyprint">
+<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
+ android:orientation="vertical"
+ android:layout_width="match_parent"
+ android:layout_height="match_parent"
+ android:background="@color/app_bg"
+ android:gravity="center_horizontal">
+
+ <include layout="@layout/titlebar"/>
+
+ <TextView android:layout_width="match_parent"
+ android:layout_height="wrap_content"
+ android:text="@string/hello"
+ android:padding="10dp" />
+
+ ...
+
+</LinearLayout>
+</pre>
+
+<p>
+The include unnecessarily nests the first layout within the second layout.
+</p>
+
+<p>
+The <a
+href="{@docRoot}training/improving-layouts/reusing-layouts.html#Merge">merge
+</a>tag can help prevent this issue. For information about this tag, see <a
+href="{@docRoot}training/improving-layouts/reusing-layouts.html#Merge">Re-using
+Layouts with <include></a>.
+</p>
+
+<h3 id="cheaper">Adopting a cheaper layout</h3>
+
+<p>
+You may not be able to adjust your existing layout scheme so that it doesn’t
+contain redundant layouts. In certain cases, the only solution may be to flatten
+your hierarchy by switching over to an entirely different layout type.
+</p>
+
+<p>
+For example, you may find that a {@link android.widget.TableLayout}
+provides the same functionality as a more complex layout with many
+positional dependencies. In the N release of Android, the
+<a
+href="http://tools.android.com/tech-docs/layout-editor">{@code ConstraintLayout}</a> class provides similar functionality to
+{@link android.widget.RelativeLayout}, but at a significantly lower cost.
+</p>
diff --git a/docs/html/topic/performance/performance_toc.cs b/docs/html/topic/performance/performance_toc.cs
new file mode 100644
index 0000000..49191bc
--- /dev/null
+++ b/docs/html/topic/performance/performance_toc.cs
@@ -0,0 +1,2289 @@
+<ul id="nav">
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/index.html">
+ Getting Started
+ </a>
+ </div>
+
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/firstapp/index.html"
+ description=
+ "After you've installed the Android SDK, start with this class
+ to learn the basics about Android app development."
+ >It worked!!</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/firstapp/creating-project.html">
+ Creating an Android Project
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/firstapp/running-app.html">
+ Running Your Application
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/firstapp/building-ui.html">
+ Building a Simple User Interface
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/firstapp/starting-activity.html">
+ Starting Another Activity
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/supporting-devices/index.html"
+ description=
+ "How to build your app with alternative resources that provide an
+ optimized user experience on multiple device form factors using a single APK."
+ >Supporting Different Devices</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/supporting-devices/languages.html">
+ Supporting Different Languages
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/supporting-devices/screens.html">
+ Supporting Different Screens
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/supporting-devices/platforms.html">
+ Supporting Different Platform Versions
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/activity-lifecycle/index.html"
+ ja-lang="アクティビティのライフサイクル 管理"
+ ko-lang="액티비티 수명 주기 관리하기"
+ pt-br-lang="Como gerenciar o ciclo de vida da atividade"
+ ru-lang="Управление жизненным циклом операций"
+ zh-cn-lang="管理活动生命周期"
+ zh-tw-lang="管理應用行為顯示生命週期"
+ description=
+ "How Android activities live and die and how to create
+ a seamless user experience by implementing lifecycle callback methods."
+ >Managing the Activity Lifecycle</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/activity-lifecycle/starting.html"
+ ja-lang="アクティビティを開始する"
+ ko-lang="액티비티 시작하기"
+ pt-br-lang="Iniciando uma atividade"
+ ru-lang="Запуск операции"
+ zh-cn-lang="开始活动"
+ zh-tw-lang="啟動應用行為顯示">
+ Starting an Activity
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/activity-lifecycle/pausing.html">
+ Pausing and Resuming an Activity
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/activity-lifecycle/stopping.html"
+ ja-lang="アクティビティの一時停止と再開"
+ ko-lang="액티비티 일시정지 및 재개하기"
+ pt-br-lang="Pausando e reiniciando uma atividade"
+ ru-lang="Приостановка и возобновление операции"
+ zh-cn-lang="暂停和继续活动"
+ zh-tw-lang="暫停並繼續應用行為顯示">
+ Stopping and Restarting an Activity
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/activity-lifecycle/recreating.html"
+ ja-lang="アクティビティを再作成する"
+ ko-lang="액티비티 재생성하기"
+ pt-br-lang="Recriando uma atividade"
+ ru-lang="Воссоздание операции"
+ zh-cn-lang="重新创建活动"
+ zh-tw-lang="重新建立應用行為顯示">
+ Recreating an Activity
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/fragments/index.html"
+ description=
+ "How to build a user interface for your app that is flexible enough
+ to present multiple UI components on large screens and a more constrained set of
+ UI components on smaller screens—essential for building a single APK for both
+ phones and tablets."
+ >Building a Dynamic UI with Fragments</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/fragments/creating.html">
+ Creating a Fragment
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/fragments/fragment-ui.html" zh-cn-lang="构建灵活的界面">
+ Building a Flexible UI
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/fragments/communicating.html">
+ Communicating with Other Fragments
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot?>training/basics/data-storage/index.html"
+ ja-lang="データの保存"
+ ko-lang="데이터 저장하기"
+ pt-br-lang="Salvando dados"
+ ru-lang="Сохранение данных"
+ zh-cn-lang="保存数据"
+ zh-tw-lang="儲存資料"
+ description=
+ "How to save data on the device, whether it's temporary files, downloaded
+ app assets, user media, structured data, or something else."
+ >Saving Data</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/data-storage/shared-preferences.html"
+ ja-lang="キー値セットを保存する"
+ ko-lang="키-값 세트 저장하기"
+ pt-br-lang="Salvando conjuntos de valor-chave"
+ ru-lang="Сохранение наборов "\"ключ-значение\""
+ zh-cn-lang="保存键值集"
+ zh-tw-lang="儲存索引鍵值組">
+ Saving Key-Value Sets
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/data-storage/files.html"
+ ja-lang="ファイルを保存する"
+ ko-lang="파일 저장하기"
+ pt-br-lang="Salvando arquivos"
+ ru-lang="Сохранение файлов"
+ zh-cn-lang="保存文件"
+ zh-tw-lang="儲存檔案">
+ Saving Files
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/data-storage/databases.html"
+ ja-lang="SQL データベースにデータを保存する"
+ ko-lang="SQL 데이터베이스에 데이터 저장하기"
+ pt-br-lang="Salvando dados em bancos de dados do SQL"
+ ru-lang="Сохранение данных в базах данных SQL"
+ zh-cn-lang="在 SQL 数据库中保存数据"
+ zh-tw-lang="在 SQL 資料庫中儲存資料">
+ Saving Data in SQL Databases
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/intents/index.html"
+ ja-lang="他のアプリとの相互操作"
+ ko-lang="액티비티 수명 주기 관리하기"
+ pt-br-lang="Interagindo com outros aplicativos"
+ ru-lang="Взаимодействие с другими приложениями"
+ zh-cn-lang="与其他应用交互"
+ zh-tw-lang="與其他應用程式互動"
+ description=
+ "How to build a user experience that leverages other apps available
+ on the device to perform advanced user tasks, such as capture a photo or view
+ an address on a map."
+ >Interacting with Other Apps</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/intents/sending.html"
+ ja-lang="別のアプリにユーザーを送る"
+ ko-lang="다른 앱으로 사용자 보내기"
+ pt-br-lang="Enviando o usuário para outro aplicativo"
+ ru-lang="Направление пользователя в другое приложение"
+ zh-cn-lang="向另一个应用发送用户"
+ zh-tw-lang="將使用者傳送至其他應用程式">
+ Sending the User to Another App
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/intents/result.html"
+ ja-lang="アクティビティから結果を取得する"
+ ko-lang="액티비티로부터 결과 가져오기"
+ pt-br-lang="Obtendo resultados de uma atividade"
+ ru-lang="Получение результата операции"
+ zh-cn-lang="获取活动的结果"
+ zh-tw-lang="從應用行為顯示取得結果">
+ Getting a Result from the Activity
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/intents/filters.html"
+ ja-lang="他のアプリからのアクティビティの開始を許可する"
+ ko-lang="다른 앱이 자신의 액티비티를 시작하도록 허용하기"
+ pt-br-lang="Permitindo que outros aplicativos iniciem sua atividade"
+ ru-lang="Разрешение другим приложениям на запуск вашей операции"
+ zh-cn-lang="允许其他应用开始您的活动"
+ zh-tw-lang="允許其他應用程式啟動您的應用行為顯示">
+ Allowing Other Apps to Start Your Activity
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/permissions/index.html"
+ description=
+ "How to declare that your app needs access to features and
+ resources outside of its 'sandbox', and how to request those
+ privileges at runtime."
+ >Working with System Permissions</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/permissions/declaring.html">
+ Declaring Permissions
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/permissions/requesting.html">
+ Requesting Permissions at Run Time
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/permissions/best-practices.html">
+ Best Practices for Runtime Permissions
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ </ul>
+ </li><!-- end getting started -->
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-content-sharing.html">
+ <span class="small">Building Apps with</span><br/>Content Sharing
+ </a>
+ </div>
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/sharing/index.html"
+ description=
+ "How to take your app interaction to the next level by sharing
+ information with other apps, receive information back, and provide a simple and
+ scalable way to perform Share actions with user content."
+ >Sharing Simple Data</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/sharing/send.html">
+ Sending Simple Data to Other Apps
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/sharing/receive.html">
+ Receiving Simple Data from Other Apps
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/sharing/shareaction.html">
+ Adding an Easy Share Action
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot?>training/secure-file-sharing/index.html"
+ description=
+ "How to provide secure access to a file associated with your app using a content
+ URI and temporary access permissions."
+ >Sharing Files</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/secure-file-sharing/setup-sharing.html">
+ Setting Up File Sharing
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/secure-file-sharing/share-file.html">
+ Sharing a File
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/secure-file-sharing/request-file.html">
+ Requesting a Shared File
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/secure-file-sharing/retrieve-info.html">
+ Retrieving File Information
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/beam-files/index.html"
+ description=
+ "How to transfer files between devices using the NFC Android Beam feature."
+ >Sharing Files with NFC</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/beam-files/send-files.html"
+ >Sending Files to Another Device</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/beam-files/receive-files.html"
+ >Receiving Files from Another Device</a></li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-multimedia.html">
+ <span class="small">Building Apps with</span><br/>Multimedia
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/managing-audio/index.html"
+ description=
+ "How to respond to hardware audio key presses, request audio focus
+ when playing audio, and respond appropriately to changes in audio focus."
+ >Managing Audio Playback</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/managing-audio/volume-playback.html">
+ Controlling Your App's Volume and Playback
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/managing-audio/audio-focus.html">
+ Managing Audio Focus
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/managing-audio/audio-output.html">
+ Dealing with Audio Output Hardware
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/camera/index.html"
+ description=
+ "How to leverage existing camera apps on the user's device to capture
+ photos or control the camera hardware directly and build your own camera app."
+ >Capturing Photos</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/camera/photobasics.html">
+ Taking Photos Simply
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/camera/videobasics.html">
+ Recording Videos Simply
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/camera/cameradirect.html">
+ Controlling the Camera
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/printing/index.html"
+ description=
+ "How to print photos, HTML documents, and custom documents from your app."
+ >Printing Content</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/printing/photos.html">
+ Photos
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/printing/html-docs.html">
+ HTML Documents
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/printing/custom-docs.html">
+ Custom Documents
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ </ul>
+ </li>
+ <!-- End multimedia -->
+
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-graphics.html">
+ <span class="small">Building Apps with</span><br/>Graphics & Animation
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/displaying-bitmaps/index.html"
+ description=
+ "How to load and process bitmaps while keeping your user interface
+ responsive and avoid exceeding memory limits."
+ >Displaying Bitmaps Efficiently</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/load-bitmap.html">
+ Loading Large Bitmaps Efficiently
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/process-bitmap.html">
+ Processing Bitmaps Off the UI Thread
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/cache-bitmap.html">
+ Caching Bitmaps
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/manage-memory.html">
+ Managing Bitmap Memory
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/displaying-bitmaps/display-bitmap.html">
+ Displaying Bitmaps in Your UI
+ </a></li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot?>training/graphics/opengl/index.html"
+ description=
+ "How to create OpenGL graphics within the Android app framework
+ and respond to touch input."
+ >Displaying Graphics with OpenGL ES</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/environment.html">
+ Building an OpenGL ES Environment
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/shapes.html">
+ Defining Shapes
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/draw.html">
+ Drawing Shapes
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/projection.html">
+ Applying Projection and Camera Views
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/motion.html">
+ Adding Motion
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/graphics/opengl/touch.html">
+ Responding to Touch Events
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot?>training/transitions/index.html"
+ description=
+ "How to animate state changes in a view hierarchy using transitions."
+ >Animating Views Using Scenes and Transitions</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/transitions/overview.html">
+ The Transitions Framework
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/transitions/scenes.html">
+ Creating a Scene
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/transitions/transitions.html">
+ Applying a Transition
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/transitions/custom-transitions.html">
+ Creating Custom Transitions
+ </a>
+ </li>
+
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>training/animation/index.html"
+ description=
+ "How to add transitional animations to your user interface.">
+ Adding Animations
+ </a></div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/animation/crossfade.html">
+ Crossfading Two Views
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/animation/screen-slide.html">
+ Using ViewPager for Screen Slide
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/animation/cardflip.html">
+ Displaying Card Flip Animations
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/animation/zoom.html">
+ Zooming a View
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/animation/layout.html">
+ Animating Layout Changes
+ </a>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ <!-- End graphics and animation -->
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-connectivity.html">
+ <span class="small">Building Apps with</span><br/>
+ Connectivity & the Cloud
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/connect-devices-wirelessly/index.html"
+ description=
+ "How to find and connect to local devices using Network Service
+ Discovery and how to create peer-to-peer connections with Wi-Fi."
+ >Connecting Devices Wirelessly</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/connect-devices-wirelessly/nsd.html">
+ Using Network Service Discovery
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/connect-devices-wirelessly/wifi-direct.html">
+ Creating P2P Connections with Wi-Fi
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/connect-devices-wirelessly/nsd-wifi-direct.html">
+ Using Wi-Fi P2P for Service Discovery
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/basics/network-ops/index.html"
+ description=
+ "How to create a network connection, monitor the connection for changes
+ in connectivity, and perform transactions with XML data."
+ >Performing Network Operations</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/basics/network-ops/connecting.html">
+ Connecting to the Network
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/network-ops/managing.html">
+ Managing Network Usage
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/basics/network-ops/xml.html">
+ Parsing XML Data
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/efficient-downloads/index.html"
+ description=
+ "How to minimize your app's impact on the battery when performing downloads
+ and other network transactions."
+ >Transferring Data Without Draining the Battery</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/efficient-downloads/efficient-network-access.html">
+ Optimizing Downloads for Efficient Network Access
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/efficient-downloads/regular_updates.html">
+ Minimizing the Effect of Regular Updates
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/efficient-downloads/redundant_redundant.html">
+ Redundant Downloads are Redundant
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/efficient-downloads/connectivity_patterns.html">
+ Modifying Patterns Based on the Connectivity Type
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/backup/index.html"
+ description=
+ "How to sync and back up app and user data to remote web services in the
+ cloud and how to restore the data back to multiple devices."
