Ensure we mark windows as not seamlessly rotating when removing them.

Otherwise we fail to reach mSeamlessRotationCount = 0, this used
to not be a problem however now that we use the mSeamlesslyRotated
state based on it, it causes the system to believe we are still
seamlessly rotating and refuse to perform new rotation animations.

Bug: 77282741
Test: Manual.
Change-Id: I5b1f105ec60d5475009ef77ef5b29b0d17f5749c
1 file changed