Add support for power keys, improve behavior of virtual keys.
The platform now knows how to deal with a platform key, which at this
point is "just like end call, but don't end a call."
Also improve the handling of virtual keys, to allow for canceling when
sliding off into the display and providing haptic feedback.
Finally fixes a bug where the raw x and y in motion event were not
always set which caused the status bar to not work.
diff --git a/core/java/android/view/WindowManagerPolicy.java b/core/java/android/view/WindowManagerPolicy.java
index 1371932..f4e9900 100644
--- a/core/java/android/view/WindowManagerPolicy.java
+++ b/core/java/android/view/WindowManagerPolicy.java
@@ -533,14 +533,15 @@
* @param win The window that currently has focus. This is where the key
* event will normally go.
* @param code Key code.
- * @param metaKeys TODO
+ * @param metaKeys bit mask of meta keys that are held.
* @param down Is this a key press (true) or release (false)?
* @param repeatCount Number of times a key down has repeated.
+ * @param flags event's flags.
* @return Returns true if the policy consumed the event and it should
* not be further dispatched.
*/
public boolean interceptKeyTi(WindowState win, int code,
- int metaKeys, boolean down, int repeatCount);
+ int metaKeys, boolean down, int repeatCount, int flags);
/**
* Called when layout of the windows is about to start.
@@ -792,6 +793,13 @@
public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
/**
+ * A special function that is called from the very low-level input queue
+ * to provide feedback to the user. Currently only called for virtual
+ * keys.
+ */
+ public void keyFeedbackFromInput(KeyEvent event);
+
+ /**
* Called when we have stopped keeping the screen on because a window
* requesting this is no longer visible.
*/