Play CLICK sound effect when compound buttons are clicked
Also plays the sound effect when the switch changes state as a result
of dragging, since that's effectively the same as the click action.
BUG: 16308311
Change-Id: Ic187ece2a8190082617f5ac7aaf05c3511fa80b5
diff --git a/core/java/android/widget/CompoundButton.java b/core/java/android/widget/CompoundButton.java
index 7d9d305..092e31c 100644
--- a/core/java/android/widget/CompoundButton.java
+++ b/core/java/android/widget/CompoundButton.java
@@ -29,6 +29,7 @@
import android.os.Parcelable;
import android.util.AttributeSet;
import android.view.Gravity;
+import android.view.SoundEffectConstants;
import android.view.ViewDebug;
import android.view.accessibility.AccessibilityEvent;
import android.view.accessibility.AccessibilityNodeInfo;
@@ -114,15 +115,16 @@
@Override
public boolean performClick() {
- /*
- * XXX: These are tiny, need some surrounding 'expanded touch area',
- * which will need to be implemented in Button if we only override
- * performClick()
- */
-
- /* When clicked, toggle the state */
toggle();
- return super.performClick();
+
+ final boolean handled = super.performClick();
+ if (!handled) {
+ // View only makes a sound effect if the onClickListener was
+ // called, so we'll need to make one here instead.
+ playSoundEffect(SoundEffectConstants.CLICK);
+ }
+
+ return handled;
}
@ViewDebug.ExportedProperty
diff --git a/core/java/android/widget/Switch.java b/core/java/android/widget/Switch.java
index a8980849..4c8aa51 100644
--- a/core/java/android/widget/Switch.java
+++ b/core/java/android/widget/Switch.java
@@ -39,6 +39,7 @@
import android.util.MathUtils;
import android.view.Gravity;
import android.view.MotionEvent;
+import android.view.SoundEffectConstants;
import android.view.VelocityTracker;
import android.view.ViewConfiguration;
import android.view.accessibility.AccessibilityEvent;
@@ -797,6 +798,7 @@
// Commit the change if the event is up and not canceled and the switch
// has not been disabled during the drag.
final boolean commitChange = ev.getAction() == MotionEvent.ACTION_UP && isEnabled();
+ final boolean oldState = isChecked();
final boolean newState;
if (commitChange) {
mVelocityTracker.computeCurrentVelocity(1000);
@@ -807,10 +809,14 @@
newState = getTargetCheckedState();
}
} else {
- newState = isChecked();
+ newState = oldState;
}
- setChecked(newState);
+ if (newState != oldState) {
+ playSoundEffect(SoundEffectConstants.CLICK);
+ setChecked(newState);
+ }
+
cancelSuperTouch(ev);
}