Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.

This is the initial checkin to setup the library and turn on OEGL ES 2.0
in ViewRoot, not a functional renderer.

Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
new file mode 100644
index 0000000..56c2aac
--- /dev/null
+++ b/core/java/android/view/GLES20Canvas.java
@@ -0,0 +1,542 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.view;
+
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.DrawFilter;
+import android.graphics.Matrix;
+import android.graphics.Paint;
+import android.graphics.Path;
+import android.graphics.Picture;
+import android.graphics.PorterDuff;
+import android.graphics.Rect;
+import android.graphics.RectF;
+import android.graphics.Region;
+
+import javax.microedition.khronos.opengles.GL;
+
+/**
+ * An implementation of Canvas on top of OpenGL ES 2.0.
+ */
+@SuppressWarnings({"deprecation"})
+class GLES20Canvas extends Canvas {
+    @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
+    private final GL mGl;
+    private final boolean mOpaque;
+    private final int mRenderer;
+    
+    private int mWidth;
+    private int mHeight;
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Constructors
+    ///////////////////////////////////////////////////////////////////////////
+    
+    GLES20Canvas(GL gl, boolean translucent) {
+        mGl = gl;
+        mOpaque = !translucent;
+
+        mRenderer = nCreateRenderer();
+    }
+
+    private native int nCreateRenderer();
+
+    @Override
+    protected void finalize() throws Throwable {
+        try {
+            super.finalize();
+        } finally {
+            nDestroyRenderer(mRenderer);
+        }
+    }
+    
+    private native void nDestroyRenderer(int renderer);
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Canvas management
+    ///////////////////////////////////////////////////////////////////////////
+    
+    @Override
+    public boolean isHardwareAccelerated() {
+        return true;
+    }
+
+    @Override
+    public GL getGL() {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void setBitmap(Bitmap bitmap) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean isOpaque() {
+        return mOpaque;
+    }
+
+    @Override
+    public int getWidth() {
+        return mWidth;
+    }
+
+    @Override
+    public int getHeight() {
+        return mHeight;
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Setup
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public void setViewport(int width, int height) {
+        mWidth = width;
+        mHeight = height;
+
+        nSetViewport(mRenderer, width, height);
+    }
+    
+    private native void nSetViewport(int renderer, int width, int height);
+
+    void onPreDraw() {
+        nPrepare(mRenderer);
+    }
+    
+    private native void nPrepare(int renderer);
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Clipping
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public boolean clipPath(Path path) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipPath(Path path, Region.Op op) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipRect(float left, float top, float right, float bottom) {
+        // TODO: Implement
+        return false;
+    }
+
+    @Override
+    public boolean clipRect(float left, float top, float right, float bottom, Region.Op op) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipRect(int left, int top, int right, int bottom) {
+        // TODO: Implement
+        return false;        
+    }
+
+    @Override
+    public boolean clipRect(Rect rect) {
+        // TODO: Implement
+        return false;        
+    }
+
+    @Override
+    public boolean clipRect(Rect rect, Region.Op op) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipRect(RectF rect) {
+        // TODO: Implement
+        return false;        
+    }
+
+    @Override
+    public boolean clipRect(RectF rect, Region.Op op) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipRegion(Region region) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean clipRegion(Region region, Region.Op op) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public boolean getClipBounds(Rect bounds) {
+        // TODO: Implement
+        return false;
+    }
+
+    @Override
+    public boolean quickReject(float left, float top, float right, float bottom, EdgeType type) {
+        // TODO: Implement
+        return false;
+    }
+
+    @Override
+    public boolean quickReject(Path path, EdgeType type) {
+        // TODO: Implement
+        return false;
+    }
+
+    @Override
+    public boolean quickReject(RectF rect, EdgeType type) {
+        // TODO: Implement
+        return false;
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Transformations
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public void translate(float dx, float dy) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void skew(float sx, float sy) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void rotate(float degrees) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void scale(float sx, float sy) {
+        // TODO: Implement
+    }
+
+    
+    @Override
+    public void setMatrix(Matrix matrix) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void getMatrix(Matrix ctm) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void concat(Matrix matrix) {
+        // TODO: Implement
+    }
+    
+    ///////////////////////////////////////////////////////////////////////////
+    // State management
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public int save() {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public int save(int saveFlags) {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public int saveLayer(RectF bounds, Paint paint, int saveFlags) {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public int saveLayer(float left, float top, float right, float bottom, Paint paint,
+            int saveFlags) {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public int saveLayerAlpha(RectF bounds, int alpha, int saveFlags) {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha,
+            int saveFlags) {
+        // TODO: Implement
+        return 0;
+    }
+
+    @Override
+    public void restore() {
+        // TODO: Implement
+    }
+