+ >Syncing to the Cloud</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/backup/autosyncapi.html">
+ Configuring Auto Backup
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/backup/backupapi.html">
+ Using the Backup API
+ </a>
+ </li>
+ </ul>
+ <li><a href="<?cs var:toroot ?>training/cloudsave/conflict-res.html"
+ description=
+ "How to design a robust conflict resolution strategy for apps that save data to the cloud."
+ >Resolving Cloud Save Conflicts
+ </a>
+ </li>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/sync-adapters/index.html"
+ description="How to transfer data between the cloud and the device using the Android
+ sync adapter framework"
+ >Transferring Data Using Sync Adapters</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/sync-adapters/creating-authenticator.html">
+ Creating a Stub Authenticator
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/sync-adapters/creating-stub-provider.html">
+ Creating a Stub Content Provider
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/sync-adapters/creating-sync-adapter.html">
+ Creating a Sync Adapter
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/sync-adapters/running-sync-adapter.html">
+ Running a Sync Adapter
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/volley/index.html"
+ description="How to perform fast, scalable UI operations over the network using Volley"
+ >Transmitting Network Data Using Volley</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/volley/simple.html">
+ Sending a Simple Request
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/volley/requestqueue.html">
+ Setting Up a RequestQueue
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/volley/request.html">
+ Making a Standard Request
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/volley/request-custom.html">
+ Implementing a Custom Request
+ </a>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ <!-- End connectivity and cloud -->
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-location.html">
+ <span class="small">Building Apps with</span><br/>
+ Location & Maps
+ </a>
+ </div>
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/location/index.html"
+ description="How to add location-aware features to your app by getting the user's current location.">
+ Making Your App Location-Aware
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/location/retrieve-current.html">
+ Getting the Last Known Location
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/location/change-location-settings.html">
+ Changing Location Settings
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/location/receive-location-updates.html">
+ Receiving Location Updates
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/location/display-address.html">
+ Displaying a Location Address
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/location/geofencing.html">
+ Creating and Monitoring Geofences
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <a href="<?cs var:toroot ?>training/maps/index.html"
+ description="How to add maps and mapping information to your app.">
+ Adding Maps
+ </a>
+ </li>
+ </ul>
+ </li>
+ <!-- End location and maps -->
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-userinfo.html">
+ <span class="small">Building Apps with</span><br/>
+ User Info & Sign-In
+ </a>
+ </div>
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/contacts-provider/index.html"
+ description=
+ "How to use Android's central address book, the Contacts Provider, to
+ display contacts and their details and modify contact information.">
+ Accessing Contacts Data</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/contacts-provider/retrieve-names.html">
+ Retrieving a List of Contacts
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/contacts-provider/retrieve-details.html">
+ Retrieving Details for a Contact
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/contacts-provider/modify-data.html">
+ Modifying Contacts Using Intents
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/contacts-provider/display-contact-badge.html">
+ Displaying the Quick Contact Badge
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <a href="<?cs var:toroot ?>training/sign-in/index.html"
+ description="How to add user sign-in functionality to your app.">
+ Adding Sign-In
+ </a>
+ </li>
+ </ul>
+ </li>
+ <!-- End user info and sign-in -->
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/building-wearables.html">
+ <span class="small">Building Apps for</span><br/>
+ Wearables
+ </a>
+ </div>
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/wearables/notifications/index.html"
+ description="How to build handheld notifications that are synced to
+ and look great on wearables."
+ >Adding Wearable Features to Notifications</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/notifications/creating.html">Creating a Notification</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/notifications/voice-input.html">Receiving Voice Input in a Notification</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/notifications/pages.html">Adding Pages to a Notification</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/notifications/stacks.html">Stacking Notifications</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/wearables/apps/index.html"
+ description="How to build apps that run directly on wearables."
+ >Creating Wearable Apps</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/creating.html">Creating and Running a Wearable App</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/layouts.html">Creating Custom Layouts</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/always-on.html">Keeping Your App Visible</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/voice.html">Adding Voice Capabilities</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/packaging.html">Packaging Wearable Apps</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/apps/bt-debugging.html">Debugging over Bluetooth</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/wearables/ui/index.html"
+ description="How to create custom user interfaces for wearable apps."
+ >Creating Custom UIs</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/layouts.html">Defining Layouts</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/cards.html">Creating Cards</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/lists.html">Creating Lists</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/2d-picker.html">Creating a 2D Picker</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/confirm.html">Showing Confirmations</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/ui/exit.html">Exiting Full-Screen Activities</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/index.html"
+ description="How to sync data between handhelds and wearables."
+ >Sending and Syncing Data</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/accessing.html">Accessing the Wearable Data Layer</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/data-items.html">Syncing Data Items</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/assets.html">Transferring Assets</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/messages.html">Sending and Receiving Messages</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/data-layer/events.html">Handling Data Layer Events</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/index.html"
+ description="How to create watch faces for wearables."
+ >Creating Watch Faces</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/designing.html">Designing Watch Faces</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/service.html">Building a Watch Face Service</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/drawing.html">Drawing Watch Faces</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/information.html">Showing Information in Watch Faces</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/interacting.html">Creating Interactive Watch Faces</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/configuration.html">Providing Configuration Activities</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/issues.html">Addressing Common Issues</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/watch-faces/performance.html">Optimizing Performance and Battery Life</a>
+ </li>
+ </ul>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/wear-location-detection.html"
+ description=
+ "How to detect location data on Android Wear devices."
+ >Detecting Location</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/wear-permissions.html"
+ description=
+ "How to request permissions on Android Wear devices."
+ >Requesting Permissions</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/wearables/wearable-sounds.html"
+ description=
+ "How to use the speaker on Android Wear devices."
+ >Using the Speaker</a>
+ </li>
+
+ </ul>
+ </li>
+ <!-- End Building for wearables -->
+
+
+ <!-- Start: Building for TV -->
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/tv/index.html">
+ <span class="small">Building Apps for</span><br/>
+ TV
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+
+ <a href="<?cs var:toroot ?>training/tv/start/index.html"
+ ja-lang="TV アプリのビルド"
+ description="How to start building TV apps or extend your existing app to run on TV
+ devices.">
+ Building TV Apps</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/start/start.html"
+ ja-lang="TV アプリのビルドを開始する">
+ Getting Started with TV Apps</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/start/hardware.html"
+ ja-lang="TV ハードウェアを処理する">
+ Handling TV Hardware</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/start/layouts.html"
+ ja-lang="TV 向けレイアウトをビルドする">
+ Building TV Layouts</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/start/navigation.html"
+ ja-lang="TV 用のナビゲーションを作成する">
+ Creating TV Navigation</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/tv/playback/index.html"
+ ja-lang="TV 再生アプリのビルド"
+ description="How to build apps that provide media catalogs and play content.">
+ Building TV Playback Apps</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/browse.html"
+ ja-lang="カタログ ブラウザを作成する">
+ Creating a Catalog Browser</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/card.html">
+ Providing a Card View</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/details.html"
+ ja-lang="詳細ビューをビルドする">
+ Building a Details View</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/now-playing.html"
+ ja-lang="再生中カードを表示する">
+ Displaying a Now Playing Card</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/guided-step.html">
+ Adding a Guided Step</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/playback/options.html">
+ Enabling Background Playback</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/tv/discovery/index.html"
+ description="How to help users discover content from your app.">
+ Helping Users Find Content on TV</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/discovery/recommendations.html">
+ Recommending TV Content</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/discovery/searchable.html">
+ Making TV Apps Searchable</a>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/discovery/in-app-search.html">
+ Searching within TV Apps</a>
+ </li>
+ </ul>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/games/index.html"
+ description="How to build games for TV.">
+ Building TV Games</a>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/tv/tif/index.html"
+ description="How to build channels for TV.">
+ Building TV Channels</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/tif/tvinput.html">
+ Developing a TV Input Service</a>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/tif/channel.html">
+ Working with Channel Data</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/tif/ui.html">
+ Managing User Interaction</a>
+ </li>
+ </ul>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/tv/publishing/checklist.html"
+ description="An itemized list of requirements for TV apps.">
+ TV Apps Checklist</a>
+ </li>
+ </ul>
+ </li>
+ <!-- End: Building for TV -->
+
+
+ <!-- Start: Building for Auto -->
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/auto/index.html">
+ <span class="small">Building Apps for</span><br/>
+ Auto
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/auto/start/index.html"
+ description="How to start building or extending apps that work
+ with Auto devices.">
+ Getting Started with Auto</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/auto/audio/index.html"
+ description="How to extend audio apps to play content on Auto devices.">
+ Playing Audio for Auto</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/auto/messaging/index.html"
+ description="How to extend text messaging apps to work with Auto devices.">
+ Messaging for Auto</a>
+ </li>
+ </ul>
+ </li>
+ <!-- End: Building for Auto -->
+
+
+ <!-- Start: Building for Work -->
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/enterprise/index.html">
+ <span class="small">Building Apps for</span><br/>
+ Work
+ </a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/enterprise/app-compatibility.html">
+ Ensuring Compatibility with Managed Profiles
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/enterprise/app-restrictions.html">
+ Implementing App Restrictions
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/enterprise/work-policy-ctrl.html">
+ Building a Device Policy Controller
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/enterprise/cosu.html">
+ Configuring Corporate-Owned, Single-Use Devices
+ </a>
+ </li>
+ </ul>
+ </li>
+ <!-- End: Building for Work -->
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-ux.html">
+ <span class="small">Best Practices for</span><br/>
+ Interaction & Engagement
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/design-navigation/index.html"
+ description=
+ "How to plan your app's screen hierarchy and forms of navigation so users can
+ effectively and intuitively traverse your app content using various navigation
+ patterns."
