Upintegrate Audio Flinger changes from ICS_AAH
Bring in changes to audio flinger made to support timed audio tracks
and HW master volume control.
Change-Id: Ide52d48809bdbed13acf35fd59b24637e35064ae
Signed-off-by: John Grossman <johngro@google.com>
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index ac7f6cf..9f2bd3a 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -446,7 +446,7 @@
*/
status_t dump(int fd, const Vector<String16>& args) const;
-private:
+protected:
/* copying audio tracks is not allowed */
AudioTrack(const AudioTrack& other);
AudioTrack& operator = (const AudioTrack& other);
@@ -518,10 +518,33 @@
int mAuxEffectId;
mutable Mutex mLock;
status_t mRestoreStatus;
+ bool mIsTimed;
int mPreviousPriority; // before start()
int mPreviousSchedulingGroup;
};
+class TimedAudioTrack : public AudioTrack
+{
+public:
+ TimedAudioTrack();
+
+ /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
+ status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
+
+ /* queue a buffer obtained via allocateTimedBuffer for playback at the
+ given timestamp. PTS units a microseconds on the media time timeline.
+ The media time transform (set with setMediaTimeTransform) set by the
+ audio producer will handle converting from media time to local time
+ (perhaps going through the common time timeline in the case of
+ synchronized multiroom audio case) */
+ status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
+
+ /* define a transform between media time and either common time or
+ local time */
+ enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
+ status_t setMediaTimeTransform(const LinearTransform& xform,
+ TargetTimeline target);
+};
}; // namespace android
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 433ce7c..7a2ada0 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -55,6 +55,7 @@
uint32_t flags,
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output,
+ bool isTimed,
int *sessionId,
status_t *status) = 0;
diff --git a/include/media/IAudioTrack.h b/include/media/IAudioTrack.h
index e4772a1..77f3e21 100644
--- a/include/media/IAudioTrack.h
+++ b/include/media/IAudioTrack.h
@@ -24,7 +24,7 @@
#include <utils/Errors.h>
#include <binder/IInterface.h>
#include <binder/IMemory.h>
-
+#include <utils/LinearTransform.h>
namespace android {
@@ -71,6 +71,23 @@
*/
virtual status_t attachAuxEffect(int effectId) = 0;
+
+ /* Allocate a shared memory buffer suitable for holding timed audio
+ samples */
+ virtual status_t allocateTimedBuffer(size_t size,
+ sp<IMemory>* buffer) = 0;
+
+ /* Queue a buffer obtained via allocateTimedBuffer for playback at the given
+ timestamp */
+ virtual status_t queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts) = 0;
+
+ /* Define the linear transform that will be applied to the timestamps
+ given to queueTimedBuffer (which are expressed in media time).
+ Target specifies whether this transform converts media time to local time
+ or Tungsten time. The values for target are defined in AudioTrack.h */
+ virtual status_t setMediaTimeTransform(const LinearTransform& xform,
+ int target) = 0;
};
// ----------------------------------------------------------------------------
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index aead9a1..74c97ed 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -80,7 +80,9 @@
AudioTrack::AudioTrack()
: mStatus(NO_INIT),
- mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
+ mIsTimed(false),
+ mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+ mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
{
}
@@ -96,7 +98,9 @@
int notificationFrames,
int sessionId)
: mStatus(NO_INIT),
- mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
+ mIsTimed(false),
+ mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+ mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
{
mStatus = set(streamType, sampleRate, format, channelMask,
frameCount, flags, cbf, user, notificationFrames,
@@ -134,7 +138,9 @@
int notificationFrames,
int sessionId)
: mStatus(NO_INIT),
- mPreviousPriority(ANDROID_PRIORITY_NORMAL), mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
+ mIsTimed(false),
+ mPreviousPriority(ANDROID_PRIORITY_NORMAL),
+ mPreviousSchedulingGroup(ANDROID_TGROUP_DEFAULT)
{
mStatus = set(streamType, sampleRate, format, channelMask,
0, flags, cbf, user, notificationFrames,
@@ -540,6 +546,10 @@
{
int afSamplingRate;
+ if (mIsTimed) {
+ return INVALID_OPERATION;
+ }
+
if (AudioSystem::getOutputSamplingRate(&afSamplingRate, mStreamType) != NO_ERROR) {
return NO_INIT;
}
@@ -553,6 +563,10 @@
uint32_t AudioTrack::getSampleRate() const
{
+ if (mIsTimed) {
+ return INVALID_OPERATION;
+ }
+
AutoMutex lock(mLock);
return mCblk->sampleRate;
}
@@ -578,6 +592,10 @@
return NO_ERROR;
}
+ if (mIsTimed) {
+ return INVALID_OPERATION;
+ }
+
if (loopStart >= loopEnd ||
loopEnd - loopStart > cblk->frameCount ||
cblk->server > loopStart) {
@@ -641,6 +659,8 @@
status_t AudioTrack::setPosition(uint32_t position)
{
+ if (mIsTimed) return INVALID_OPERATION;
+
AutoMutex lock(mLock);
if (!stopped_l()) return INVALID_OPERATION;
@@ -791,6 +811,7 @@
((uint16_t)flags) << 16,
sharedBuffer,
output,
+ mIsTimed,
&mSessionId,
&status);
@@ -957,6 +978,7 @@
{
if (mSharedBuffer != 0) return INVALID_OPERATION;
+ if (mIsTimed) return INVALID_OPERATION;
if (ssize_t(userSize) < 0) {
// Sanity-check: user is most-likely passing an error code, and it would
@@ -1013,6 +1035,59 @@
// -------------------------------------------------------------------------
+TimedAudioTrack::TimedAudioTrack() {
+ mIsTimed = true;
+}
+
+status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer)
+{
+ status_t result = UNKNOWN_ERROR;
+
+ // If the track is not invalid already, try to allocate a buffer. alloc
+ // fails indicating that the server is dead, flag the track as invalid so
+ // we can attempt to restore in in just a bit.
+ if (!(mCblk->flags & CBLK_INVALID_MSK)) {
+ result = mAudioTrack->allocateTimedBuffer(size, buffer);
+ if (result == DEAD_OBJECT) {
+ android_atomic_or(CBLK_INVALID_ON, &mCblk->flags);
+ }
+ }
+
+ // If the track is invalid at this point, attempt to restore it. and try the
+ // allocation one more time.
