Fix quickReject logic to account for setClipChildren() setting

The rendering code optimizes by rejecting drawing operations that
lie outside of the bounds of their views. This works in most
situations, but breaks down when containers have called
setClipChildren(false), because we reject drawing that is outside
of that container, but which should be drawn anyway.

Fix is to pass in the value of that flag to the DisplayList drawing
routines which take that flag into account when deciding whether
to quickReject any particular operation.

Issue #8659277 animation clipping

Change-Id: Ief568e4db01b533a97b3c5ea5ad777c03c0eea71
9 files changed