commit | ff299aef2000bd1093c6a6f80c2adda35ae8e206 | [log] [tgz] |
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author | John Reck <jreck@google.com> | Thu Nov 21 14:40:53 2019 -0800 |
committer | John Reck <jreck@google.com> | Fri Nov 22 19:16:21 2019 +0000 |
tree | a18ab66aba2d5d9e3496c989b8b95d38b4fe97a0 | |
parent | 381e3300e8269be5fe7a6d7201a878d9928da3af [diff] |
Fix for Surface#lockHardwareCanvas lockups By avoiding setting a dequeue buffer timeout we avoid hitting a different path in BufferQueue that prevents async behavior from happening. This restores P's behavior in this path. Bug: 143860379 Test: repro app in bug Change-Id: Iffbd9f9e6689a40876ff3aa74c10020e3f09fc6a Merged-In: Iffbd9f9e6689a40876ff3aa74c10020e3f09fc6a