+ if (mCblk->flags & CBLK_INVALID_MSK) {
+ mCblk->lock.lock();
+ result = restoreTrack_l(mCblk, false);
+ mCblk->lock.unlock();
+
+ if (result == OK)
+ result = mAudioTrack->allocateTimedBuffer(size, buffer);
+ }
+
+ return result;
+}
+
+status_t TimedAudioTrack::queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts)
+{
+ // restart track if it was disabled by audioflinger due to previous underrun
+ if (mActive && (mCblk->flags & CBLK_DISABLED_MSK)) {
+ android_atomic_and(~CBLK_DISABLED_ON, &mCblk->flags);
+ ALOGW("queueTimedBuffer() track %p disabled, restarting", this);
+ mAudioTrack->start(0);
+ }
+
+ return mAudioTrack->queueTimedBuffer(buffer, pts);
+}
+
+status_t TimedAudioTrack::setMediaTimeTransform(const LinearTransform& xform,
+ TargetTimeline target)
+{
+ return mAudioTrack->setMediaTimeTransform(xform, target);
+}
+
+// -------------------------------------------------------------------------
+
bool AudioTrack::processAudioBuffer(const sp<AudioTrackThread>& thread)
{
Buffer audioBuffer;
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index 4507e5d..ebadbfa 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -90,6 +90,7 @@
uint32_t flags,
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output,
+ bool isTimed,
int *sessionId,
status_t *status)
{
@@ -105,6 +106,7 @@
data.writeInt32(flags);
data.writeStrongBinder(sharedBuffer->asBinder());
data.writeInt32((int32_t) output);
+ data.writeInt32(isTimed);
int lSessionId = 0;
if (sessionId != NULL) {
lSessionId = *sessionId;
@@ -689,11 +691,12 @@
uint32_t flags = data.readInt32();
sp<IMemory> buffer = interface_cast<IMemory>(data.readStrongBinder());
audio_io_handle_t output = (audio_io_handle_t) data.readInt32();
+ bool isTimed = data.readInt32();
int sessionId = data.readInt32();
status_t status;
sp<IAudioTrack> track = createTrack(pid,
(audio_stream_type_t) streamType, sampleRate, format,
- channelCount, bufferCount, flags, buffer, output, &sessionId, &status);
+ channelCount, bufferCount, flags, buffer, output, isTimed, &sessionId, &status);
reply->writeInt32(sessionId);
reply->writeInt32(status);
reply->writeStrongBinder(track->asBinder());
diff --git a/media/libmedia/IAudioTrack.cpp b/media/libmedia/IAudioTrack.cpp
index a7958de..28ebbbfc 100644
--- a/media/libmedia/IAudioTrack.cpp
+++ b/media/libmedia/IAudioTrack.cpp
@@ -35,7 +35,10 @@
FLUSH,
MUTE,
PAUSE,
- ATTACH_AUX_EFFECT
+ ATTACH_AUX_EFFECT,
+ ALLOCATE_TIMED_BUFFER,
+ QUEUE_TIMED_BUFFER,
+ SET_MEDIA_TIME_TRANSFORM,
};
class BpAudioTrack : public BpInterface<IAudioTrack>
@@ -114,6 +117,52 @@
}
return status;
}
+
+ virtual status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioTrack::getInterfaceDescriptor());
+ data.writeInt32(size);
+ status_t status = remote()->transact(ALLOCATE_TIMED_BUFFER,
+ data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ if (status == NO_ERROR) {
+ *buffer = interface_cast<IMemory>(reply.readStrongBinder());
+ }
+ }
+ return status;
+ }
+
+ virtual status_t queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioTrack::getInterfaceDescriptor());
+ data.writeStrongBinder(buffer->asBinder());
+ data.writeInt64(pts);
+ status_t status = remote()->transact(QUEUE_TIMED_BUFFER,
+ data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ }
+ return status;
+ }
+
+ virtual status_t setMediaTimeTransform(const LinearTransform& xform,
+ int target) {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioTrack::getInterfaceDescriptor());
+ data.writeInt64(xform.a_zero);
+ data.writeInt64(xform.b_zero);
+ data.writeInt32(xform.a_to_b_numer);
+ data.writeInt32(xform.a_to_b_denom);
+ data.writeInt32(target);
+ status_t status = remote()->transact(SET_MEDIA_TIME_TRANSFORM,
+ data, &reply);
+ if (status == NO_ERROR) {
+ status = reply.readInt32();
+ }
+ return status;
+ }
};
IMPLEMENT_META_INTERFACE(AudioTrack, "android.media.IAudioTrack");
@@ -159,10 +208,38 @@
reply->writeInt32(attachAuxEffect(data.readInt32()));
return NO_ERROR;
} break;
+ case ALLOCATE_TIMED_BUFFER: {
+ CHECK_INTERFACE(IAudioTrack, data, reply);
+ sp<IMemory> buffer;
+ status_t status = allocateTimedBuffer(data.readInt32(), &buffer);
+ reply->writeInt32(status);
+ if (status == NO_ERROR) {
+ reply->writeStrongBinder(buffer->asBinder());
+ }
+ return NO_ERROR;
+ } break;
+ case QUEUE_TIMED_BUFFER: {
+ CHECK_INTERFACE(IAudioTrack, data, reply);
+ sp<IMemory> buffer = interface_cast<IMemory>(
+ data.readStrongBinder());
+ uint64_t pts = data.readInt64();
+ reply->writeInt32(queueTimedBuffer(buffer, pts));
+ return NO_ERROR;
+ } break;
+ case SET_MEDIA_TIME_TRANSFORM: {
+ CHECK_INTERFACE(IAudioTrack, data, reply);
+ LinearTransform xform;
+ xform.a_zero = data.readInt64();
+ xform.b_zero = data.readInt64();
+ xform.a_to_b_numer = data.readInt32();
+ xform.a_to_b_denom = data.readInt32();
+ int target = data.readInt32();
+ reply->writeInt32(setMediaTimeTransform(xform, target));
+ return NO_ERROR;
+ } break;
default:
return BBinder::onTransact(code, data, reply, flags);
}
}
}; // namespace android
-
diff --git a/services/audioflinger/Android.mk b/services/audioflinger/Android.mk
index 157405a..22fa752 100644
--- a/services/audioflinger/Android.mk
+++ b/services/audioflinger/Android.mk
@@ -7,6 +7,7 @@
AudioMixer.cpp.arm \
AudioResampler.cpp.arm \
AudioPolicyService.cpp \
+ AudioBufferProvider.cpp \
ServiceUtilities.cpp
# AudioResamplerSinc.cpp.arm
# AudioResamplerCubic.cpp.arm
@@ -17,6 +18,7 @@
LOCAL_SHARED_LIBRARIES := \
libaudioutils \
+ libcommon_time_client \
libcutils \
libutils \
libbinder \
diff --git a/services/audioflinger/AudioBufferProvider.cpp b/services/audioflinger/AudioBufferProvider.cpp
new file mode 100644
index 0000000..678fd58
--- /dev/null
+++ b/services/audioflinger/AudioBufferProvider.cpp
@@ -0,0 +1,28 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include "AudioBufferProvider.h"
+
+namespace android {
+
+const int64_t AudioBufferProvider::kInvalidPTS = INT64_MAX;
+
+}; // namespace android
diff --git a/services/audioflinger/AudioBufferProvider.h b/services/audioflinger/AudioBufferProvider.h
index 81c5c39..62ad6bd 100644
--- a/services/audioflinger/AudioBufferProvider.h
+++ b/services/audioflinger/AudioBufferProvider.h
@@ -38,8 +38,15 @@
};
virtual ~AudioBufferProvider() {}
-
- virtual status_t getNextBuffer(Buffer* buffer) = 0;
+
+ // value representing an invalid presentation timestamp
+ static const int64_t kInvalidPTS;
+
+ // pts is the local time when the next sample yielded by getNextBuffer
+ // will be rendered.
+ // Pass kInvalidPTS if the PTS is unknown or not applicable.
+ virtual status_t getNextBuffer(Buffer* buffer, int64_t pts) = 0;
+
virtual void releaseBuffer(Buffer* buffer) = 0;
};
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 0248687..31567c2 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -61,6 +61,9 @@
#include <powermanager/PowerManager.h>
// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds
+#include <common_time/cc_helper.h>
+#include <common_time/local_clock.h>
+
// ----------------------------------------------------------------------------
@@ -69,7 +72,6 @@
static const char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
static const char kHardwareLockedString[] = "Hardware lock is taken\n";
-//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
static const float MAX_GAIN = 4096.0f;
static const uint32_t MAX_GAIN_INT = 0x1000;
@@ -99,6 +101,7 @@
// maximum divider applied to the active sleep time in the mixer thread loop
static const uint32_t kMaxThreadSleepTimeShift = 2;
+nsecs_t AudioFlinger::mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
// ----------------------------------------------------------------------------
@@ -147,11 +150,14 @@
AudioFlinger::AudioFlinger()
: BnAudioFlinger(),
- mPrimaryHardwareDev(NULL),
- mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
- mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1),
- mMode(AUDIO_MODE_INVALID),
- mBtNrecIsOff(false)
+ mPrimaryHardwareDev(NULL),
+ mHardwareStatus(AUDIO_HW_IDLE), // see also onFirstRef()
+ mMasterVolume(1.0f),
+ mMasterVolumeSupportLvl(MVS_NONE),
+ mMasterMute(false),
+ mNextUniqueId(1),
+ mMode(AUDIO_MODE_INVALID),
+ mBtNrecIsOff(false)
{
}
@@ -162,6 +168,18 @@
Mutex::Autolock _l(mLock);
/* TODO: move all this work into an Init() function */
+ char val_str[PROPERTY_VALUE_MAX] = { 0 };
+ if (property_get("ro.audio.flinger_standbytime_ms", val_str, NULL) >= 0) {
+ uint32_t int_val;
+ if (1 == sscanf(val_str, "%u", &int_val)) {
+ mStandbyTimeInNsecs = milliseconds(int_val);
+ ALOGI("Using %u mSec as standby time.", int_val);
+ } else {
+ mStandbyTimeInNsecs = kDefaultStandbyTimeInNsecs;
+ ALOGI("Using default %u mSec as standby time.",
+ (uint32_t)(mStandbyTimeInNsecs / 1000000));
+ }
+ }
for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) {
const hw_module_t *mod;
@@ -193,6 +211,32 @@
AutoMutex lock(mHardwareLock);
+ // Determine the level of master volume support the primary audio HAL has,
+ // and set the initial master volume at the same time.