+    @Override
+    public void restoreToCount(int saveCount) {
+        // TODO: Implement
+    }
+
+    @Override
+    public int getSaveCount() {
+        // TODO: Implement
+        return 0;
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Filtering
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public void setDrawFilter(DrawFilter filter) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public DrawFilter getDrawFilter() {
+        throw new UnsupportedOperationException();
+    }
+
+    ///////////////////////////////////////////////////////////////////////////
+    // Drawing
+    ///////////////////////////////////////////////////////////////////////////
+
+    @Override
+    public void drawArc(RectF oval, float startAngle, float sweepAngle, boolean useCenter,
+            Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawARGB(int a, int r, int g, int b) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(Bitmap bitmap, float left, float top, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(Bitmap bitmap, Matrix matrix, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(Bitmap bitmap, Rect src, Rect dst, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(Bitmap bitmap, Rect src, RectF dst, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(int[] colors, int offset, int stride, float x, float y,
+            int width, int height, boolean hasAlpha, Paint paint) {
+
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmap(int[] colors, int offset, int stride, int x, int y,
+            int width, int height, boolean hasAlpha, Paint paint) {
+
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts,
+            int vertOffset, int[] colors, int colorOffset, Paint paint) {
+
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawCircle(float cx, float cy, float radius, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawColor(int color) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawColor(int color, PorterDuff.Mode mode) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawLine(float startX, float startY, float stopX, float stopY, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawLines(float[] pts, int offset, int count, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawLines(float[] pts, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawOval(RectF oval, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPaint(Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawPath(Path path, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPicture(Picture picture) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPicture(Picture picture, Rect dst) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPicture(Picture picture, RectF dst) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPoint(float x, float y, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawPoints(float[] pts, int offset, int count, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawPoints(float[] pts, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawPosText(char[] text, int index, int count, float[] pos, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawPosText(String text, float[] pos, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawRect(float left, float top, float right, float bottom, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawRect(Rect r, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawRect(RectF rect, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawRGB(int r, int g, int b) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawRoundRect(RectF rect, float rx, float ry, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawText(char[] text, int index, int count, float x, float y, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawText(CharSequence text, int start, int end, float x, float y, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawText(String text, int start, int end, float x, float y, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawText(String text, float x, float y, Paint paint) {
+        // TODO: Implement
+    }
+
+    @Override
+    public void drawTextOnPath(char[] text, int index, int count, Path path, float hOffset,
+            float vOffset, Paint paint) {
+
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawTextOnPath(String text, Path path, float hOffset, float vOffset, Paint paint) {
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawTextRun(char[] text, int index, int count, int contextIndex, int contextCount,
+            float x, float y, int dir, Paint paint) {
+        
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawTextRun(CharSequence text, int start, int end, int contextStart, int contextEnd,
+            float x, float y, int dir, Paint paint) {
+
+        throw new UnsupportedOperationException();
+    }
+
+    @Override
+    public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset,
+            float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices,
+            int indexOffset, int indexCount, Paint paint) {
+
+        throw new UnsupportedOperationException();
+    }
+}
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java
index bff4ecc..c7fe31b 100644
--- a/core/java/android/view/HardwareRenderer.java
+++ b/core/java/android/view/HardwareRenderer.java
@@ -110,15 +110,16 @@
      * Creates a hardware renderer using OpenGL.
      * 
      * @param glVersion The version of OpenGL to use (1 for OpenGL 1, 11 for OpenGL 1.1, etc.)
+     * @param translucent True if the surface is translucent, false otherwise
      * 
      * @return A hardware renderer backed by OpenGL.
      */
-    static HardwareRenderer createGlRenderer(int glVersion) {
+    static HardwareRenderer createGlRenderer(int glVersion, boolean translucent) {
         switch (glVersion) {
             case 1:
-                return new Gl10Renderer();
+                return new Gl10Renderer(translucent);
             case 2:
-                return new Gl20Renderer();
+                return new Gl20Renderer(translucent);
         }
         throw new IllegalArgumentException("Unknown GL version: " + glVersion);
     }
@@ -174,10 +175,12 @@
         GL mGl;
         Canvas mCanvas;
 
-        int mGlVersion;
+        final int mGlVersion;
+        final boolean mTranslucent;
 
