aapt updates for Android TV

- Output whether an app claims to be a game (android:isGame)
- Output android:banner if it is specified at the application level.

Change-Id: I7118b524f62cdfc4effeef21b32b3cdd814d9bfa
diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp
index 1e9e3e2..f5f70c5 100644
--- a/tools/aapt/Command.cpp
+++ b/tools/aapt/Command.cpp
@@ -307,6 +307,7 @@
     PUBLIC_KEY_ATTR = 0x010103a6,
     CATEGORY_ATTR = 0x010103e8,
     BANNER_ATTR = 0x10103f2,
+    ISGAME_ATTR = 0x10103f4,
 };
 
 String8 getComponentName(String8 &pkgName, String8 &componentName) {
@@ -1127,13 +1128,35 @@
                                     error.string());
                             goto bail;
                         }
+
+                        String8 banner = AaptXml::getResolvedAttribute(res, tree, BANNER_ATTR, &error);
+                        if (error != "") {
+                            fprintf(stderr, "ERROR getting 'android:banner' attribute: %s\n",
+                                    error.string());
+                            goto bail;
+                        }
                         printf("application: label='%s' ",
                                 ResTable::normalizeForOutput(label.string()).string());
-                        printf("icon='%s'\n", ResTable::normalizeForOutput(icon.string()).string());
+                        printf("icon='%s'", ResTable::normalizeForOutput(icon.string()).string());
+                        if (banner != "") {
+                            printf(" banner='%s'", ResTable::normalizeForOutput(banner.string()).string());
+                        }
+                        printf("\n");
                         if (testOnly != 0) {
                             printf("testOnly='%d'\n", testOnly);
                         }
 
+                        int32_t isGame = AaptXml::getResolvedIntegerAttribute(res, tree,
+                                ISGAME_ATTR, 0, &error);
+                        if (error != "") {
+                            fprintf(stderr, "ERROR getting 'android:isGame' attribute: %s\n",
+                                    error.string());
+                            goto bail;
+                        }
+                        if (isGame != 0) {
+                            printf("application-isGame\n");
+                        }
+
                         int32_t debuggable = AaptXml::getResolvedIntegerAttribute(res, tree,
                                 DEBUGGABLE_ATTR, 0, &error);
                         if (error != "") {