+ float initialVolume = 1.0;
+ mMasterVolumeSupportLvl = MVS_NONE;
+ if (0 == mPrimaryHardwareDev->init_check(mPrimaryHardwareDev)) {
+ audio_hw_device_t *dev = mPrimaryHardwareDev;
+
+ mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
+ if ((NULL != dev->get_master_volume) &&
+ (NO_ERROR == dev->get_master_volume(dev, &initialVolume))) {
+ mMasterVolumeSupportLvl = MVS_FULL;
+ } else {
+ mMasterVolumeSupportLvl = MVS_SETONLY;
+ initialVolume = 1.0;
+ }
+
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ if ((NULL == dev->set_master_volume) ||
+ (NO_ERROR != dev->set_master_volume(dev, initialVolume))) {
+ mMasterVolumeSupportLvl = MVS_NONE;
+ }
+ mHardwareStatus = AUDIO_HW_INIT;
+ }
+
+ // Set the mode for each audio HAL, and try to set the initial volume (if
+ // supported) for all of the non-primary audio HALs.
for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
audio_hw_device_t *dev = mAudioHwDevs[i];
@@ -203,11 +247,22 @@
mMode = AUDIO_MODE_NORMAL; // assigned multiple times with same value
mHardwareStatus = AUDIO_HW_SET_MODE;
dev->set_mode(dev, mMode);
- mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
- dev->set_master_volume(dev, 1.0f);
- mHardwareStatus = AUDIO_HW_IDLE;
+
+ if ((dev != mPrimaryHardwareDev) &&
+ (NULL != dev->set_master_volume)) {
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ dev->set_master_volume(dev, initialVolume);
+ }
+
+ mHardwareStatus = AUDIO_HW_INIT;
}
}
+
+ mMasterVolumeSW = (MVS_NONE == mMasterVolumeSupportLvl)
+ ? initialVolume
+ : 1.0;
+ mMasterVolume = initialVolume;
+ mHardwareStatus = AUDIO_HW_IDLE;
}
AudioFlinger::~AudioFlinger()
@@ -273,7 +328,10 @@
String8 result;
hardware_call_state hardwareStatus = mHardwareStatus;
- snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
+ snprintf(buffer, SIZE, "Hardware status: %d\n"
+ "Standby Time mSec: %u\n",
+ hardwareStatus,
+ (uint32_t)(mStandbyTimeInNsecs / 1000000));
result.append(buffer);
write(fd, result.string(), result.size());
return NO_ERROR;
@@ -377,6 +435,7 @@
uint32_t flags,
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output,
+ bool isTimed,
int *sessionId,
status_t *status)
{
@@ -435,7 +494,7 @@
ALOGV("createTrack() lSessionId: %d", lSessionId);
track = thread->createTrack_l(client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, lSessionId, &lStatus);
+ channelMask, frameCount, sharedBuffer, lSessionId, isTimed, &lStatus);
// move effect chain to this output thread if an effect on same session was waiting
// for a track to be created
@@ -528,20 +587,29 @@
return PERMISSION_DENIED;
}
+ float swmv = value;
+
// when hw supports master volume, don't scale in sw mixer
- { // scope for the lock
- AutoMutex lock(mHardwareLock);
- mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
- if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) {
- value = 1.0f;
+ if (MVS_NONE != mMasterVolumeSupportLvl) {
+ for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
+ AutoMutex lock(mHardwareLock);
+ audio_hw_device_t *dev = mAudioHwDevs[i];
+
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ if (NULL != dev->set_master_volume) {
+ dev->set_master_volume(dev, value);
+ }
+ mHardwareStatus = AUDIO_HW_IDLE;
}
- mHardwareStatus = AUDIO_HW_IDLE;
+
+ swmv = 1.0;
}
Mutex::Autolock _l(mLock);
- mMasterVolume = value;
+ mMasterVolume = value;
+ mMasterVolumeSW = swmv;
for (size_t i = 0; i < mPlaybackThreads.size(); i++)
- mPlaybackThreads.valueAt(i)->setMasterVolume(value);
+ mPlaybackThreads.valueAt(i)->setMasterVolume(swmv);
return NO_ERROR;
}
@@ -635,12 +703,36 @@
return masterVolume_l();
}
+float AudioFlinger::masterVolumeSW() const
+{
+ Mutex::Autolock _l(mLock);
+ return masterVolumeSW_l();
+}
+
bool AudioFlinger::masterMute() const
{
Mutex::Autolock _l(mLock);
return masterMute_l();
}
+float AudioFlinger::masterVolume_l() const
+{
+ if (MVS_FULL == mMasterVolumeSupportLvl) {
+ float ret_val;
+ AutoMutex lock(mHardwareLock);
+
+ mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
+ assert(NULL != mPrimaryHardwareDev);
+ assert(NULL != mPrimaryHardwareDev->get_master_volume);
+
+ mPrimaryHardwareDev->get_master_volume(mPrimaryHardwareDev, &ret_val);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ return ret_val;
+ }
+
+ return mMasterVolume;
+}
+
status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
audio_io_handle_t output)
{
@@ -1367,7 +1459,7 @@
mOutput(output),
// Assumes constructor is called by AudioFlinger with it's mLock held,
// but it would be safer to explicitly pass initial masterVolume as parameter
- mMasterVolume(audioFlinger->masterVolume_l()),
+ mMasterVolume(audioFlinger->masterVolumeSW_l()),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false)
{
snprintf(mName, kNameLength, "AudioOut_%d", id);
@@ -1485,6 +1577,7 @@
int frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ bool isTimed,
status_t *status)
{
sp<Track> track;
@@ -1535,9 +1628,14 @@
}
}
- track = new Track(this, client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, sessionId);
- if (track->getCblk() == NULL || track->name() < 0) {
+ if (!isTimed) {
+ track = new Track(this, client, streamType, sampleRate, format,
+ channelMask, frameCount, sharedBuffer, sessionId);
+ } else {
+ track = TimedTrack::create(this, client, streamType, sampleRate, format,
+ channelMask, frameCount, sharedBuffer, sessionId);
+ }
+ if (track == NULL || track->getCblk() == NULL || track->name() < 0) {
lStatus = NO_MEMORY;
goto Exit;
}
@@ -1941,7 +2039,7 @@
}
}
- standbyTime = systemTime() + kStandbyTimeInNsecs;
+ standbyTime = systemTime() + mStandbyTimeInNsecs;
sleepTime = idleSleepTime;
sleepTimeShift = 0;
continue;
@@ -1957,8 +2055,21 @@
}
if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
+ // obtain the presentation timestamp of the next output buffer
+ int64_t pts;
+ status_t status = INVALID_OPERATION;
+
+ if (NULL != mOutput->stream->get_next_write_timestamp) {
+ status = mOutput->stream->get_next_write_timestamp(
+ mOutput->stream, &pts);
+ }
+
+ if (status != NO_ERROR) {
+ pts = AudioBufferProvider::kInvalidPTS;
+ }
+
// mix buffers...
- mAudioMixer->process();
+ mAudioMixer->process(pts);
// increase sleep time progressively when application underrun condition clears.