+ >Designing Effective Navigation</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/design-navigation/screen-planning.html">
+ Planning Screens and Their Relationships
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/design-navigation/multiple-sizes.html">
+ Planning for Multiple Touchscreen Sizes
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/design-navigation/descendant-lateral.html">
+ Providing Descendant and Lateral Navigation
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/design-navigation/ancestral-temporal.html">
+ Providing Ancestral and Temporal Navigation
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/design-navigation/wireframing.html">
+ Putting it All Together: Wireframing the Example App
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/implementing-navigation/index.html"
+ description=
+ "How to implement various navigation patterns such as swipe views,
+ a navigation drawer, and up navigation."
+ >Implementing Effective Navigation</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/implementing-navigation/lateral.html">
+ Creating Swipe Views with Tabs
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/implementing-navigation/nav-drawer.html">
+ Creating a Navigation Drawer
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/implementing-navigation/ancestral.html">
+ Providing Up Navigation
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/implementing-navigation/temporal.html">
+ Providing Proper Back Navigation
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/implementing-navigation/descendant.html">
+ Implementing Descendant Navigation
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/notify-user/index.html"
+ description=
+ "How to display messages called notifications outside of
+ your application's UI."
+ >Notifying the User</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/notify-user/build-notification.html">
+ Building a Notification
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/notify-user/navigation.html">
+ Preserving Navigation when Starting an Activity
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/notify-user/managing.html">
+ Updating Notifications
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/notify-user/expanded.html">
+ Using Big View Styles
+ </a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/notify-user/display-progress.html">
+ Displaying Progress in a Notification
+ </a>
+ </li>
+ </ul>
+ </li>
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/swipe/index.html"
+ description=
+ "How to modify your app's layout to support manual content updates triggered by the
+ swipe-to-refresh gesture."
+ >Supporting Swipe-to-Refresh</a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/swipe/add-swipe-interface.html"
+ >Adding Swipe-to-Refresh To Your App</a></li>
+ <li>
+ <a href="<?cs var:toroot ?>training/swipe/respond-refresh-request.html"
+ >Responding to a Refresh Gesture</a>
+ </li>
+ </ul>
+ </li>
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/search/index.html"
+ description=
+ "How to properly add a search interface to your app and create a searchable database."
+ >Adding Search Functionality</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/search/setup.html">
+ Setting up the Search Interface
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/search/search.html">
+ Storing and Searching for Data
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/search/backward-compat.html">
+ Remaining Backward Compatible
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/app-indexing/index.html"
+ description=
+ "How to enable deep linking and indexing of your application
+content so that users can open this content directly from their mobile search
+results."
+ >Making Your App Content Searchable by Google</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/app-indexing/deep-linking.html">
+ Enabling Deep Links for App Content
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/app-indexing/enabling-app-indexing.html">
+ Specifying App Content for Indexing
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/assistant.html"
+ description=
+ "Support contextually relevant actions through the Assist API."
+ >Optimizing Content for the Assistant</a>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section">
+ <a href="<?cs var:toroot ?>training/app-links/index.html"
+ description=
+ "How to enable the system to handle web requests by taking the user directly
+ to your app instead of your website."
+ >Handling App Links</a>
+ </div>
+ </li>
+ <!-- End Interaction and Engagement -->
+
+</ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-ui.html">
+ <span class="small">Best Practices for</span><br/>
+ User Interface
+ </a>
+ </div>
+ <ul>
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/multiscreen/index.html"
+ zh-cn-lang="针对多种屏幕进行设计"
+ ja-lang="複数画面のデザイン"
+ es-lang="Cómo diseñar aplicaciones para varias pantallas"
+ description=
+ "How to build a user interface that's flexible enough to
+ fit perfectly on any screen and how to create different interaction
+ patterns that are optimized for different screen sizes."
+ >Designing for Multiple Screens</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/multiscreen/screensizes.html"
+ zh-cn-lang="支持各种屏幕尺寸"
+ ko-lang="다양한 화면 크기 지원"
+ ja-lang="さまざまな画面サイズのサポート"
+ es-lang="Cómo admitir varios tamaños de pantalla"
+ >Supporting Different Screen Sizes</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiscreen/screendensities.html"
+ zh-cn-lang="支持各种屏幕密度"
+ ja-lang="さまざまな画面密度のサポート"
+ es-lang="Cómo admitir varias densidades de pantalla"
+ >Supporting Different Screen Densities</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiscreen/adaptui.html"
+ zh-cn-lang="实施自适应用户界面流程"
+ ja-lang="順応性のある UI フローの実装"
+ es-lang="Cómo implementar interfaces de usuario adaptables"
+ >Implementing Adaptive UI Flows</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/appbar/index.html"
+ description=
+ "How to use the support library's toolbar widget to implement an
+ app bar that displays properly on a wide range of devices."
+ >Adding the App Bar</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/appbar/setting-up.html"
+ >Setting Up the App Bar</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/appbar/actions.html"
+ >Adding and Handling Actions</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/appbar/up-action.html"
+ >Adding an Up Action</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/appbar/action-views.html"
+ >Action Views and Action Providers</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/snackbar/index.html"
+ description=
+ "How to use the support library's Snackbar widget to display a
+ brief pop-up message."
+ >Showing Pop-Up Messages</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/snackbar/showing.html"
+ >Building and Displaying a Pop-Up Message</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/snackbar/action.html"
+ >Adding an Action to a Message</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/custom-views/index.html"
+ description=
+ "How to build custom UI widgets that are interactive and smooth."
+ >Creating Custom Views</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/custom-views/create-view.html">
+ Creating a Custom View Class
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/custom-views/custom-drawing.html">
+ Implementing Custom Drawing
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/custom-views/making-interactive.html">
+ Making the View Interactive
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/custom-views/optimizing-view.html">
+ Optimizing the View
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/backward-compatible-ui/index.html"
+ description=
+ "How to use UI components and other APIs from the more recent versions of Android
+ while remaining compatible with older versions of the platform."
+ >Creating Backward-Compatible UIs</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/backward-compatible-ui/abstracting.html">
+ Abstracting the New APIs
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/backward-compatible-ui/new-implementation.html">
+ Proxying to the New APIs
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/backward-compatible-ui/older-implementation.html">
+ Creating an Implementation with Older APIs
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/backward-compatible-ui/using-component.html">
+ Using the Version-Aware Component
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/accessibility/index.html"
+ description=
+ "How to make your app accessible to users with vision
+ impairment or other physical disabilities."
