| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include <renderstate/Blend.h> |
| #include "Program.h" |
| |
| #include "ShadowTessellator.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| /** |
| * Structure mapping Skia xfermodes to OpenGL blending factors. |
| */ |
| struct Blender { |
| SkXfermode::Mode mode; |
| GLenum src; |
| GLenum dst; |
| }; |
| |
| // In this array, the index of each Blender equals the value of the first |
| // entry. For instance, gBlends[1] == gBlends[SkXfermode::kSrc_Mode] |
| const Blender kBlends[] = { |
| { SkXfermode::kClear_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO }, |
| { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE }, |
| { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE }, |
| { SkXfermode::kSrcIn_Mode, GL_DST_ALPHA, GL_ZERO }, |
| { SkXfermode::kDstIn_Mode, GL_ZERO, GL_SRC_ALPHA }, |
| { SkXfermode::kSrcOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, |
| { SkXfermode::kDstOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kSrcATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kDstATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA }, |
| { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE }, |
| { SkXfermode::kModulate_Mode, GL_ZERO, GL_SRC_COLOR }, |
| { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR } |
| }; |
| |
| // This array contains the swapped version of each SkXfermode. For instance |
| // this array's SrcOver blending mode is actually DstOver. You can refer to |
| // createLayer() for more information on the purpose of this array. |
| const Blender kBlendsSwap[] = { |
| { SkXfermode::kClear_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, |
| { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE }, |
| { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO }, |
| { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE }, |
| { SkXfermode::kDstOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kSrcIn_Mode, GL_ZERO, GL_SRC_ALPHA }, |
| { SkXfermode::kDstIn_Mode, GL_DST_ALPHA, GL_ZERO }, |
| { SkXfermode::kSrcOut_Mode, GL_ZERO, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kDstOut_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ZERO }, |
| { SkXfermode::kSrcATop_Mode, GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA }, |
| { SkXfermode::kDstATop_Mode, GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kXor_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA }, |
| { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE }, |
| { SkXfermode::kModulate_Mode, GL_DST_COLOR, GL_ZERO }, |
| { SkXfermode::kScreen_Mode, GL_ONE_MINUS_DST_COLOR, GL_ONE } |
| }; |
| |
| Blend::Blend() |
| : mEnabled(false) |
| , mSrcMode(GL_ZERO) |
| , mDstMode(GL_ZERO) { |
| // gl blending off by default |
| } |
| |
| void Blend::enable(SkXfermode::Mode mode, bool swapSrcDst) { |
| // enable |
| if (!mEnabled) { |
| glEnable(GL_BLEND); |
| mEnabled = true; |
| } |
| |
| // select blend mode |
| GLenum sourceMode = swapSrcDst ? kBlendsSwap[mode].src : kBlends[mode].src; |
| GLenum destMode = swapSrcDst ? kBlendsSwap[mode].dst : kBlends[mode].dst; |
| |
| if (sourceMode != mSrcMode || destMode != mSrcMode) { |
| glBlendFunc(sourceMode, destMode); |
| mSrcMode = sourceMode; |
| mDstMode = destMode; |
| } |
| } |
| |
| void Blend::disable() { |
| if (mEnabled) { |
| glDisable(GL_BLEND); |
| mEnabled = false; |
| } |
| } |
| |
| void Blend::invalidate() { |
| syncEnabled(); |
| mSrcMode = mDstMode = GL_ZERO; |
| } |
| |
| void Blend::syncEnabled() { |
| if (mEnabled) { |
| glEnable(GL_BLEND); |
| } else { |
| glDisable(GL_BLEND); |
| } |
| } |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |