commit | d7b8af13d68d880f3dff788d561cae5df6bc4fa3 | [log] [tgz] |
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author | Stan Iliev <stani@google.com> | Thu Sep 14 10:58:26 2017 -0400 |
committer | Stan Iliev <stani@google.com> | Tue Sep 19 10:01:50 2017 -0400 |
tree | 098b8c8cd3466a49161e077df32d38670f183005 | |
parent | 2eba753d38a1826e697d16010dd9386186d99911 [diff] |
Fix VectorDrawable dirty flag logic Pass VD staging dirty flag value to the render thread dirty flag. This is fixing animation on growing VD bounds, which looked bad because cache was not refreshed and scaling it up 100 times did not look good. Test: Ran GoogleCamera app and HWUI unit tests. Bug: 65534766 Change-Id: Ie83cbb6839c772556340b4ec526ba3699fc84255