-        GlRenderer(int glVersion) {
+        GlRenderer(int glVersion, boolean translucent) {
             mGlVersion = glVersion;
+            mTranslucent = translucent;
         }
 
         /**
@@ -362,7 +365,7 @@
          * @param glVersion
          */
         EglConfigChooser getConfigChooser(int glVersion) {
-            return new ComponentSizeChooser(glVersion, 8, 8, 8, 0, 0, 0);
+            return new ComponentSizeChooser(glVersion, 8, 8, 8, mTranslucent ? 8 : 0, 0, 0);
         }
 
         @Override
@@ -520,13 +523,20 @@
      * Hardware renderer using OpenGL ES 2.0.
      */
     static class Gl20Renderer extends GlRenderer {
-        Gl20Renderer() {
-            super(2);
+        private GLES20Canvas mGlCanvas;
+
+        Gl20Renderer(boolean translucent) {
+            super(2, translucent);
         }
 
         @Override
         Canvas createCanvas() {
-            return null;
+            return mGlCanvas = new GLES20Canvas(mGl, mTranslucent);
+        }
+
+        @Override
+        void onPreDraw() {
+            mGlCanvas.onPreDraw();
         }        
     }
 
@@ -535,8 +545,8 @@
      */
     @SuppressWarnings({"deprecation"})
     static class Gl10Renderer extends GlRenderer {
-        Gl10Renderer() {
-            super(1);
+        Gl10Renderer(boolean translucent) {
+            super(1, translucent);
         }
 
         @Override
diff --git a/core/java/android/view/ViewRoot.java b/core/java/android/view/ViewRoot.java
index fc28e69..0c12998 100644
--- a/core/java/android/view/ViewRoot.java
+++ b/core/java/android/view/ViewRoot.java
@@ -259,17 +259,6 @@
         mAttachInfo = new View.AttachInfo(sWindowSession, mWindow, this, this);
         mViewConfiguration = ViewConfiguration.get(context);
         mDensity = context.getResources().getDisplayMetrics().densityDpi;
-
-        // Only enable hardware acceleration if we are not in the system process
-        // The window manager creates ViewRoots to display animated preview windows
-        // of launching apps and we don't want those to be hardware accelerated
-        if (Process.myUid() != Process.SYSTEM_UID) {
-            // Try to enable hardware acceleration if requested
-            if ((context.getApplicationInfo().flags &
-                    ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
-                mHwRenderer = HardwareRenderer.createGlRenderer(1);
-            }
-        }
     }
 
     // For debug only
@@ -331,13 +320,15 @@
     /**
      * We have one child
      */
-    public void setView(View view, WindowManager.LayoutParams attrs,
-            View panelParentView) {
+    public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
         synchronized (this) {
             if (mView == null) {
                 mView = view;
                 mWindowAttributes.copyFrom(attrs);
                 attrs = mWindowAttributes;
+                
+                enableHardwareAcceleration(view, attrs);
+
                 if (view instanceof RootViewSurfaceTaker) {
                     mSurfaceHolderCallback =
                             ((RootViewSurfaceTaker)view).willYouTakeTheSurface();
@@ -459,6 +450,20 @@
         }
     }
 
+    private void enableHardwareAcceleration(View view, WindowManager.LayoutParams attrs) {
+        // Only enable hardware acceleration if we are not in the system process
+        // The window manager creates ViewRoots to display animated preview windows
+        // of launching apps and we don't want those to be hardware accelerated
+        if (Process.myUid() != Process.SYSTEM_UID) {
+            // Try to enable hardware acceleration if requested
+            if ((view.getContext().getApplicationInfo().flags &
+                    ApplicationInfo.FLAG_HARDWARE_ACCELERATED) != 0) {
+                final boolean translucent = attrs.format != PixelFormat.OPAQUE;
+                mHwRenderer = HardwareRenderer.createGlRenderer(2, translucent);
+            }
+        }
+    }
+
     public View getView() {
         return mView;
     }
diff --git a/core/jni/Android.mk b/core/jni/Android.mk
index 86ee9b4..19428f9 100644
--- a/core/jni/Android.mk
+++ b/core/jni/Android.mk
@@ -48,6 +48,8 @@
 	android_view_InputQueue.cpp \
 	android_view_InputTarget.cpp \
 	android_view_KeyEvent.cpp \
+	android_view_HardwareRenderer.cpp \
+	android_view_GLES20Canvas.cpp \
 	android_view_MotionEvent.cpp \
 	android_text_AndroidCharacter.cpp \
 	android_text_AndroidBidi.cpp \
@@ -136,12 +138,12 @@
 	android_backup_BackupDataInput.cpp \
 	android_backup_BackupDataOutput.cpp \
 	android_backup_FileBackupHelperBase.cpp \
-	android_backup_BackupHelperDispatcher.cpp \
-	android_view_HardwareRenderer.cpp \
+	android_backup_BackupHelperDispatcher.cpp
 