// Only increase sleep time if the mixer is ready for two consecutive times to avoid
// that a steady state of alternating ready/not ready conditions keeps the sleep time
@@ -1967,7 +2078,7 @@
sleepTimeShift--;
}
sleepTime = 0;
- standbyTime = systemTime() + kStandbyTimeInNsecs;
+ standbyTime = systemTime() + mStandbyTimeInNsecs;
//TODO: delay standby when effects have a tail
} else {
// If no tracks are ready, sleep once for the duration of an output
@@ -2114,7 +2225,7 @@
ALOG_ASSERT(minFrames <= cblk->frameCount);
}
}
- if ((cblk->framesReady() >= minFrames) && track->isReady() &&
+ if ((track->framesReady() >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
//ALOGV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, this);
@@ -2785,7 +2896,8 @@
// output audio to hardware
while (frameCount) {
buffer.frameCount = frameCount;
- activeTrack->getNextBuffer(&buffer);
+ activeTrack->getNextBuffer(&buffer,
+ AudioBufferProvider::kInvalidPTS);
if (CC_UNLIKELY(buffer.raw == NULL)) {
memset(curBuf, 0, frameCount * mFrameSize);
break;
@@ -3038,7 +3150,7 @@
}
}
- standbyTime = systemTime() + kStandbyTimeInNsecs;
+ standbyTime = systemTime() + mStandbyTimeInNsecs;
sleepTime = idleSleepTime;
continue;
}
@@ -3055,7 +3167,7 @@
if (CC_LIKELY(mixerStatus == MIXER_TRACKS_READY)) {
// mix buffers...
if (outputsReady(outputTracks)) {
- mAudioMixer->process();
+ mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
} else {
memset(mMixBuffer, 0, mixBufferSize);
}
@@ -3092,7 +3204,7 @@
// enable changes in effect chain
unlockEffectChains(effectChains);
- standbyTime = systemTime() + kStandbyTimeInNsecs;
+ standbyTime = systemTime() + mStandbyTimeInNsecs;
for (size_t i = 0; i < outputTracks.size(); i++) {
outputTracks[i]->write(mMixBuffer, writeFrames);
}
@@ -3443,7 +3555,8 @@
(int)mAuxBuffer);
}
-status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
+ AudioBufferProvider::Buffer* buffer, int64_t pts)
{
audio_track_cblk_t* cblk = this->cblk();
uint32_t framesReady;
@@ -3484,10 +3597,14 @@
return NOT_ENOUGH_DATA;
}
+uint32_t AudioFlinger::PlaybackThread::Track::framesReady() const{
+ return mCblk->framesReady();
+}
+
bool AudioFlinger::PlaybackThread::Track::isReady() const {
if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true;
- if (mCblk->framesReady() >= mCblk->frameCount ||
+ if (framesReady() >= mCblk->frameCount ||
(mCblk->flags & CBLK_FORCEREADY_MSK)) {
mFillingUpStatus = FS_FILLED;
android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags);
@@ -3644,6 +3761,393 @@
mAuxBuffer = buffer;
}
+// timed audio tracks
+
+sp<AudioFlinger::PlaybackThread::TimedTrack>
+AudioFlinger::PlaybackThread::TimedTrack::create(
+ const wp<ThreadBase>& thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId) {
+ if (!client->reserveTimedTrack())
+ return NULL;
+
+ sp<TimedTrack> track = new TimedTrack(
+ thread, client, streamType, sampleRate, format, channelMask, frameCount,
+ sharedBuffer, sessionId);
+
+ if (track == NULL) {
+ client->releaseTimedTrack();
+ return NULL;
+ }
+
+ return track;
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
+ const wp<ThreadBase>& thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId)
+ : Track(thread, client, streamType, sampleRate, format, channelMask,
+ frameCount, sharedBuffer, sessionId),
+ mTimedSilenceBuffer(NULL),
+ mTimedSilenceBufferSize(0),
+ mTimedAudioOutputOnTime(false),
+ mMediaTimeTransformValid(false)
+{
+ LocalClock lc;
+ mLocalTimeFreq = lc.getLocalFreq();
+
+ mLocalTimeToSampleTransform.a_zero = 0;
+ mLocalTimeToSampleTransform.b_zero = 0;
+ mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
+ mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
+ LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
+ &mLocalTimeToSampleTransform.a_to_b_denom);
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
+ mClient->releaseTimedTrack();
+ delete [] mTimedSilenceBuffer;
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
+ size_t size, sp<IMemory>* buffer) {
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ trimTimedBufferQueue_l();
+
+ // lazily initialize the shared memory heap for timed buffers
+ if (mTimedMemoryDealer == NULL) {
+ const int kTimedBufferHeapSize = 512 << 10;
+
+ mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
+ "AudioFlingerTimed");
+ if (mTimedMemoryDealer == NULL)
+ return NO_MEMORY;
+ }
+
+ sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
+ if (newBuffer == NULL) {
+ newBuffer = mTimedMemoryDealer->allocate(size);
+ if (newBuffer == NULL)
+ return NO_MEMORY;
+ }
+
+ *buffer = newBuffer;
+ return NO_ERROR;
+}
+
+// caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
+ int64_t mediaTimeNow;
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+ if (!mMediaTimeTransformValid)
+ return;
+
+ int64_t targetTimeNow;
+ status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
+ ? mCCHelper.getCommonTime(&targetTimeNow)
+ : mCCHelper.getLocalTime(&targetTimeNow);
+
+ if (OK != res)
+ return;
+
+ if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
+ &mediaTimeNow)) {
+ return;
+ }
+ }
+
+ size_t trimIndex;
+ for (trimIndex = 0; trimIndex < mTimedBufferQueue.size(); trimIndex++) {
+ if (mTimedBufferQueue[trimIndex].pts() > mediaTimeNow)
+ break;
+ }
+
+ if (trimIndex) {
+ mTimedBufferQueue.removeItemsAt(0, trimIndex);
+ }
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
+ const sp<IMemory>& buffer, int64_t pts) {
+
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+ if (!mMediaTimeTransformValid)
+ return INVALID_OPERATION;
+ }
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ mTimedBufferQueue.add(TimedBuffer(buffer, pts));
+
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
+ const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
+
+ ALOGV("%s az=%lld bz=%lld n=%d d=%u tgt=%d", __PRETTY_FUNCTION__,
+ xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
+ target);
+
+ if (!(target == TimedAudioTrack::LOCAL_TIME ||
+ target == TimedAudioTrack::COMMON_TIME)) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mMediaTimeTransformLock);
+ mMediaTimeTransform = xform;
+ mMediaTimeTransformTarget = target;
+ mMediaTimeTransformValid = true;
+
+ return NO_ERROR;
+}
+
+#define min(a, b) ((a) < (b) ? (a) : (b))
+
+// implementation of getNextBuffer for tracks whose buffers have timestamps
+status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
+ AudioBufferProvider::Buffer* buffer, int64_t pts)
+{
+ if (pts == AudioBufferProvider::kInvalidPTS) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return INVALID_OPERATION;
+ }
+
+ // get ahold of the output stream that these samples will be written to
+ sp<ThreadBase> thread = mThread.promote();
+ if (thread == NULL) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return INVALID_OPERATION;
+ }
+ PlaybackThread* playbackThread = static_cast<PlaybackThread*>(thread.get());
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ while (true) {
+
+ // if we have no timed buffers, then fail
+ if (mTimedBufferQueue.isEmpty()) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+ }
+
+ TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
+
+ // calculate the PTS of the head of the timed buffer queue expressed in
+ // local time
+ int64_t headLocalPTS;
+ {
+ Mutex::Autolock mttLock(mMediaTimeTransformLock);
+
+ assert(mMediaTimeTransformValid);
+
+ if (mMediaTimeTransform.a_to_b_denom == 0) {
+ // the transform represents a pause, so yield silence
+ timedYieldSilence(buffer->frameCount, buffer);
+ return NO_ERROR;
+ }
+
+ int64_t transformedPTS;
+ if (!mMediaTimeTransform.doForwardTransform(head.pts(),
+ &transformedPTS)) {
+ // the transform failed. this shouldn't happen, but if it does
+ // then just drop this buffer
+ ALOGW("timedGetNextBuffer transform failed");
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ mTimedBufferQueue.removeAt(0);
+ return NO_ERROR;
+ }
+
+ if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
+ if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
+ &headLocalPTS)) {
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return INVALID_OPERATION;
+ }
+ } else {
+ headLocalPTS = transformedPTS;
+ }
+ }
+
+ // adjust the head buffer's PTS to reflect the portion of the head buffer
+ // that has already been consumed
+ int64_t effectivePTS = headLocalPTS +
+ ((head.position() / mCblk->frameSize) * mLocalTimeFreq / sampleRate());
+
+ // Calculate the delta in samples between the head of the input buffer
+ // queue and the start of the next output buffer that will be written.
