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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef JANKTRACKER_H_
#define JANKTRACKER_H_
#include "FrameInfo.h"
#include "renderthread/TimeLord.h"
#include "utils/RingBuffer.h"
#include <memory>
namespace android {
namespace uirenderer {
enum JankType {
kMissedVsync = 0,
kHighInputLatency,
kSlowUI,
kSlowSync,
kSlowRT,
// must be last
NUM_BUCKETS,
};
struct JankBucket {
// Number of frames that hit this bucket
uint32_t count;
};
// TODO: Replace DrawProfiler with this
class JankTracker {
public:
JankTracker(nsecs_t frameIntervalNanos);
void setFrameInterval(nsecs_t frameIntervalNanos);
void addFrame(const FrameInfo& frame);
void dump(int fd);
void reset();
private:
JankBucket mBuckets[NUM_BUCKETS];
int64_t mThresholds[NUM_BUCKETS];
int64_t mFrameInterval;
uint32_t mTotalFrameCount;
uint32_t mJankFrameCount;
};
} /* namespace uirenderer */
} /* namespace android */
#endif /* JANKTRACKER_H_ */