+ >Implementing Accessibility</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/accessibility/accessible-app.html">
+ Developing Accessible Applications
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/accessibility/service.html">
+ Developing Accessibility Services
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/accessibility/testing.html">
+ Accessibility Testing Checklist
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/system-ui/index.html"
+ description=
+ "How to hide and show status and navigation bars across different versions of Android,
+ while managing the display of other screen components."
+ >Managing the System UI</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/system-ui/dim.html">
+ Dimming the System Bars
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/system-ui/status.html">
+ Hiding the Status Bar
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/system-ui/navigation.html">
+ Hiding the Navigation Bar
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/system-ui/immersive.html">
+ Using Immersive Full-Screen Mode
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/system-ui/visibility.html">
+ Responding to UI Visibility Changes
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/material/index.html"
+ description=
+ "How to implement material design on Android."
+ zh-cn-lang="面向开发者的材料设计"
+ zh-tw-lang="開發人員材料設計"
+ ja-lang="マテリアル デザインでのアプリ作成"
+ es-lang="Crear aplicaciones con Material Design"
+ pt-br-lang="Material Design para desenvolvedores"
+ ko-lang="개발자를 위한 머티리얼 디자인"
+ ru-lang="Создание приложений с помощью Material Design"
+ in-lang="Desain Bahan untuk Pengembang"
+ vi-lang="Material Design cho Nhà phát triển"
+ >Creating Apps with Material Design</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/material/get-started.html"
+ zh-cn-lang="入门指南"
+ zh-tw-lang="開始使用"
+ ja-lang="スタート ガイド"
+ es-lang="Comencemos"
+ pt-br-lang="Como iniciar"
+ ko-lang="시작하기"
+ ru-lang="Начало работы"
+ in-lang="Memulai"
+ vi-lang="Bắt đầu"
+ >
+ Getting Started
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/theme.html"
+ zh-cn-lang="使用材料主题"
+ zh-tw-lang="使用材料設計風格"
+ ja-lang="マテリアル テーマの使用"
+ es-lang="Usar el tema Material"
+ pt-br-lang="Como usar o tema do Material"
+ ko-lang="머티어리얼 테마 사용"
+ ru-lang="Использование темы Material Design"
+ in-lang="Menggunakan Tema Bahan"
+ vi-lang="Sử dụng Chủ đề Material"
+ >
+ Using the Material Theme
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/lists-cards.html"
+ zh-cn-lang="创建列表与卡片"
+ zh-tw-lang="建立清單和卡片"
+ ja-lang="リストとカードの作成"
+ es-lang="Crear listas y tarjetas"
+ pt-br-lang="Como criar listas e cartões"
+ ko-lang="목록 및 카드 생성"
+ ru-lang="Создание списков и подсказок"
+ in-lang="Membuat Daftar dan Kartu"
+ vi-lang="Tạo Danh sách và Thẻ"
+ >
+ Creating Lists and Cards
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/shadows-clipping.html"
+ zh-cn-lang="定义阴影与裁剪视图"
+ zh-tw-lang="定義陰影和裁剪檢視"
+ ja-lang="シャドウとクリッピング ビューの定義"
+ es-lang="Definir vistas de recorte y sombras"
+ pt-br-lang="Como definir sombras e recortar visualizações"
+ ko-lang="그림자 정의 및 뷰 클리핑"
+ ru-lang="Определение теней и обрезка представлений"
+ in-lang="Mendefinisikan Bayangan dan Memangkas Tampilan"
+ vi-lang="Định nghĩa Đổ bóng và Dạng xem Cắt hình"
+ >
+ Defining Shadows and Clipping Views
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/drawables.html"
+ zh-cn-lang="使用 Drawables"
+ zh-tw-lang="使用可繪項目"
+ ja-lang="ドローアブルの使用"
+ es-lang="Trabajar con interfaces dibujables"
+ pt-br-lang="Como trabalhar com desenháveis"
+ ko-lang="Drawable 사용"
+ ru-lang="Работа с элементами дизайна"
+ in-lang="Bekerja dengan Drawable"
+ vi-lang="Làm việc với Nội dung vẽ được"
+ >
+ Working with Drawables
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/animations.html"
+ zh-cn-lang="定义定制动画"
+ zh-tw-lang="定義自訂動畫"
+ ja-lang="カスタム アニメーションの定義"
+ es-lang="Definir animaciones personalizadas"
+ pt-br-lang="Como definir animações personalizadas"
+ ko-lang="사용자지정 애니메이션 정의"
+ ru-lang="Определение настраиваемой анимации"
+ in-lang="Mendefinisikan Animasi Custom"
+ vi-lang="Định nghĩa Hoạt hình Tùy chỉnh"
+ >
+ Defining Custom Animations
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/material/compatibility.html"
+ zh-cn-lang="维护兼容性"
+ zh-tw-lang="維持相容性"
+ ja-lang="互換性の維持"
+ es-lang="Mantener la compatibilidad"
+ pt-br-lang="Como manter a compatibilidade"
+ ko-lang="호환성 유지"
+ ru-lang="Обеспечение совместимости"
+ in-lang="Mempertahankan Kompatibilitas"
+ vi-lang="Duy trì Tính tương thích"
+ >
+ Maintaining Compatibility
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ </ul>
+ </li>
+ <!-- End User Interface -->
+
+
+
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-user-input.html">
+ <span class="small">Best Practices for</span><br/>
+ User Input
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/gestures/index.html"
+ description=
+ "How to write apps that allow users to interact with the touch screen via touch gestures."
+ >Using Touch Gestures</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/gestures/detector.html">
+ Detecting Common Gestures
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/gestures/movement.html">
+ Tracking Movement
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/gestures/scroll.html">
+ Animating a Scroll Gesture
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/gestures/multi.html">
+ Handling Multi-Touch Gestures
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/gestures/scale.html">
+ Dragging and Scaling
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/gestures/viewgroup.html">
+ Managing Touch Events in a ViewGroup
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/keyboard-input/index.html"
+ description=
+ "How to specify the appearance and behaviors of soft input methods (such
+ as on-screen keyboards) and how to optimize the experience with
+ hardware keyboards."
+ >Handling Keyboard Input</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/keyboard-input/style.html">
+ Specifying the Input Method Type
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/keyboard-input/visibility.html">
+ Handling Input Method Visibility
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/keyboard-input/navigation.html">
+ Supporting Keyboard Navigation
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/keyboard-input/commands.html">
+ Handling Keyboard Actions
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/game-controllers/index.html"
+ description=
+ "How to write apps that support game controllers."
+ >Supporting Game Controllers</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/game-controllers/controller-input.html">
+ Handling Controller Actions
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/game-controllers/compatibility.html">
+ Supporting Controllers Across Android Versions
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/game-controllers/multiple-controllers.html">
+ Supporting Multiple Game Controllers
+ </a>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li> <!-- end of User Input -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-background.html">
+ <span class="small">Best Practices for</span><br/>
+ Background Jobs
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/run-background-service/index.html"
+ description=
+ "How to improve UI performance and responsiveness by sending work to a
+ Service running in the background"
+ >Running in a Background Service</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/run-background-service/create-service.html">
+ Creating a Background Service
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/run-background-service/send-request.html">
+ Sending Work Requests to the Background Service
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/run-background-service/report-status.html">
+ Reporting Work Status
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/load-data-background/index.html"
+ description="How to use CursorLoader to query data without
+ affecting UI responsiveness."
+ >Loading Data in the Background</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/load-data-background/setup-loader.html">
+ Running a Query with a CursorLoader</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/load-data-background/handle-results.html">
+ Handling the Results</a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/scheduling/index.html"
+ description="How to use repeating alarms and wake locks
+ to run background jobs."