+ // If the transformation fails because of over or underflow, it means
+ // that the sample's position in the output stream is so far out of
+ // whack that it should just be dropped.
+ int64_t sampleDelta;
+ if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
+ ALOGV("*** head buffer is too far from PTS: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ }
+ if (!mLocalTimeToSampleTransform.doForwardTransform(
+ (effectivePTS - pts) << 32, &sampleDelta)) {
+ ALOGV("*** too late during sample rate transform: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ }
+
+ ALOGV("*** %s head.pts=%lld head.pos=%d pts=%lld sampleDelta=[%d.%08x]",
+ __PRETTY_FUNCTION__, head.pts(), head.position(), pts,
+ static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1) + (sampleDelta >> 32)),
+ static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
+
+ // if the delta between the ideal placement for the next input sample and
+ // the current output position is within this threshold, then we will
+ // concatenate the next input samples to the previous output
+ const int64_t kSampleContinuityThreshold =
+ (static_cast<int64_t>(sampleRate()) << 32) / 10;
+
+ // if this is the first buffer of audio that we're emitting from this track
+ // then it should be almost exactly on time.
+ const int64_t kSampleStartupThreshold = 1LL << 32;
+
+ if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
+ (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
+ // the next input is close enough to being on time, so concatenate it
+ // with the last output
+ timedYieldSamples(buffer);
+
+ ALOGV("*** on time: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
+ return NO_ERROR;
+ } else if (sampleDelta > 0) {
+ // the gap between the current output position and the proper start of
+ // the next input sample is too big, so fill it with silence
+ uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
+
+ timedYieldSilence(framesUntilNextInput, buffer);
+ ALOGV("*** silence: frameCount=%u", buffer->frameCount);
+ return NO_ERROR;
+ } else {
+ // the next input sample is late
+ uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
+ size_t onTimeSamplePosition =
+ head.position() + lateFrames * mCblk->frameSize;
+
+ if (onTimeSamplePosition > head.buffer()->size()) {
+ // all the remaining samples in the head are too late, so
+ // drop it and move on
+ ALOGV("*** too late: dropped buffer");
+ mTimedBufferQueue.removeAt(0);
+ continue;
+ } else {
+ // skip over the late samples
+ head.setPosition(onTimeSamplePosition);
+
+ // yield the available samples
+ timedYieldSamples(buffer);
+
+ ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
+ return NO_ERROR;
+ }
+ }
+ }
+}
+
+// Yield samples from the timed buffer queue head up to the given output
+// buffer's capacity.
+//
+// Caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples(
+ AudioBufferProvider::Buffer* buffer) {
+
+ const TimedBuffer& head = mTimedBufferQueue[0];
+
+ buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
+ head.position());
+
+ uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
+ mCblk->frameSize);
+ size_t framesRequested = buffer->frameCount;
+ buffer->frameCount = min(framesLeftInHead, framesRequested);
+
+ mTimedAudioOutputOnTime = true;
+}
+
+// Yield samples of silence up to the given output buffer's capacity
+//
+// Caller must hold mTimedBufferQueueLock
+void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence(
+ uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
+
+ // lazily allocate a buffer filled with silence
+ if (mTimedSilenceBufferSize < numFrames * mCblk->frameSize) {
+ delete [] mTimedSilenceBuffer;
+ mTimedSilenceBufferSize = numFrames * mCblk->frameSize;
+ mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
+ memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
+ }
+
+ buffer->raw = mTimedSilenceBuffer;
+ size_t framesRequested = buffer->frameCount;
+ buffer->frameCount = min(numFrames, framesRequested);
+
+ mTimedAudioOutputOnTime = false;
+}
+
+void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
+ AudioBufferProvider::Buffer* buffer) {
+
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ if (buffer->raw != mTimedSilenceBuffer) {
+ TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
+ head.setPosition(head.position() + buffer->frameCount * mCblk->frameSize);
+ if (static_cast<size_t>(head.position()) >= head.buffer()->size()) {
+ mTimedBufferQueue.removeAt(0);
+ }
+ }
+
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+}
+
+uint32_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
+ Mutex::Autolock _l(mTimedBufferQueueLock);
+
+ uint32_t frames = 0;
+ for (size_t i = 0; i < mTimedBufferQueue.size(); i++) {
+ const TimedBuffer& tb = mTimedBufferQueue[i];
+ frames += (tb.buffer()->size() - tb.position()) / mCblk->frameSize;
+ }
+
+ return frames;
+}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
+ : mPTS(0), mPosition(0) {}
+
+AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
+ const sp<IMemory>& buffer, int64_t pts)
+ : mBuffer(buffer), mPTS(pts), mPosition(0) {}
+
// ----------------------------------------------------------------------------
// RecordTrack constructor must be called with AudioFlinger::mLock held
@@ -3680,7 +4184,7 @@
}
}
-status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
{
audio_track_cblk_t* cblk = this->cblk();
uint32_t framesAvail;
@@ -4002,7 +4506,8 @@
mAudioFlinger(audioFlinger),
// FIXME should be a "k" constant not hard-coded, in .h or ro. property, see 4 lines below
mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")),
- mPid(pid)
+ mPid(pid),
+ mTimedTrackCount(0)
{
// 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
}
@@ -4018,6 +4523,31 @@
return mMemoryDealer;
}
+// Reserve one of the limited slots for a timed audio track associated
+// with this client
+bool AudioFlinger::Client::reserveTimedTrack()
+{
+ const int kMaxTimedTracksPerClient = 4;
+
+ Mutex::Autolock _l(mTimedTrackLock);
+
+ if (mTimedTrackCount >= kMaxTimedTracksPerClient) {
+ ALOGW("can not create timed track - pid %d has exceeded the limit",
+ mPid);
+ return false;
+ }
+
+ mTimedTrackCount++;
+ return true;
+}
+
+// Release a slot for a timed audio track
+void AudioFlinger::Client::releaseTimedTrack()
+{
+ Mutex::Autolock _l(mTimedTrackLock);
+ mTimedTrackCount--;
+}
+
// ----------------------------------------------------------------------------
AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
@@ -4084,6 +4614,38 @@
return mTrack->attachAuxEffect(EffectId);
}
+status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
+ sp<IMemory>* buffer) {
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->allocateTimedBuffer(size, buffer);
+}
+
+status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts) {
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->queueTimedBuffer(buffer, pts);
+}
+
+status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
+ const LinearTransform& xform, int target) {
+
+ if (!mTrack->isTimedTrack())
+ return INVALID_OPERATION;
+
+ PlaybackThread::TimedTrack* tt =
+ reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
+ return tt->setMediaTimeTransform(
+ xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
+}
+
status_t AudioFlinger::TrackHandle::onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
{
@@ -4313,7 +4875,8 @@
}
buffer.frameCount = mFrameCount;
- if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
+ if (CC_LIKELY(mActiveTrack->getNextBuffer(
+ &buffer, AudioBufferProvider::kInvalidPTS) == NO_ERROR)) {
size_t framesOut = buffer.frameCount;
if (mResampler == NULL) {
// no resampling
@@ -4591,7 +5154,7 @@
return NO_ERROR;
}
-status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
{
size_t framesReq = buffer->frameCount;
size_t framesReady = mFrameCount - mRsmpInIndex;
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index aa0b8f8..9396a0b 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -22,11 +22,14 @@
#include <sys/types.h>
#include <limits.h>
+#include <common_time/cc_helper.h>
+
#include <media/IAudioFlinger.h>
#include <media/IAudioFlingerClient.h>
#include <media/IAudioTrack.h>
#include <media/IAudioRecord.h>
#include <media/AudioSystem.h>
+#include <media/AudioTrack.h>
#include <utils/Atomic.h>
#include <utils/Errors.h>
@@ -55,7 +58,7 @@
// ----------------------------------------------------------------------------
-static const nsecs_t kStandbyTimeInNsecs = seconds(3);
+static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3);
class AudioFlinger :
public BinderService<AudioFlinger>,
@@ -78,6 +81,7 @@
uint32_t flags,
const sp<IMemory>& sharedBuffer,
audio_io_handle_t output,
+ bool isTimed,
int *sessionId,
status_t *status);
@@ -102,6 +106,7 @@
virtual status_t setMasterMute(bool muted);
virtual float masterVolume() const;
+ virtual float masterVolumeSW() const;
virtual bool masterMute() const;
virtual status_t setStreamVolume(audio_stream_type_t stream, float value,
@@ -206,6 +211,8 @@
audio_hw_device_t* findSuitableHwDev_l(uint32_t devices);
void purgeStaleEffects_l();
+ static nsecs_t mStandbyTimeInNsecs;
+
// Internal dump utilites.
