Merge "Schedule window animations at vsync-sf" into oc-dev
diff --git a/core/java/android/view/Choreographer.java b/core/java/android/view/Choreographer.java
index 3316f3a..aac5baa 100644
--- a/core/java/android/view/Choreographer.java
+++ b/core/java/android/view/Choreographer.java
@@ -529,6 +529,18 @@
         }
     }
 
+    /**
+     * Like {@link #getLastFrameTimeNanos}, but always returns the last frame time, not matter
+     * whether callbacks are currently running.
+     * @return The frame start time of the last frame, in the {@link System#nanoTime()} time base.
+     * @hide
+     */
+    public long getLastFrameTimeNanos() {
+        synchronized (mLock) {
+            return USE_FRAME_TIME ? mLastFrameTimeNanos : System.nanoTime();
+        }
+    }
+
     private void scheduleFrameLocked(long now) {
         if (!mFrameScheduled) {
             mFrameScheduled = true;
diff --git a/core/java/com/android/internal/view/SurfaceFlingerVsyncChoreographer.java b/core/java/com/android/internal/view/SurfaceFlingerVsyncChoreographer.java
new file mode 100644
index 0000000..e40090f
--- /dev/null
+++ b/core/java/com/android/internal/view/SurfaceFlingerVsyncChoreographer.java
@@ -0,0 +1,92 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License
+ */
+
+package com.android.internal.view;
+
+import android.os.Handler;
+import android.os.Message;
+import android.view.Choreographer;
+import android.view.Display;
+
+/**
+ * Utility class to schedule things at vsync-sf instead of vsync-app
+ * @hide
+ */
+public class SurfaceFlingerVsyncChoreographer {
+
+    private static final long ONE_MS_IN_NS = 1000000;
+    private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000;
+
+    private final Handler mHandler;
+    private final Choreographer mChoreographer = Choreographer.getInstance();
+
+    /**
+     * The offset between vsync-app and vsync-surfaceflinger. See
+     * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary.
+     */
+    private long mSurfaceFlingerOffsetMs;
+
+    public SurfaceFlingerVsyncChoreographer(Handler handler, Display display) {
+        mHandler = handler;
+        mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs(display);
+    }
+
+    public long getSurfaceFlingerOffsetMs() {
+        return mSurfaceFlingerOffsetMs;
+    }
+
+    /**
+     * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app
+     * is a couple of milliseconds before vsync-sf, a touch or animation event that causes a surface
+     * flinger transaction are sometimes processed before the vsync-sf tick, and sometimes after,
+     * which leads to jank. Figure out this difference here and then post all the touch/animation
+     * events to start being processed at vsync-sf.
+     *
+     * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf.
+     */
+    private long calculateAppSurfaceFlingerVsyncOffsetMs(Display display) {
+
+        // Calculate vsync offset from SurfaceFlinger.
+        // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs
+        long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate());
+        long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS);
+        return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS);
+    }
+
+    public void scheduleAtSfVsync(Runnable r) {
+        final long delay = calculateDelay();
+        if (delay <= 0) {
+            r.run();
+        } else {
+            mHandler.postDelayed(r, delay);
+        }
+    }
+
+    public void scheduleAtSfVsync(Handler h, Message m) {
+        final long delay = calculateDelay();
+        if (delay <= 0) {
+            h.handleMessage(m);
+        } else {
+            m.setAsynchronous(true);
+            h.sendMessageDelayed(m, delay);
+        }
+    }
+
+    private long calculateDelay() {
+        final long sinceFrameStart = System.nanoTime() - mChoreographer.getLastFrameTimeNanos();
+        return mSurfaceFlingerOffsetMs - sinceFrameStart / 1000000;
+    }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java b/packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java
index 97506e6..0ee3e19 100644
--- a/packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java
+++ b/packages/SystemUI/src/com/android/systemui/stackdivider/DividerView.java
@@ -58,6 +58,7 @@
 import com.android.internal.policy.DividerSnapAlgorithm;
 import com.android.internal.policy.DividerSnapAlgorithm.SnapTarget;
 import com.android.internal.policy.DockedDividerUtils;
+import com.android.internal.view.SurfaceFlingerVsyncChoreographer;
 import com.android.systemui.Interpolators;
 import com.android.systemui.R;
 import com.android.systemui.recents.Recents;
@@ -108,9 +109,6 @@
     private static final Interpolator IME_ADJUST_INTERPOLATOR =
             new PathInterpolator(0.2f, 0f, 0.1f, 1f);
 
-    private static final long ONE_MS_IN_NS = 1000000;
-    private static final long ONE_S_IN_NS = ONE_MS_IN_NS * 1000;
-
     private static final int MSG_RESIZE_STACK = 0;
 
     private DividerHandleView mHandle;
@@ -161,12 +159,7 @@
     private boolean mHomeStackResizable;
     private boolean mAdjustedForIme;
     private DividerState mState;
-
-    /**
-     * The offset between vsync-app and vsync-surfaceflinger. See
-     * {@link #calculateAppSurfaceFlingerVsyncOffsetMs} why this is necessary.
-     */
-    private long mSurfaceFlingerOffsetMs;
+    private SurfaceFlingerVsyncChoreographer mSfChoreographer;
 
     private final Handler mHandler = new Handler() {
         @Override
@@ -319,7 +312,7 @@
     protected void onAttachedToWindow() {
         super.onAttachedToWindow();
         EventBus.getDefault().register(this);
-        mSurfaceFlingerOffsetMs = calculateAppSurfaceFlingerVsyncOffsetMs();
+        mSfChoreographer = new SurfaceFlingerVsyncChoreographer(mHandler, getDisplay());
     }
 