 LOCAL_C_INCLUDES += \
 	$(JNI_H_INCLUDE) \
 	$(LOCAL_PATH)/android/graphics \
+	$(LOCAL_PATH)/../../libs/hwui \
 	$(call include-path-for, bluedroid) \
 	$(call include-path-for, libhardware)/hardware \
 	$(call include-path-for, libhardware_legacy)/hardware_legacy \
@@ -171,6 +173,7 @@
 	libbinder \
 	libnetutils \
 	libui \
+	libhwui \
 	libsurfaceflinger_client \
 	libcamera_client \
 	libskiagl \
diff --git a/core/jni/AndroidRuntime.cpp b/core/jni/AndroidRuntime.cpp
index cb215c00..cf766aa 100644
--- a/core/jni/AndroidRuntime.cpp
+++ b/core/jni/AndroidRuntime.cpp
@@ -114,6 +114,7 @@
 extern int register_android_graphics_PixelFormat(JNIEnv* env);
 extern int register_com_android_internal_graphics_NativeUtils(JNIEnv *env);
 extern int register_android_view_Display(JNIEnv* env);
+extern int register_android_view_GLES20Canvas(JNIEnv* env);
 extern int register_android_view_HardwareRenderer(JNIEnv* env);
 extern int register_android_view_Surface(JNIEnv* env);
 extern int register_android_view_ViewRoot(JNIEnv* env);
@@ -1213,6 +1214,7 @@
     REG_JNI(register_android_nio_utils),
     REG_JNI(register_android_graphics_PixelFormat),
     REG_JNI(register_android_graphics_Graphics),
+    REG_JNI(register_android_view_GLES20Canvas),
     REG_JNI(register_android_view_HardwareRenderer),
     REG_JNI(register_android_view_Surface),
     REG_JNI(register_android_view_ViewRoot),
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
new file mode 100644
index 0000000..cd4c936
--- /dev/null
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "jni.h"
+#include <nativehelper/JNIHelp.h>
+#include <android_runtime/AndroidRuntime.h>
+
+#include <UIOpenGLRenderer.h>
+
+#define UI ((UIOpenGLRenderer*) renderer)
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// Constructors
+// ----------------------------------------------------------------------------
+
+static UIOpenGLRenderer* android_view_GLES20Renderer_createRenderer(JNIEnv* env, jobject canvas) {
+    return new UIOpenGLRenderer;
+}
+
+static void android_view_GLES20Renderer_destroyRenderer(JNIEnv* env, jobject canvas, jint renderer) {
+    delete UI;
+}
+
+// ----------------------------------------------------------------------------
+// Setup
+// ----------------------------------------------------------------------------
+
+static void android_view_GLES20Renderer_setViewport(JNIEnv* env, jobject canvas, jint renderer,
+        jint width, jint height) {
+
+    UI->setViewport(width, height);
+}
+
+static void android_view_GLES20Renderer_prepare(JNIEnv* env, jobject canvas, jint renderer) {
+
+    UI->prepare();
+}
+
+// ----------------------------------------------------------------------------
+// JNI Glue
+// ----------------------------------------------------------------------------
+
+const char* const kClassPathName = "android/view/GLES20Canvas";
+
+static JNINativeMethod gMethods[] = {
+    {   "nCreateRenderer",    "()I",     (void*) android_view_GLES20Renderer_createRenderer },
+    {   "nDestroyRenderer",   "(I)V",    (void*) android_view_GLES20Renderer_destroyRenderer },
+    {   "nSetViewport",       "(III)V",  (void*) android_view_GLES20Renderer_setViewport },
+    {   "nPrepare",           "(I)V",    (void*) android_view_GLES20Renderer_prepare },
+};
+
+int register_android_view_GLES20Canvas(JNIEnv* env) {
+    return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
+}
+
+};
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
new file mode 100644
index 0000000..44b6846b5
--- /dev/null
+++ b/libs/hwui/Android.mk
@@ -0,0 +1,12 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	UIOpenGLRenderer.cpp
+
+LOCAL_MODULE_CLASS := SHARED_LIBRARIES
+LOCAL_SHARED_LIBRARIES := libcutils libutils libGLESv2
+LOCAL_MODULE:= libhwui
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/hwui/MODULE_LICENSE_APACHE2 b/libs/hwui/MODULE_LICENSE_APACHE2
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/libs/hwui/MODULE_LICENSE_APACHE2
diff --git a/libs/hwui/NOTICE b/libs/hwui/NOTICE
new file mode 100644
index 0000000..c5b1efa
--- /dev/null
+++ b/libs/hwui/NOTICE
@@ -0,0 +1,190 @@
+
+   Copyright (c) 2005-2008, The Android Open Source Project
+
+   Licensed under the Apache License, Version 2.0 (the "License");
+   you may not use this file except in compliance with the License.
+
+   Unless required by applicable law or agreed to in writing, software
+   distributed under the License is distributed on an "AS IS" BASIS,
+   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+   See the License for the specific language governing permissions and
+   limitations under the License.
+
+
+                                 Apache License
+                           Version 2.0, January 2004
+                        http://www.apache.org/licenses/
+
+   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
+
+   1. Definitions.
+
+      "License" shall mean the terms and conditions for use, reproduction,