status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
status_t dumpClients(int fd, const Vector<String16>& args);
@@ -220,12 +227,18 @@
pid_t pid() const { return mPid; }
sp<AudioFlinger> audioFlinger() const { return mAudioFlinger; }
+ bool reserveTimedTrack();
+ void releaseTimedTrack();
+
private:
Client(const Client&);
Client& operator = (const Client&);
const sp<AudioFlinger> mAudioFlinger;
const sp<MemoryDealer> mMemoryDealer;
const pid_t mPid;
+
+ Mutex mTimedTrackLock;
+ int mTimedTrackCount;
};
// --- Notification Client ---
@@ -333,7 +346,9 @@
TrackBase(const TrackBase&);
TrackBase& operator = (const TrackBase&);
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
+ virtual status_t getNextBuffer(
+ AudioBufferProvider::Buffer* buffer,
+ int64_t pts) = 0;
virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
audio_format_t format() const {
@@ -609,7 +624,6 @@
int16_t *mainBuffer() const { return mMainBuffer; }
int auxEffectId() const { return mAuxEffectId; }
-
protected:
friend class ThreadBase;
friend class TrackHandle;
@@ -620,7 +634,11 @@
Track(const Track&);
Track& operator = (const Track&);
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+ virtual status_t getNextBuffer(
+ AudioBufferProvider::Buffer* buffer,
+ int64_t pts);
+ virtual uint32_t framesReady() const;
+
bool isMuted() const { return mMute; }
bool isPausing() const {
return mState == PAUSING;
@@ -636,6 +654,8 @@
return (mStreamType == AUDIO_STREAM_CNT);
}
+ virtual bool isTimedTrack() const { return false; }
+
// we don't really need a lock for these
volatile bool mMute;
// FILLED state is used for suppressing volume ramp at begin of playing
@@ -652,6 +672,79 @@
bool mHasVolumeController;
}; // end of Track
+ class TimedTrack : public Track {
+ public:
+ static sp<TimedTrack> create(const wp<ThreadBase>& thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
+ ~TimedTrack();
+
+ class TimedBuffer {
+ public:
+ TimedBuffer();
+ TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
+ const sp<IMemory>& buffer() const { return mBuffer; }
+ int64_t pts() const { return mPTS; }
+ int position() const { return mPosition; }
+ void setPosition(int pos) { mPosition = pos; }
+ private:
+ sp<IMemory> mBuffer;
+ int64_t mPTS;
+ int mPosition;
+ };
+
+ virtual bool isTimedTrack() const { return true; }
+
+ virtual uint32_t framesReady() const;
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
+ int64_t pts);
+ virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
+ void timedYieldSamples(AudioBufferProvider::Buffer* buffer);
+ void timedYieldSilence(uint32_t numFrames,
+ AudioBufferProvider::Buffer* buffer);
+
+ status_t allocateTimedBuffer(size_t size,
+ sp<IMemory>* buffer);
+ status_t queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts);
+ status_t setMediaTimeTransform(const LinearTransform& xform,
+ TimedAudioTrack::TargetTimeline target);
+ void trimTimedBufferQueue_l();
+
+ private:
+ TimedTrack(const wp<ThreadBase>& thread,
+ const sp<Client>& client,
+ audio_stream_type_t streamType,
+ uint32_t sampleRate,
+ audio_format_t format,
+ uint32_t channelMask,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ int sessionId);
+
+ uint64_t mLocalTimeFreq;
+ LinearTransform mLocalTimeToSampleTransform;
+ sp<MemoryDealer> mTimedMemoryDealer;
+ Vector<TimedBuffer> mTimedBufferQueue;
+ uint8_t* mTimedSilenceBuffer;
+ uint32_t mTimedSilenceBufferSize;
+ mutable Mutex mTimedBufferQueueLock;
+ bool mTimedAudioOutputOnTime;
+ CCHelper mCCHelper;
+
+ Mutex mMediaTimeTransformLock;
+ LinearTransform mMediaTimeTransform;
+ bool mMediaTimeTransformValid;
+ TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
+ };
+
// playback track
class OutputTrack : public Track {
@@ -726,6 +819,7 @@
int frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ bool isTimed,
status_t *status);
AudioStreamOut* getOutput() const;
@@ -920,6 +1014,12 @@
virtual void mute(bool);
virtual void pause();
virtual status_t attachAuxEffect(int effectId);
+ virtual status_t allocateTimedBuffer(size_t size,
+ sp<IMemory>* buffer);
+ virtual status_t queueTimedBuffer(const sp<IMemory>& buffer,
+ int64_t pts);
+ virtual status_t setMediaTimeTransform(const LinearTransform& xform,
+ int target);
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
@@ -967,7 +1067,9 @@
RecordTrack(const RecordTrack&);
RecordTrack& operator = (const RecordTrack&);
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+ virtual status_t getNextBuffer(
+ AudioBufferProvider::Buffer* buffer,
+ int64_t pts);
bool mOverflow;
};
@@ -1004,7 +1106,8 @@
AudioStreamIn* clearInput();
virtual audio_stream_t* stream();
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
+ int64_t pts);
virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
virtual bool checkForNewParameters_l();
virtual String8 getParameters(const String8& keys);
@@ -1401,6 +1504,28 @@
friend class RecordThread;
friend class PlaybackThread;
+ enum master_volume_support {
+ // MVS_NONE:
+ // Audio HAL has no support for master volume, either setting or
+ // getting. All master volume control must be implemented in SW by the
+ // AudioFlinger mixing core.
+ MVS_NONE,
+
+ // MVS_SETONLY:
+ // Audio HAL has support for setting master volume, but not for getting
+ // master volume (original HAL design did not include a getter).
+ // AudioFlinger needs to keep track of the last set master volume in
+ // addition to needing to set an initial, default, master volume at HAL
+ // load time.
+ MVS_SETONLY,
+
+ // MVS_FULL:
+ // Audio HAL has support both for setting and getting master volume.
+ // AudioFlinger should send all set and get master volume requests
+ // directly to the HAL.