     @Override
@@ -328,25 +321,6 @@
         EventBus.getDefault().unregister(this);
     }
 
-    /**
-     * This method calculates the offset between vsync-surfaceflinger and vsync-app. If vsync-app
-     * is a couple of milliseconds before vsync-sf, a touch or animation event that causes the
-     * stacks to be resized are sometimes processed before the vsync-sf tick, and sometimes after,
-     * which leads to jank. Figure out this difference here and then post all the touch/animation
-     * events to start being processed at vsync-sf.
-     *
-     * @return The offset between vsync-app and vsync-sf, or 0 if vsync app happens after vsync-sf.
-     */
-    private long calculateAppSurfaceFlingerVsyncOffsetMs() {
-        Display display = getDisplay();
-
-        // Calculate vsync offset from SurfaceFlinger.
-        // See frameworks/native/services/surfaceflinger/SurfaceFlinger.cpp:getDisplayConfigs
-        long vsyncPeriod = (long) (ONE_S_IN_NS / display.getRefreshRate());
-        long sfVsyncOffset = vsyncPeriod - (display.getPresentationDeadlineNanos() - ONE_MS_IN_NS);
-        return Math.max(0, (sfVsyncOffset - display.getAppVsyncOffsetNanos()) / ONE_MS_IN_NS);
-    }
-
     @Override
     public WindowInsets onApplyWindowInsets(WindowInsets insets) {
         if (mStableInsets.left != insets.getStableInsetLeft()
@@ -630,8 +604,8 @@
                     delay = endDelay;
                 } else if (mCancelled) {
                     delay = 0;
-                } else if (mSurfaceFlingerOffsetMs != 0) {
-                    delay = mSurfaceFlingerOffsetMs;
+                } else if (mSfChoreographer.getSurfaceFlingerOffsetMs() > 0) {
+                    delay = mSfChoreographer.getSurfaceFlingerOffsetMs();
                 }
                 if (delay == 0) {
                     endAction.run();
@@ -916,14 +890,10 @@
     }
 
     public void resizeStackDelayed(int position, int taskPosition, SnapTarget taskSnapTarget) {
-        if (mSurfaceFlingerOffsetMs != 0) {
-            Message message = mHandler.obtainMessage(MSG_RESIZE_STACK, position, taskPosition,
-                    taskSnapTarget);
-            message.setAsynchronous(true);
-            mHandler.sendMessageDelayed(message, mSurfaceFlingerOffsetMs);
-        } else {
-            resizeStack(position, taskPosition, taskSnapTarget);
-        }
+        Message message = mHandler.obtainMessage(MSG_RESIZE_STACK, position, taskPosition,
+                taskSnapTarget);
+        message.setAsynchronous(true);
+        mSfChoreographer.scheduleAtSfVsync(mHandler, message);
     }
 
     public void resizeStack(int position, int taskPosition, SnapTarget taskSnapTarget) {
diff --git a/services/core/java/com/android/server/wm/WindowAnimator.java b/services/core/java/com/android/server/wm/WindowAnimator.java
index 57fb81c..57eaa2b 100644
--- a/services/core/java/com/android/server/wm/WindowAnimator.java
+++ b/services/core/java/com/android/server/wm/WindowAnimator.java
@@ -17,17 +17,15 @@
 package com.android.server.wm;
 
 import static android.view.Display.DEFAULT_DISPLAY;
-import static android.view.WindowManager.LayoutParams.FLAG_SHOW_WALLPAPER;
-import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_TRACE;
 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
 import static com.android.server.wm.WindowSurfacePlacer.SET_UPDATE_ROTATION;
-import static com.android.server.wm.WindowSurfacePlacer.SET_WALLPAPER_MAY_CHANGE;
 
 import android.content.Context;
+import android.os.Handler;
 import android.os.Trace;
 import android.util.Slog;
 import android.util.SparseArray;
@@ -36,6 +34,9 @@
 import android.view.SurfaceControl;
 import android.view.WindowManagerPolicy;
 
+import com.android.internal.view.SurfaceFlingerVsyncChoreographer;
+import com.android.server.DisplayThread;
+
 import java.io.PrintWriter;
 
 /**
@@ -82,20 +83,31 @@
     // check if some got replaced and can be removed.
     private boolean mRemoveReplacedWindows = false;
 
+    private long mCurrentFrameTime;
+    private final Runnable mAnimationTick;
+    private final SurfaceFlingerVsyncChoreographer mSfChoreographer;
+
     WindowAnimator(final WindowManagerService service) {
         mService = service;
         mContext = service.mContext;
         mPolicy = service.mPolicy;
         mWindowPlacerLocked = service.mWindowPlacerLocked;
+        final Handler handler = DisplayThread.getHandler();
 
-        mAnimationFrameCallback = new Choreographer.FrameCallback() {
-            public void doFrame(long frameTimeNs) {
-                synchronized (mService.mWindowMap) {
-                    mService.mAnimationScheduled = false;
-                    animateLocked(frameTimeNs);
-                }
+        // TODO: Multi-display: If displays have different vsync tick, have a separate tick per
+        // display.
+        mSfChoreographer = new SurfaceFlingerVsyncChoreographer(handler,
+                mService.getDefaultDisplayContentLocked().getDisplay());
+        mAnimationTick = () -> {
+            synchronized (mService.mWindowMap) {
+                mService.mAnimationScheduled = false;
+                animateLocked(mCurrentFrameTime);
             }
         };
+        mAnimationFrameCallback = frameTimeNs -> {
+            mCurrentFrameTime = frameTimeNs;
+            mSfChoreographer.scheduleAtSfVsync(mAnimationTick);
+        };
     }
 
     void addDisplayLocked(final int displayId) {