Add support for BitmapShader.
This change also fixes an issue with the clip and layers.
Change-Id: I5fd9832098d8cf7ae8eb781ff9bffe7defaea279
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index cb894f1..098359c 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -96,6 +96,15 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
+
+ <activity
+ android:name="ShadersActivity"
+ android:label="_Shaders">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
</application>
</manifest>
diff --git a/tests/HwAccelerationTest/src/com/google/android/test/hwui/BitmapsActivity.java b/tests/HwAccelerationTest/src/com/google/android/test/hwui/BitmapsActivity.java
index dfc8a71..cfa8d3c 100644
--- a/tests/HwAccelerationTest/src/com/google/android/test/hwui/BitmapsActivity.java
+++ b/tests/HwAccelerationTest/src/com/google/android/test/hwui/BitmapsActivity.java
@@ -25,9 +25,11 @@
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.os.Bundle;
+import android.view.Gravity;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.ScaleAnimation;
+import android.widget.FrameLayout;
@SuppressWarnings({"UnusedDeclaration"})
public class BitmapsActivity extends Activity {
@@ -35,7 +37,9 @@
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final BitmapsView view = new BitmapsView(this);
- setContentView(view);
+ final FrameLayout layout = new FrameLayout(this);
+ layout.addView(view, new FrameLayout.LayoutParams(480, 800, Gravity.CENTER));
+ setContentView(layout);
ScaleAnimation a = new ScaleAnimation(1.0f, 2.0f, 1.0f, 2.0f,
ScaleAnimation.RELATIVE_TO_SELF, 0.5f,
@@ -50,6 +54,7 @@
private Paint mBitmapPaint;
private final Bitmap mBitmap1;
private final Bitmap mBitmap2;
+ private final PorterDuffXfermode mDstIn;
BitmapsView(Context c) {
super(c);
@@ -58,6 +63,7 @@
mBitmap2 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset2);
mBitmapPaint = new Paint();
+ mDstIn = new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
}
@Override
@@ -81,10 +87,10 @@
canvas.translate(0.0f, 25.0f);
mBitmapPaint.setColor(0xffff0000);
canvas.drawRect(0.0f, 0.0f, mBitmap2.getWidth(), mBitmap2.getHeight(), mBitmapPaint);
- mBitmapPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
+ mBitmapPaint.setXfermode(mDstIn);
canvas.drawBitmap(mBitmap2, 0.0f, 0.0f, mBitmapPaint);
- mBitmapPaint = new Paint();
+ mBitmapPaint.reset();
}
}
}
diff --git a/tests/HwAccelerationTest/src/com/google/android/test/hwui/ShadersActivity.java b/tests/HwAccelerationTest/src/com/google/android/test/hwui/ShadersActivity.java
new file mode 100644
index 0000000..851a06c
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/google/android/test/hwui/ShadersActivity.java
@@ -0,0 +1,131 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.google.android.test.hwui;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.BitmapShader;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.LinearGradient;
+import android.graphics.Matrix;
+import android.graphics.Paint;
+import android.graphics.Shader;
+import android.os.Bundle;
+import android.view.View;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class ShadersActivity extends Activity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+
+ setContentView(new ShadersView(this));
+ }
+
+ static class ShadersView extends View {
+ private BitmapShader mRepeatShader;
+ private BitmapShader mTranslatedShader;
+ private BitmapShader mScaledShader;
+ private int mTexWidth;
+ private int mTexHeight;
+ private Paint mPaint;
+ private float mDrawWidth;
+ private float mDrawHeight;
+ private LinearGradient mHorGradient;
+ private LinearGradient mDiagGradient;
+ private LinearGradient mVertGradient;
+
+ ShadersView(Context c) {
+ super(c);
+
+ Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+ mTexWidth = texture.getWidth();
+ mTexHeight = texture.getHeight();
+ mDrawWidth = mTexWidth * 2.2f;
+ mDrawHeight = mTexHeight * 1.2f;
+
+ mRepeatShader = new BitmapShader(texture, Shader.TileMode.REPEAT,
+ Shader.TileMode.REPEAT);
+
+ mTranslatedShader = new BitmapShader(texture, Shader.TileMode.REPEAT,
+ Shader.TileMode.REPEAT);
+ Matrix m1 = new Matrix();
+ m1.setTranslate(mTexWidth / 2.0f, mTexHeight / 2.0f);
+ mTranslatedShader.setLocalMatrix(m1);
+
+ mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR,
+ Shader.TileMode.MIRROR);
+ Matrix m2 = new Matrix();
+ m2.setScale(0.5f, 0.5f);
+ mScaledShader.setLocalMatrix(m2);
+
+ mHorGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth, 0.0f,
+ Color.RED, Color.GREEN, Shader.TileMode.REPEAT);
+
+ mDiagGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth / 1.5f, mDrawHeight,
+ Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP);
+
+ mVertGradient = new LinearGradient(0.0f, 0.0f, 0.0f, mDrawHeight / 2.0f,
+ Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR);
+
+ mPaint = new Paint();
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ super.onDraw(canvas);
+ canvas.drawRGB(255, 255, 255);
+
+ // Bitmap shaders
+ canvas.save();
+ canvas.translate(40.0f, 40.0f);
+
+ mPaint.setShader(mRepeatShader);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.translate(0.0f, 40.0f + mDrawHeight);
+ mPaint.setShader(mTranslatedShader);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.translate(0.0f, 40.0f + mDrawHeight);
+ mPaint.setShader(mScaledShader);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.restore();
+
+ // Gradients
+ canvas.save();
+ canvas.translate(40.0f + mDrawWidth + 40.0f, 40.0f);
+
+ mPaint.setShader(mHorGradient);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.translate(0.0f, 40.0f + mDrawHeight);
+ mPaint.setShader(mDiagGradient);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.translate(0.0f, 40.0f + mDrawHeight);
+ mPaint.setShader(mVertGradient);
+ canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint);
+
+ canvas.restore();
+ }
+ }
+}