+ MVS_FULL,
+ };
+
mutable Mutex mLock;
DefaultKeyedVector< pid_t, wp<Client> > mClients; // see ~Client()
@@ -1429,6 +1554,7 @@
AUDIO_SET_VOICE_VOLUME,
AUDIO_SET_PARAMETER,
AUDIO_HW_GET_INPUT_BUFFER_SIZE,
+ AUDIO_HW_GET_MASTER_VOLUME,
};
mutable hardware_call_state mHardwareStatus; // for dump only
@@ -1439,6 +1565,8 @@
// both are protected by mLock
float mMasterVolume;
+ float mMasterVolumeSW;
+ master_volume_support mMasterVolumeSupportLvl;
bool mMasterMute;
DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> > mRecordThreads;
@@ -1451,7 +1579,8 @@
// protected by mLock
Vector<AudioSessionRef*> mAudioSessionRefs;
- float masterVolume_l() const { return mMasterVolume; }
+ float masterVolume_l() const;
+ float masterVolumeSW_l() const { return mMasterVolumeSW; }
bool masterMute_l() const { return mMasterMute; }
private:
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp
index cb7678b..c399691 100644
--- a/services/audioflinger/AudioMixer.cpp
+++ b/services/audioflinger/AudioMixer.cpp
@@ -33,6 +33,8 @@
#include <system/audio.h>
#include <audio_utils/primitives.h>
+#include <common_time/local_clock.h>
+#include <common_time/cc_helper.h>
#include "AudioMixer.h"
@@ -45,6 +47,9 @@
{
// AudioMixer is not yet capable of multi-channel beyond stereo
assert(2 == MAX_NUM_CHANNELS);
+
+ LocalClock lc;
+
mState.enabledTracks= 0;
mState.needsChanged = 0;
mState.frameCount = frameCount;
@@ -80,6 +85,7 @@
t->sampleRate = mSampleRate;
t->mainBuffer = NULL;
t->auxBuffer = NULL;
+ t->localTimeFreq = lc.getLocalFreq();
t++;
}
}
@@ -289,6 +295,7 @@
if (resampler == NULL) {
resampler = AudioResampler::create(
format, channelCount, devSampleRate);
+ resampler->setLocalTimeFreq(localTimeFreq);
}
return true;
}
@@ -333,13 +340,13 @@
-void AudioMixer::process()
+void AudioMixer::process(int64_t pts)
{
- mState.hook(&mState);
+ mState.hook(&mState, pts);
}
-void AudioMixer::process__validate(state_t* state)
+void AudioMixer::process__validate(state_t* state, int64_t pts)
{
ALOGW_IF(!state->needsChanged,
"in process__validate() but nothing's invalid");
@@ -443,7 +450,7 @@
countActiveTracks, state->enabledTracks,
all16BitsStereoNoResample, resampling, volumeRamp);
- state->hook(state);
+ state->hook(state, pts);
// Now that the volume ramp has been done, set optimal state and
// track hooks for subsequent mixer process
@@ -757,7 +764,7 @@
}
// no-op case
-void AudioMixer::process__nop(state_t* state)
+void AudioMixer::process__nop(state_t* state, int64_t pts)
{
uint32_t e0 = state->enabledTracks;
size_t bufSize = state->frameCount * sizeof(int16_t) * MAX_NUM_CHANNELS;
@@ -787,7 +794,9 @@
size_t outFrames = state->frameCount;
while (outFrames) {
t1.buffer.frameCount = outFrames;
- t1.bufferProvider->getNextBuffer(&t1.buffer);
+ int64_t outputPTS = calculateOutputPTS(
+ t1, pts, state->frameCount - outFrames);
+ t1.bufferProvider->getNextBuffer(&t1.buffer, outputPTS);
if (t1.buffer.raw == NULL) break;
outFrames -= t1.buffer.frameCount;
t1.bufferProvider->releaseBuffer(&t1.buffer);
@@ -797,7 +806,7 @@
}
// generic code without resampling
-void AudioMixer::process__genericNoResampling(state_t* state)
+void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts)
{
int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32)));
@@ -809,7 +818,7 @@
e0 &= ~(1<<i);
track_t& t = state->tracks[i];
t.buffer.frameCount = state->frameCount;
- t.bufferProvider->getNextBuffer(&t.buffer);
+ t.bufferProvider->getNextBuffer(&t.buffer, pts);
t.frameCount = t.buffer.frameCount;
t.in = t.buffer.raw;
// t.in == NULL can happen if the track was flushed just after having
@@ -863,7 +872,9 @@
if (t.frameCount == 0 && outFrames) {
t.bufferProvider->releaseBuffer(&t.buffer);
t.buffer.frameCount = (state->frameCount - numFrames) - (BLOCKSIZE - outFrames);
- t.bufferProvider->getNextBuffer(&t.buffer);
+ int64_t outputPTS = calculateOutputPTS(
+ t, pts, numFrames + (BLOCKSIZE - outFrames));
+ t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
t.in = t.buffer.raw;
if (t.in == NULL) {
enabledTracks &= ~(1<<i);
@@ -892,7 +903,7 @@
// generic code with resampling
-void AudioMixer::process__genericResampling(state_t* state)
+void AudioMixer::process__genericResampling(state_t* state, int64_t pts)
{
// this const just means that local variable outTemp doesn't change
int32_t* const outTemp = state->outputTemp;
@@ -932,6 +943,7 @@
// acquire/release the buffers because it's done by
// the resampler.
if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) {
+ t.resampler->setPTS(pts);
(t.hook)(&t, outTemp, numFrames, state->resampleTemp, aux);
} else {
@@ -939,7 +951,8 @@
while (outFrames < numFrames) {
t.buffer.frameCount = numFrames - outFrames;
- t.bufferProvider->getNextBuffer(&t.buffer);
+ int64_t outputPTS = calculateOutputPTS(t, pts, outFrames);
+ t.bufferProvider->getNextBuffer(&t.buffer, outputPTS);
t.in = t.buffer.raw;
// t.in == NULL can happen if the track was flushed just after having
// been enabled for mixing.
@@ -959,7 +972,8 @@
}
// one track, 16 bits stereo without resampling is the most common case
-void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state)
+void AudioMixer::process__OneTrack16BitsStereoNoResampling(state_t* state,
+ int64_t pts)
{
// This method is only called when state->enabledTracks has exactly
// one bit set. The asserts below would verify this, but are commented out
@@ -979,7 +993,8 @@
const uint32_t vrl = t.volumeRL;
while (numFrames) {
b.frameCount = numFrames;
- t.bufferProvider->getNextBuffer(&b);
+ int64_t outputPTS = calculateOutputPTS(t, pts, out - t.mainBuffer);
+ t.bufferProvider->getNextBuffer(&b, outputPTS);
const int16_t *in = b.i16;
// in == NULL can happen if the track was flushed just after having
@@ -1023,7 +1038,8 @@
// 2 tracks is also a common case
// NEVER used in current implementation of process__validate()
// only use if the 2 tracks have the same output buffer
-void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state)
+void AudioMixer::process__TwoTracks16BitsStereoNoResampling(state_t* state,
+ int64_t pts)
{
int i;
uint32_t en = state->enabledTracks;
@@ -1057,7 +1073,9 @@
if (frameCount0 == 0) {
b0.frameCount = numFrames;
- t0.bufferProvider->getNextBuffer(&b0);
+ int64_t outputPTS = calculateOutputPTS(t0, pts,
+ out - t0.mainBuffer);
+ t0.bufferProvider->getNextBuffer(&b0, outputPTS);
if (b0.i16 == NULL) {
if (buff == NULL) {
buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
@@ -1071,7 +1089,9 @@
}
if (frameCount1 == 0) {
b1.frameCount = numFrames;
- t1.bufferProvider->getNextBuffer(&b1);
+ int64_t outputPTS = calculateOutputPTS(t1, pts,
+ out - t0.mainBuffer);
+ t1.bufferProvider->getNextBuffer(&b1, outputPTS);
if (b1.i16 == NULL) {
if (buff == NULL) {
buff = new int16_t[MAX_NUM_CHANNELS * state->frameCount];
@@ -1117,5 +1137,14 @@
}
#endif
+int64_t AudioMixer::calculateOutputPTS(const track_t& t, int64_t basePTS,
+ int outputFrameIndex)
+{
+ if (AudioBufferProvider::kInvalidPTS == basePTS)
+ return AudioBufferProvider::kInvalidPTS;
