Revert "Support mouse pointer on external displays (2/3)"

This reverts commit 84cdf9cc3b849679e6b4f6d3ccb66270f0abad2f.

Reason for revert: b/120864177

Test: Presubmit
Bug: b/120864177

Change-Id: Ia65e704169527b54cf1d1d470445f96a65fa0294
diff --git a/libs/input/SpriteController.h b/libs/input/SpriteController.h
index 5b216f5..31e43e9 100644
--- a/libs/input/SpriteController.h
+++ b/libs/input/SpriteController.h
@@ -125,9 +125,6 @@
 
     /* Sets the sprite transformation matrix. */
     virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix) = 0;
-
-    /* Sets the id of the display where the sprite should be shown. */
-    virtual void setDisplayId(int32_t displayId) = 0;
 };
 
 /*
@@ -173,7 +170,6 @@
         DIRTY_LAYER = 1 << 4,
         DIRTY_VISIBILITY = 1 << 5,
         DIRTY_HOTSPOT = 1 << 6,
-        DIRTY_DISPLAY_ID = 1 << 7,
     };
 
     /* Describes the state of a sprite.
@@ -184,7 +180,7 @@
     struct SpriteState {
         inline SpriteState() :
                 dirty(0), visible(false),
-                positionX(0), positionY(0), layer(0), alpha(1.0f), displayId(ADISPLAY_ID_DEFAULT),
+                positionX(0), positionY(0), layer(0), alpha(1.0f),
                 surfaceWidth(0), surfaceHeight(0), surfaceDrawn(false), surfaceVisible(false) {
         }
 
@@ -197,7 +193,6 @@
         int32_t layer;
         float alpha;
         SpriteTransformationMatrix transformationMatrix;
-        int32_t displayId;
 
         sp<SurfaceControl> surfaceControl;
         int32_t surfaceWidth;
@@ -230,7 +225,6 @@
         virtual void setLayer(int32_t layer);
         virtual void setAlpha(float alpha);
         virtual void setTransformationMatrix(const SpriteTransformationMatrix& matrix);
-        virtual void setDisplayId(int32_t displayId);
 
         inline const SpriteState& getStateLocked() const {
             return mLocked.state;