+ >Managing Device Awake State</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/scheduling/wakelock.html">
+ Keeping the Device Awake</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/scheduling/alarms.html">
+ Scheduling Repeating Alarms</a>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li> <!-- end of Background Jobs -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-performance.html">
+ <span class="small">Best Practices for</span><br/>
+ Performance
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/memory.html"
+ description=
+ "How to keep your app's memory footprint small in order to improve performance
+ on a variety of mobile devices."
+ >Managing Your App's Memory</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/perf-tips.html"
+ description=
+ "How to optimize your app's performance in various ways to improve its
+ responsiveness and battery efficiency."
+ >Performance Tips</a>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/improving-layouts/index.html"
+ description=
+ "How to identify problems in your app's layout performance and improve the UI
+ responsiveness."
+ >Improving Layout Performance</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/improving-layouts/optimizing-layout.html">
+ Optimizing Layout Hierarchies
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/improving-layouts/reusing-layouts.html">
+ Re-using Layouts with <include/>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/improving-layouts/loading-ondemand.html">
+ Loading Views On Demand
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/improving-layouts/smooth-scrolling.html">
+ Making ListView Scrolling Smooth
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/monitoring-device-state/index.html"
+ zh-cn-lang="优化电池使用时间"
+ ja-lang="電池消費量の最適化"
+ es-lang="Cómo optimizar la duración de la batería"
+ description=
+ "How to minimize the amount of power your app requires by adapting to current
+ power conditions and performing power-hungry tasks at proper intervals."
+ >Optimizing Battery Life
+ </a>
+ </div>
+ <ul>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/performance/battery/network/index.html">
+ Reducing Network Battery Drain
+ </a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/gather-data.html">
+ Collecting Network Traffic Data
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/analyze-data.html">
+ Analyzing Network Traffic Data
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/action-user-traffic.html">
+ Optimizing User-Initiated Network Use
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/action-app-traffic.html">
+ Optimizing App-Initiated Network Use
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/action-server-traffic.html">
+ Optimizing Server-Initiated Network Use
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/performance/battery/network/action-any-traffic.html">
+ Optimizing General Network Use
+ </a>
+ </li>
+ </ul>
+ </li> <!-- End of Reducing Network Battery Drain -->
+
+ <li><a href="<?cs var:toroot ?>training/monitoring-device-state/doze-standby.html"
+ >Optimizing for Doze and App Standby</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/monitoring-device-state/battery-monitoring.html"
+ zh-cn-lang="监控电池电量和充电状态"
+ ja-lang="電池残量と充電状態の監視"
+ es-lang="Cómo controlar el nivel de batería y el estado de carga"
+ >Monitoring the Battery Level and Charging State</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/monitoring-device-state/docking-monitoring.html"
+ zh-cn-lang="确定和监控基座对接状态和类型"
+ ja-lang="ホルダーの装着状態とタイプの特定と監視"
+ es-lang="Cómo determinar y controlar el tipo de conector y el estado de la conexión"
+ >Determining and Monitoring the Docking State and Type</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/monitoring-device-state/connectivity-monitoring.html"
+ zh-cn-lang="确定和监控网络连接状态"
+ ja-lang="接続状態の特定と監視"
+ es-lang="Cómo determinar y controlar el estado de la conectividad"
+ >Determining and Monitoring the Connectivity Status</a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/monitoring-device-state/manifest-receivers.html"
+ zh-cn-lang="根据需要操作广播接收器"
+ ja-lang="オンデマンドでのブロードキャスト レシーバ操作"
+ es-lang="Cómo manipular los receptores de emisión bajo demanda"
+ >Manipulating Broadcast Receivers On Demand</a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/multiple-threads/index.html"
+ description=
+ "How to improve the performance and scalability of long-running operations by
+ dispatching work to multiple threads.">
+ Sending Operations to Multiple Threads</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/multiple-threads/define-runnable.html">
+ Specifying the Code to Run on a Thread
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-threads/create-threadpool.html">
+ Creating a Manager for Multiple Threads
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-threads/run-code.html">
+ Running Code on a Thread Pool Thread
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-threads/communicate-ui.html">
+ Communicating with the UI Thread
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/perf-anr.html"
+ description=
+ "How to keep your app responsive to user interaction so the UI does not lock-up and
+ display an "Application Not Responding" dialog."
+ >Keeping Your App Responsive</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/perf-jni.html"
+ description=
+ "How to efficiently use the Java Native Interface with the Android NDK."
+ >JNI Tips</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/smp.html"
+ description=
+ "Tips for coding Android apps on symmetric multiprocessor systems."
+ >SMP Primer for Android</a>
+ </li>
+ </ul>
+ </li> <!-- end of Performance -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-security.html">
+ <span class="small">Best Practices for</span><br/>
+ Security & Privacy
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/security-tips.html"
+ description=
+ "How to perform various tasks and keep your app's data and your user's data secure."
+ >Security Tips</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/security-ssl.html"
+ description=
+ "How to ensure that your app is secure when performing network transactions."
+ >Security with HTTPS and SSL</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/security-gms-provider.html"
+ description=
+ "How to use and update Google Play services security provider, to
+ protect against SSL exploits."
+ >Updating Your Security Provider to Protect Against SSL Exploits</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/safetynet/index.html"
+ description=
+ "How to use the SafetyNet service to analyze a device where your app is running
+ and get information about its compatibility with your app."
+ >Checking Device Compatibility with SafetyNet</a>
+ </li>
+
+ <li>
+ <a href="<?cs var:toroot ?>training/enterprise/device-management-policy.html"
+ description="How to create an application that enforces security policies on devices."
+ >Enhancing Security with Device Management Policies</a>
+ </li>
+ </ul>
+ </li>
+ <!-- End security and user info -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/best-permissions-ids.html">
+ <span class="small">Best Practices for</span><br/>
+ Permissions & Identifiers
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/user-data-overview.html"
+ description=
+ "Overview of app permissions on Android and how they affect your users."
+ >Permissions and User Data</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/user-data-permissions.html"
+ description=
+ "How to manage permissions the right way for users."
+ >Best Practices for App Permissions</a>
+ </li>
+ <li>
+ <a href="<?cs var:toroot ?>training/articles/user-data-ids.html"
+ description=
+ "Unique identifiers available and how to choose the right one for your use case."
+ >Best Practices for Unique Identifiers</a>
+ </li>
+ </ul>
+ </li>
+ <!-- End Permissions and identifiers -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/testing/index.html">
+ <span class="small">Best Practices for</span><br/>
+ Testing
+ </a>
+ </div>
+ <ul>
+ <li>
+ <a href="<?cs var:toroot ?>training/testing/start/index.html"
+ description="How to get started with testing your Android applications.">
+ Getting Started with Testing
+ </a>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>training/testing/unit-testing/index.html"
+ description="How to build effective unit tests for Android apps.">
+ Building Effective Unit Tests
+ </a></div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/testing/unit-testing/local-unit-tests.html">
+ <span class="en">Building Local Unit Tests</span>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/testing/unit-testing/instrumented-unit-tests.html">
+ <span class="en">Building Instrumented Unit Tests</span>
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>training/testing/ui-testing/index.html"
+ description="How to automate your user interface tests for Android apps.">
+ Automating UI Tests
+ </a></div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/testing/ui-testing/espresso-testing.html">
+ <span class="en">Testing UI for a Single App</span>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/testing/ui-testing/uiautomator-testing.html">
+ <span class="en">Testing UI for Multiple Apps</span>
+ </a>
+ </li>
+ </ul>
+ </li>
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>training/testing/integration-testing/index.html"
+ description="How to build effective integration tests for Android apps.">
+ Testing App Component Integrations
+ </a></div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/testing/integration-testing/service-testing.html">
+ <span class="en">Testing Your Service</span></a></li>
+ <li><a href="<?cs var:toroot ?>training/testing/integration-testing/content-provider-testing.html">
+ <span class="en">Testing Your Content Provider</span></a></li>
+ </ul>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/testing/performance.html"
+ description="How to automate UI performance testing.">Testing Display Performance</a>
+ </li>
+ </ul>
+ </li>
+ <!-- End best Testing -->
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/distribute.html">
+ <span class="small">Using Google Play to</span><br/>
+ Distribute & Monetize
+ </a>
+ </div>
+ <ul>
+ <li class="nav-section">
+ <div class="nav-section-header"><a href="<?cs var:toroot ?>training/in-app-billing/index.html"
+ description="How to sell in-app products from your application using In-app Billing.">
+ Selling In-app Products
+ </a></div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/in-app-billing/preparing-iab-app.html">
+ <span class="en">Preparing Your App</span>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/in-app-billing/list-iab-products.html">
+ <span class="en">Establishing Products for Sale</span>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/in-app-billing/purchase-iab-products.html">
+ <span class="en">Purchasing Products</span>
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/in-app-billing/test-iab-app.html">
+ <span class="en">Testing Your App</span>
+ </a>
+ </li>
+ </ul>
+ </li>
+
+ <li class="nav-section">
+ <div class="nav-section-header">
+ <a href="<?cs var:toroot ?>training/multiple-apks/index.html"
+ description=
+ "How to publish your app on Google Play with separate APKs that target
+ different devices, while using a single app listing."
+ >Maintaining Multiple APKs</a>
+ </div>
+ <ul>
+ <li><a href="<?cs var:toroot ?>training/multiple-apks/api.html">
+ Creating Multiple APKs for Different API Levels
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-apks/screensize.html">
+ Creating Multiple APKs for Different Screen Sizes
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-apks/texture.html">
+ Creating Multiple APKs for Different GL Textures
+ </a>
+ </li>
+ <li><a href="<?cs var:toroot ?>training/multiple-apks/multiple.html">
+ Creating Multiple APKs with 2+ Dimensions
+ </a>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ <!-- End best Publishing -->
+
+</ul><!-- nav -->
+<script type="text/javascript">
+<!--
+ buildToggleLists();
+ changeNavLang(getLangPref());
+//-->
+</script>
diff --git a/docs/html/training/performance/battery/network/action-any-traffic.jd b/docs/html/topic/performance/power/network/action-any-traffic.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/action-any-traffic.jd
rename to docs/html/topic/performance/power/network/action-any-traffic.jd
diff --git a/docs/html/training/performance/battery/network/action-app-traffic.jd b/docs/html/topic/performance/power/network/action-app-traffic.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/action-app-traffic.jd
rename to docs/html/topic/performance/power/network/action-app-traffic.jd
diff --git a/docs/html/training/performance/battery/network/action-server-traffic.jd b/docs/html/topic/performance/power/network/action-server-traffic.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/action-server-traffic.jd
rename to docs/html/topic/performance/power/network/action-server-traffic.jd
diff --git a/docs/html/training/performance/battery/network/action-user-traffic.jd b/docs/html/topic/performance/power/network/action-user-traffic.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/action-user-traffic.jd
rename to docs/html/topic/performance/power/network/action-user-traffic.jd
diff --git a/docs/html/training/performance/battery/network/analyze-data.jd b/docs/html/topic/performance/power/network/analyze-data.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/analyze-data.jd
rename to docs/html/topic/performance/power/network/analyze-data.jd
diff --git a/docs/html/training/performance/battery/network/gather-data.jd b/docs/html/topic/performance/power/network/gather-data.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/gather-data.jd
rename to docs/html/topic/performance/power/network/gather-data.jd
diff --git a/docs/html/training/performance/battery/network/index.jd b/docs/html/topic/performance/power/network/index.jd
similarity index 100%
rename from docs/html/training/performance/battery/network/index.jd
rename to docs/html/topic/performance/power/network/index.jd
diff --git a/docs/html/topic/performance/scheduling.jd b/docs/html/topic/performance/scheduling.jd
new file mode 100644
index 0000000..b6f0fdc
--- /dev/null
+++ b/docs/html/topic/performance/scheduling.jd
@@ -0,0 +1,285 @@
+page.title=Intelligent Job-Scheduling
+@jd:body
+
+<div id="qv-wrapper">
+<div id="qv">
+
+<h2>In this document</h2>
+<ol>
+ <li><a href="#js">Android Framework JobScheduler</a></li>
+ <li><a href="#am">AlarmManager</a></li>
+ <li><a href="#fjd">Firebase JobDispatcher</a></li>
+ <li><a href="#gcmnm">GCM Network Manager</a></li>
+ <li><a href="#af">Additional Facilities</a></li>
+ <ul>
+ <li><a href="#sa">SyncAdapter</a></li>
+ <li><a href="#services">Services</a></li>
+ </ul>
+ <li><a href="#ap">Additional Points</a></li>
+</ol>
+
+</div>
+</div>
+
+<p>
+Modern apps can perform many of their tasks asynchronously, outside the
+direct flow of user interaction. Some examples of these asynchronous tasks are:
+</p>
+
+<ul>
+ <li>Updating network resources.</li>
+ <li>Downloading information.</li>
+ <li>Updating background tasks.</li>
+ <li>Scheduling system service calls.</li>
+</ul>
+
+<p>
+Scheduling this work intelligently can improve your app’s performance,
+along with aspects of system health such as battery life. {@link android.app.job.JobScheduler}
+does this scheduling work for you.
+<p>
+
+<p>
+There are several APIs that your app can use to schedule background work. Chief
+among these options is {@link android.app.job.JobScheduler}.
+The {@link android.app.job.JobScheduler} API allows you to specify robust
+conditions for executing tasks,
+along with centralized task scheduling across the device for optimal
+system health. {@link android.app.job.JobScheduler} also offers highly
+scalable functionality: it is suitable for small tasks like clearing a cache,
+and for large ones such as syncing a database to the cloud.
+<p>
+
+<p>
+In addition to {@link android.app.job.JobScheduler}, there are several other
+facilities available to help your app schedule work. These include:
+</p>
+
+<ul>
+ <li><a href="{@docRoot}reference/android/app/AlarmManager.html">AlarmManager
+ </a></li>
+ <li><a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+ Firebase JobDispatcher</a></li>
+ <li><a href="https://developers.google.com/cloud-messaging/network-manager">
+ GCM Network Manager</a></li>
+ <li><a href="{@docRoot}reference/android/content/AbstractThreadedSyncAdapter.html">
+ SyncAdapter</a></li>
+ <li><a href="{@docRoot}reference/android/content/AbstractThreadedSyncAdapter.html">
+ Additional Facilities</a></li>
+</ul>
+
+<p>
+This page provides brief introductions to {@link android.app.job.JobScheduler}
+and other APIs that can help your app schedule work to maximize app performance
+and system health.
+</p>
+
+<h2 id="js">Android Framework JobScheduler</h2>
+
+<p>
+{@link android.app.job.JobScheduler} is the Android framework’s native platform
+for scheduling tasks or work. It first became available in Android 5.0 (API
+level 21), and remains under active development. Notably, Android N (API
+level 24) added the ability to trigger jobs based on
+{@link android.content.ContentProvider} changes.
+</p>
+
+<p>
+{@link android.app.job.JobScheduler} is implemented in the platform, which
+allows it to collect information about jobs that need to run across all apps.
+This information is used to schedule jobs to run at, or around, the same time.
+Batching job execution in this fashion allows the device to enter and stay in
+sleep states longer, preserving battery life.
+</p>
+
+<p>
+You use {@link android.app.job.JobScheduler} by registering jobs, specifying
+their requirements for network and timing. The system then gracefully schedules
+the jobs to execute at the appropriate times. At the same time, it also defers
+job execution as necessary to comply with
+<a href="{@docRoot}topic/performance/monitoring-device-state/doze-standby.html">
+Doze and App Standby</a> restrictions.