+
+ return basePTS + ((outputFrameIndex * t.localTimeFreq) / t.sampleRate);
+}
+
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/services/audioflinger/AudioMixer.h b/services/audioflinger/AudioMixer.h
index c956918..f442671 100644
--- a/services/audioflinger/AudioMixer.h
+++ b/services/audioflinger/AudioMixer.h
@@ -79,7 +79,7 @@
void setParameter(int name, int target, int param, void *value);
void setBufferProvider(int name, AudioBufferProvider* bufferProvider);
- void process();
+ void process(int64_t pts);
uint32_t trackNames() const { return mTrackNames; }
@@ -114,7 +114,7 @@
struct state_t;
struct track_t;
- typedef void (*mix_t)(state_t* state);
+ typedef void (*mix_t)(state_t* state, int64_t pts);
typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
static const int BLOCKSIZE = 16; // 4 cache lines
@@ -152,6 +152,8 @@
int32_t* mainBuffer;
int32_t* auxBuffer;
+ uint64_t localTimeFreq;
+
bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
bool doesResample() const { return resampler != NULL; }
void resetResampler() { if (resampler != NULL) resampler->reset(); }
@@ -187,14 +189,19 @@
static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
- static void process__validate(state_t* state);
- static void process__nop(state_t* state);
- static void process__genericNoResampling(state_t* state);
- static void process__genericResampling(state_t* state);
- static void process__OneTrack16BitsStereoNoResampling(state_t* state);
+ static void process__validate(state_t* state, int64_t pts);
+ static void process__nop(state_t* state, int64_t pts);
+ static void process__genericNoResampling(state_t* state, int64_t pts);
+ static void process__genericResampling(state_t* state, int64_t pts);
+ static void process__OneTrack16BitsStereoNoResampling(state_t* state,
+ int64_t pts);
#if 0
- static void process__TwoTracks16BitsStereoNoResampling(state_t* state);
+ static void process__TwoTracks16BitsStereoNoResampling(state_t* state,
+ int64_t pts);
#endif
+
+ static int64_t calculateOutputPTS(const track_t& t, int64_t basePTS,
+ int outputFrameIndex);
};
// ----------------------------------------------------------------------------
diff --git a/services/audioflinger/AudioResampler.cpp b/services/audioflinger/AudioResampler.cpp
index 9486b9c..398ba0b 100644
--- a/services/audioflinger/AudioResampler.cpp
+++ b/services/audioflinger/AudioResampler.cpp
@@ -122,7 +122,8 @@
int32_t sampleRate) :
mBitDepth(bitDepth), mChannelCount(inChannelCount),
mSampleRate(sampleRate), mInSampleRate(sampleRate), mInputIndex(0),
- mPhaseFraction(0) {
+ mPhaseFraction(0), mLocalTimeFreq(0),
+ mPTS(AudioBufferProvider::kInvalidPTS) {
// sanity check on format
if ((bitDepth != 16) ||(inChannelCount < 1) || (inChannelCount > 2)) {
ALOGE("Unsupported sample format, %d bits, %d channels", bitDepth,
@@ -150,6 +151,23 @@
mVolume[1] = right;
}
+void AudioResampler::setLocalTimeFreq(uint64_t freq) {
+ mLocalTimeFreq = freq;
+}
+
+void AudioResampler::setPTS(int64_t pts) {
+ mPTS = pts;
+}
+
+int64_t AudioResampler::calculateOutputPTS(int outputFrameIndex) {
+
+ if (mPTS == AudioBufferProvider::kInvalidPTS) {
+ return AudioBufferProvider::kInvalidPTS;
+ } else {
+ return mPTS + ((outputFrameIndex * mLocalTimeFreq) / mSampleRate);
+ }
+}
+
void AudioResampler::reset() {
mInputIndex = 0;
mPhaseFraction = 0;
@@ -196,7 +214,8 @@
// buffer is empty, fetch a new one
while (mBuffer.frameCount == 0) {
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer,
+ calculateOutputPTS(outputIndex / 2));
if (mBuffer.raw == NULL) {
goto resampleStereo16_exit;
}
@@ -290,7 +309,8 @@
// buffer is empty, fetch a new one
while (mBuffer.frameCount == 0) {
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer,
+ calculateOutputPTS(outputIndex / 2));
if (mBuffer.raw == NULL) {
mInputIndex = inputIndex;
mPhaseFraction = phaseFraction;
diff --git a/services/audioflinger/AudioResampler.h b/services/audioflinger/AudioResampler.h
index c23016e..9deb796 100644
--- a/services/audioflinger/AudioResampler.h
+++ b/services/audioflinger/AudioResampler.h
@@ -49,6 +49,10 @@
virtual void init() = 0;
virtual void setSampleRate(int32_t inSampleRate);
virtual void setVolume(int16_t left, int16_t right);
+ virtual void setLocalTimeFreq(uint64_t freq);
+
+ // set the PTS of the next buffer output by the resampler
+ virtual void setPTS(int64_t pts);
virtual void resample(int32_t* out, size_t outFrameCount,
AudioBufferProvider* provider) = 0;
@@ -72,6 +76,8 @@
AudioResampler(const AudioResampler&);
AudioResampler& operator=(const AudioResampler&);
+ int64_t calculateOutputPTS(int outputFrameIndex);
+
const int32_t mBitDepth;
const int32_t mChannelCount;
const int32_t mSampleRate;
@@ -85,6 +91,8 @@
size_t mInputIndex;
int32_t mPhaseIncrement;
uint32_t mPhaseFraction;
+ uint64_t mLocalTimeFreq;
+ int64_t mPTS;
};
// ----------------------------------------------------------------------------
diff --git a/services/audioflinger/AudioResamplerCubic.cpp b/services/audioflinger/AudioResamplerCubic.cpp
index c0e760e..18e59e9 100644
--- a/services/audioflinger/AudioResamplerCubic.cpp
+++ b/services/audioflinger/AudioResamplerCubic.cpp
@@ -65,7 +65,7 @@
// fetch first buffer
if (mBuffer.frameCount == 0) {
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer, mPTS);
if (mBuffer.raw == NULL)
return;
// ALOGW("New buffer: offset=%p, frames=%dn", mBuffer.raw, mBuffer.frameCount);
@@ -95,7 +95,8 @@
inputIndex = 0;
provider->releaseBuffer(&mBuffer);
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer,
+ calculateOutputPTS(outputIndex / 2));
if (mBuffer.raw == NULL)
goto save_state; // ugly, but efficient
in = mBuffer.i16;
@@ -130,7 +131,7 @@
// fetch first buffer
if (mBuffer.frameCount == 0) {
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer, mPTS);
if (mBuffer.raw == NULL)
return;
// ALOGW("New buffer: offset=%p, frames=%d", mBuffer.raw, mBuffer.frameCount);
@@ -160,7 +161,8 @@
inputIndex = 0;
provider->releaseBuffer(&mBuffer);
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer,
+ calculateOutputPTS(outputIndex / 2));
if (mBuffer.raw == NULL)
goto save_state; // ugly, but efficient
// ALOGW("New buffer: offset=%p, frames=%dn", mBuffer.raw, mBuffer.frameCount);
@@ -181,4 +183,3 @@
// ----------------------------------------------------------------------------
}
; // namespace android
-
diff --git a/services/audioflinger/AudioResamplerSinc.cpp b/services/audioflinger/AudioResamplerSinc.cpp
index 7a27b81..d373c08 100644
--- a/services/audioflinger/AudioResamplerSinc.cpp
+++ b/services/audioflinger/AudioResamplerSinc.cpp
@@ -203,7 +203,8 @@
// buffer is empty, fetch a new one
while (mBuffer.frameCount == 0) {
mBuffer.frameCount = inFrameCount;
- provider->getNextBuffer(&mBuffer);
+ provider->getNextBuffer(&mBuffer,
+ calculateOutputPTS(outputIndex / 2));
if (mBuffer.raw == NULL) {
goto resample_exit;
}
@@ -354,4 +355,3 @@
// ----------------------------------------------------------------------------
}; // namespace android
-