+      and distribution as defined by Sections 1 through 9 of this document.
+
+      "Licensor" shall mean the copyright owner or entity authorized by
+      the copyright owner that is granting the License.
+
+      "Legal Entity" shall mean the union of the acting entity and all
+      other entities that control, are controlled by, or are under common
+      control with that entity. For the purposes of this definition,
+      "control" means (i) the power, direct or indirect, to cause the
+      direction or management of such entity, whether by contract or
+      otherwise, or (ii) ownership of fifty percent (50%) or more of the
+      outstanding shares, or (iii) beneficial ownership of such entity.
+
+      "You" (or "Your") shall mean an individual or Legal Entity
+      exercising permissions granted by this License.
+
+      "Source" form shall mean the preferred form for making modifications,
+      including but not limited to software source code, documentation
+      source, and configuration files.
+
+      "Object" form shall mean any form resulting from mechanical
+      transformation or translation of a Source form, including but
+      not limited to compiled object code, generated documentation,
+      and conversions to other media types.
+
+      "Work" shall mean the work of authorship, whether in Source or
+      Object form, made available under the License, as indicated by a
+      copyright notice that is included in or attached to the work
+      (an example is provided in the Appendix below).
+
+      "Derivative Works" shall mean any work, whether in Source or Object
+      form, that is based on (or derived from) the Work and for which the
+      editorial revisions, annotations, elaborations, or other modifications
+      represent, as a whole, an original work of authorship. For the purposes
+      of this License, Derivative Works shall not include works that remain
+      separable from, or merely link (or bind by name) to the interfaces of,
+      the Work and Derivative Works thereof.
+
+      "Contribution" shall mean any work of authorship, including
+      the original version of the Work and any modifications or additions
+      to that Work or Derivative Works thereof, that is intentionally
+      submitted to Licensor for inclusion in the Work by the copyright owner
+      or by an individual or Legal Entity authorized to submit on behalf of
+      the copyright owner. For the purposes of this definition, "submitted"
+      means any form of electronic, verbal, or written communication sent
+      to the Licensor or its representatives, including but not limited to
+      communication on electronic mailing lists, source code control systems,
+      and issue tracking systems that are managed by, or on behalf of, the
+      Licensor for the purpose of discussing and improving the Work, but
+      excluding communication that is conspicuously marked or otherwise
+      designated in writing by the copyright owner as "Not a Contribution."
+
+      "Contributor" shall mean Licensor and any individual or Legal Entity
+      on behalf of whom a Contribution has been received by Licensor and
+      subsequently incorporated within the Work.
+
+   2. Grant of Copyright License. Subject to the terms and conditions of
+      this License, each Contributor hereby grants to You a perpetual,
+      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+      copyright license to reproduce, prepare Derivative Works of,
+      publicly display, publicly perform, sublicense, and distribute the
+      Work and such Derivative Works in Source or Object form.
+
+   3. Grant of Patent License. Subject to the terms and conditions of
+      this License, each Contributor hereby grants to You a perpetual,
+      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
+      (except as stated in this section) patent license to make, have made,
+      use, offer to sell, sell, import, and otherwise transfer the Work,
+      where such license applies only to those patent claims licensable
+      by such Contributor that are necessarily infringed by their
+      Contribution(s) alone or by combination of their Contribution(s)
+      with the Work to which such Contribution(s) was submitted. If You
+      institute patent litigation against any entity (including a
+      cross-claim or counterclaim in a lawsuit) alleging that the Work
+      or a Contribution incorporated within the Work constitutes direct
+      or contributory patent infringement, then any patent licenses
+      granted to You under this License for that Work shall terminate
+      as of the date such litigation is filed.
+
+   4. Redistribution. You may reproduce and distribute copies of the
+      Work or Derivative Works thereof in any medium, with or without
+      modifications, and in Source or Object form, provided that You
+      meet the following conditions:
+
+      (a) You must give any other recipients of the Work or
