commit | e304bdd5ee5ed0b0d37fe388021c9cd138feda7f | [log] [tgz] |
---|---|---|
author | Mathias Agopian <mathias@google.com> | Tue Feb 02 18:48:15 2010 -0800 |
committer | Mathias Agopian <mathias@google.com> | Wed Feb 03 12:13:15 2010 -0800 |
tree | 4253c134c46166a9fd963adbdbe97a103f83b7dc | |
parent | ecf04ec19a1a72af7e38938fbad88d43934e3e7d [diff] |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug) A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).