make wake event trigger a pulse

Test: manual
Test: atest ScrimControllerTest
Bug: 111405682
Bug: 111395593
Change-Id: I5a7b9024ecd5aea691ac5e3f23e70818186fc37c
diff --git a/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java b/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
index 0bc304e..146c5d6 100644
--- a/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
+++ b/packages/SystemUI/tests/src/com/android/systemui/statusbar/phone/ScrimControllerTest.java
@@ -220,9 +220,9 @@
         mScrimController.transitionTo(ScrimState.PULSING);
         mScrimController.finishAnimationsImmediately();
         // Front scrim should be transparent
-        // Back scrim should be visible with tint
+        // Back scrim should be semi-transparent so the user can see the wallpaper
         // Pulse callback should have been invoked
-        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_FULLY_OPAQUE);
+        assertScrimVisibility(VISIBILITY_FULLY_TRANSPARENT, VISIBILITY_SEMI_TRANSPARENT);
         assertScrimTint(mScrimBehind, true /* tinted */);
     }