blob: d847d137cce6024af20b73117a562d9fa11d2146 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <cutils/log.h>
#include <gui/Surface.h>
#include <ui/PixelFormat.h>
#include <AnimationContext.h>
#include <DisplayListRenderer.h>
#include <RenderNode.h>
#include <renderthread/RenderProxy.h>
#include "TestContext.h"
using namespace android;
using namespace android::uirenderer;
using namespace android::uirenderer::renderthread;
class ContextFactory : public IContextFactory {
public:
virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) {
return new AnimationContext(clock);
}
};
static DisplayListRenderer* startRecording(RenderNode* node) {
DisplayListRenderer* renderer = new DisplayListRenderer();
renderer->setViewport(node->getWidth(), node->getHeight());
renderer->prepare(false);
return renderer;
}
static void endRecording(DisplayListRenderer* renderer, RenderNode* node) {
renderer->finish();
node->setStagingDisplayList(renderer->finishRecording());
delete renderer;
}
sp<RenderNode> createCard(int x, int y, int width, int height) {
sp<RenderNode> node = new RenderNode();
node->mutateStagingProperties().setLeftTopRightBottom(x, y, x + width, y + height);
node->mutateStagingProperties().setElevation(dp(16));
node->mutateStagingProperties().mutableOutline().setRoundRect(0, 0, width, height, dp(10), 1);
node->mutateStagingProperties().mutableOutline().setShouldClip(true);
node->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y | RenderNode::Z);
DisplayListRenderer* renderer = startRecording(node.get());
renderer->drawColor(0xFFEEEEEE, SkXfermode::kSrcOver_Mode);
endRecording(renderer, node.get());
return node;
}
int main() {
createTestEnvironment();
// create the native surface
const int width = gDisplay.w;
const int height = gDisplay.h;
sp<SurfaceControl> control = createWindow(width, height);
sp<Surface> surface = control->getSurface();
RenderNode* rootNode = new RenderNode();
rootNode->incStrong(0);
rootNode->mutateStagingProperties().setLeftTopRightBottom(0, 0, width, height);
rootNode->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
rootNode->mutateStagingProperties().setClipToBounds(false);
rootNode->setPropertyFieldsDirty(RenderNode::GENERIC);
ContextFactory factory;
RenderProxy* proxy = new RenderProxy(false, rootNode, &factory);
proxy->loadSystemProperties();
proxy->initialize(surface);
float lightX = width / 2.0;
proxy->setup(width, height, (Vector3){lightX, dp(-200.0f), dp(800.0f)},
dp(800.0f), 255 * 0.075, 255 * 0.15);
android::uirenderer::Rect DUMMY;
std::vector< sp<RenderNode> > cards;
DisplayListRenderer* renderer = startRecording(rootNode);
renderer->drawColor(0xFFFFFFFF, SkXfermode::kSrcOver_Mode);
renderer->insertReorderBarrier(true);
for (int x = dp(16); x < (width - dp(116)); x += dp(116)) {
for (int y = dp(16); y < (height - dp(116)); y += dp(116)) {
sp<RenderNode> card = createCard(x, y, dp(100), dp(100));
renderer->drawRenderNode(card.get(), DUMMY, 0);
cards.push_back(card);
}
}
renderer->insertReorderBarrier(false);
endRecording(renderer, rootNode);
for (int i = 0; i < 150; i++) {
ATRACE_NAME("UI-Draw Frame");
for (size_t ci = 0; ci < cards.size(); ci++) {
cards[ci]->mutateStagingProperties().setTranslationX(i);
cards[ci]->mutateStagingProperties().setTranslationY(i);
cards[ci]->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
}
nsecs_t frameTimeNs = systemTime(CLOCK_MONOTONIC);
proxy->syncAndDrawFrame(frameTimeNs, 0, gDisplay.density);
usleep(12000);
}
sleep(5);
delete proxy;
rootNode->decStrong(0);
printf("Success!\n");
return 0;
}