+{@link android.app.job.JobScheduler} provides many methods to define
+job-execution conditions.
+</p>
+
+<p>
+If your app targets Android 5.0 (API level 21), we recommend that you use the
+{@link android.app.job.JobScheduler} to execute background tasks. For more
+information about {@link android.app.job.JobScheduler}, see its
+<a href="{@docRoot}reference/android/app/job/JobScheduler.html">API-reference
+documentation.</a>
+</p>
+
+<h2 id="am">AlarmManager</h2>
+
+<p>
+The {@link android.app.AlarmManager} API is another option that the framework
+provides for scheduling tasks. This API is useful in cases in which an app
+needs to post a notification or set off an alarm at a very specific time.
+</p>
+
+<p>
+You should only use this API for tasks that must execute at a specific time,
+but do not require the other, more robust, execution conditions that
+{@link android.app.job.JobScheduler} allows you to specify, such as device
+idle and charging detect.
+</p>
+
+<p>
+{@link android.app.AlarmManager} does not honor
+<a href="{@docRoot}topic/performance/monitoring-device-state/doze-standby.html">
+Doze and App Standby</a> restrictions; it runs tasks even during
+<a href="{@docRoot}topic/performance/monitoring-device-state/doze-standby.html">
+Doze or App Standby</a> mode. Additionally,
+an app running during
+<a href="{@docRoot}topic/performance/monitoring-device-state/doze-standby.html">
+Doze or App Standby</a> mode cannot use the network.
+</p>
+
+<h2 id="fjd">Firebase JobDispatcher</h2>
+
+<p>
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a> is an open-source library that provides an API similar to
+{@link android.app.job.JobScheduler} in the Android platform.
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a> serves as a
+{@link android.app.job.JobScheduler}-compatibility layer for apps targeting
+versions of Android lower than 5.0 (API level 21).
+</p>
+
+<p>
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a> supports the use of Google Play services as an
+implementation for dispatching (running) jobs, but the library also allows you
+to define and use other implementations: For example, you might decide to use
+{@link android.app.job.JobScheduler} or write your own, custom code.
+Because of this versatility, we recommend that you use this
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a> if your app targets a version of Android lower
+than 5.0 (API level 21).
+</p>
+
+<p>
+For more information about
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a>, refer to its
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+documentation and source code</a>.
+</p>
+
+<h2 id = "gcmnm">GCM Network Manager</h2>
+
+<p>
+<a href="https://developers.google.com/cloud-messaging/network-manager">GCM
+Network Manager</a> is a compatibility port of the Android
+{@link android.app.job.JobScheduler} for apps that support versions of Android
+prior to 5.0 (API level 21). This API has all of the same advantages as
+{@link android.app.job.JobScheduler}. However, it depends on Google Play
+services, which acts like {@link android.app.job.JobScheduler} by taking care
+of cross-app job scheduling to improve battery life. This client library is
+part of the Google Play services GCM client library, but does not require
+that an app use
+<a href="https://developers.google.com/cloud-messaging/">Google Cloud
+Messaging</a>.
+</p>
+
+<p>
+This library is an earlier version of
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a>. Forward development on GCM Network Manager has
+stopped; we recommend that you use
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a> going forward.
+</p>
+
+<h2 id="af">Additional Facilities</h2>
+
+<p>
+In addition to the APIs and libraries described above, there are also sync
+adapters and services that can enable your app, under specific conditions,
+to perform better and more robustly.
+</p>
+
+<h3 id="sa">SyncAdapter</h3>
+
+<p>
+The framework continues to provide the
+{@link android.content.AbstractThreadedSyncAdapter SyncAdapter} class for
+managing tasks that sync data between the device and a server. Sync adapters are
+designed specifically for syncing data between a device and the cloud; you
+should only use them for this type of task. Sync adapters are more complex to
+implement than the libraries and APIs mentioned above, because they require at
+least a fake
+<a href="{@docRoot}training/sync-adapters/creating-authenticator.html">
+authenticator</a>and
+<a href="{@docRoot}training/sync-adapters/creating-stub-provider.html">
+content provider</a> implementation. For these reasons, you typically should
+not create a sync adapter just to sync data to the cloud in the
+background. Wherever possible, you should instead use
+{@link android.app.job.JobScheduler},
+<a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+Firebase JobDispatcher</a>, or
+<a href="https://developers.google.com/cloud-messaging/network-manager">GCM
+Network Manager</a> .
+</p>
+
+<p>
+In Android N (API level 24), the {@code SyncManager} sits on top of
+the {@link android.app.job.JobScheduler}. You should only use the
+{@link android.content.AbstractThreadedSyncAdapter SyncAdapter}
+class if you require the additional functionality that it provides.
+</p>
+
+<h3 id="services">Services</h3>
+
+<p>
+The <a href="{@docRoot}guide/components/services.html">Services</a>
+framework allows you to perform long-running operations in the background.
+We recommend foreground services for tasks, such as playing
+music, which need to stay resident for the user. Bound services also continue
+to be useful for various use cases: for example, when a service needs to
+run only when a user is viewing a fragment or activity.
+</p>
+
+<p>
+You should avoid using started services that run perpetually or
+perform periodic work, since they continue to use device resources
+even when they are not performing useful tasks. Instead, you
+should use other solutions that this page describes,
+and that provide native lifecycle management. Use started services
+only as a last resort. The Android platform may not support
+started services in the future.
+</p>
+
+<h2 id="ap">Additional Points</h2>
+
+<p>
+Regardless of the solution you adopt, keep the following points in mind:
+</p>
+
+<ul>
+ <li>Captive Internet Portals, VPNs, and proxies can pose
+ Internet-connectivity detection problems. A library or API may think the
+ Internet is available, but your service may not be accessible. Fail
+ gracefully and reschedule as few of your tasks as possible.</li>
+ <li>Depending on the conditions you assign for running a task,
+ such as network availability, after the task is triggered, a
+ change may occur so that those conditions are no longer met.
+ In such a case, your operation may fail unexpectedly and repeatedly.
+ For this reason, you
+ should code your background task logic to notice when tasks are failing
+ persistently, and perform exponential back-off to avoid
+ inadvertently over-using resources.</li>
+
+
+
+ <li>Remember to use exponential backoff when rescheduling any work,
+ especially when using {@link android.app.AlarmManager}. If your app uses
+ {@link android.app.job.JobScheduler},
+ <a href="https://developers.google.com/cloud-messaging/network-manager">GCM
+ Network Manager</a>,
+ <a href="https://github.com/firebase/firebase-jobdispatcher-android#user-content-firebase-jobdispatcher-">
+ Firebase JobDispatcher</a>, or sync adapters, exponential backoff is automatically used.</li>
+</ul>
diff --git a/docs/html/training/auto/index.jd b/docs/html/training/auto/index.jd
index 0a7ceb3..a0d0bb8 100644
--- a/docs/html/training/auto/index.jd
+++ b/docs/html/training/auto/index.jd
@@ -8,7 +8,9 @@
@jd:body
-<iframe width="448" height="252" src="//www.youtube.com/embed/ctiaVxgclsg?autohide=1&showinfo=0" frameborder="0" allowfullscreen="" style="float: right; margin: 0 0 20px 20px;"></iframe>
+ <iframe width="338" height="169" src="//www.youtube.com/embed/LfVBFFoy9Y0?utm_source=dac&utm_medium=video&utm_content=andfuntrain&utm_campaign=udacint?rel=0&hd=1" frameborder="0" allowfullscreen></iframe>
+ <p><a href="https://www.udacity.com/course/ud853" class="button"
+ style="width:100%">Start the video course</a>
<p>
The Android platform enables you to extend your app to work with in-vehicle console systems
@@ -27,7 +29,7 @@
For more information, follow the links below to learn how to extend your Android app to support
use in vehicles.
</p>
-
+
<h2 id="overview">Get Started</h2>
<p>