+          Derivative Works a copy of this License; and
+
+      (b) You must cause any modified files to carry prominent notices
+          stating that You changed the files; and
+
+      (c) You must retain, in the Source form of any Derivative Works
+          that You distribute, all copyright, patent, trademark, and
+          attribution notices from the Source form of the Work,
+          excluding those notices that do not pertain to any part of
+          the Derivative Works; and
+
+      (d) If the Work includes a "NOTICE" text file as part of its
+          distribution, then any Derivative Works that You distribute must
+          include a readable copy of the attribution notices contained
+          within such NOTICE file, excluding those notices that do not
+          pertain to any part of the Derivative Works, in at least one
+          of the following places: within a NOTICE text file distributed
+          as part of the Derivative Works; within the Source form or
+          documentation, if provided along with the Derivative Works; or,
+          within a display generated by the Derivative Works, if and
+          wherever such third-party notices normally appear. The contents
+          of the NOTICE file are for informational purposes only and
+          do not modify the License. You may add Your own attribution
+          notices within Derivative Works that You distribute, alongside
+          or as an addendum to the NOTICE text from the Work, provided
+          that such additional attribution notices cannot be construed
+          as modifying the License.
+
+      You may add Your own copyright statement to Your modifications and
+      may provide additional or different license terms and conditions
+      for use, reproduction, or distribution of Your modifications, or
+      for any such Derivative Works as a whole, provided Your use,
+      reproduction, and distribution of the Work otherwise complies with
+      the conditions stated in this License.
+
+   5. Submission of Contributions. Unless You explicitly state otherwise,
+      any Contribution intentionally submitted for inclusion in the Work
+      by You to the Licensor shall be under the terms and conditions of
+      this License, without any additional terms or conditions.
+      Notwithstanding the above, nothing herein shall supersede or modify
+      the terms of any separate license agreement you may have executed
+      with Licensor regarding such Contributions.
+
+   6. Trademarks. This License does not grant permission to use the trade
+      names, trademarks, service marks, or product names of the Licensor,
+      except as required for reasonable and customary use in describing the
+      origin of the Work and reproducing the content of the NOTICE file.
+
+   7. Disclaimer of Warranty. Unless required by applicable law or
+      agreed to in writing, Licensor provides the Work (and each
+      Contributor provides its Contributions) on an "AS IS" BASIS,
+      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
+      implied, including, without limitation, any warranties or conditions
+      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
+      PARTICULAR PURPOSE. You are solely responsible for determining the
+      appropriateness of using or redistributing the Work and assume any
+      risks associated with Your exercise of permissions under this License.
+
+   8. Limitation of Liability. In no event and under no legal theory,
+      whether in tort (including negligence), contract, or otherwise,
+      unless required by applicable law (such as deliberate and grossly
+      negligent acts) or agreed to in writing, shall any Contributor be
+      liable to You for damages, including any direct, indirect, special,
+      incidental, or consequential damages of any character arising as a
+      result of this License or out of the use or inability to use the
+      Work (including but not limited to damages for loss of goodwill,
+      work stoppage, computer failure or malfunction, or any and all
+      other commercial damages or losses), even if such Contributor
+      has been advised of the possibility of such damages.
+
+   9. Accepting Warranty or Additional Liability. While redistributing
+      the Work or Derivative Works thereof, You may choose to offer,
+      and charge a fee for, acceptance of support, warranty, indemnity,
+      or other liability obligations and/or rights consistent with this
+      License. However, in accepting such obligations, You may act only
+      on Your own behalf and on Your sole responsibility, not on behalf
+      of any other Contributor, and only if You agree to indemnify,
+      defend, and hold each Contributor harmless for any liability
+      incurred by, or claims asserted against, such Contributor by reason
+      of your accepting any such warranty or additional liability.
+
+   END OF TERMS AND CONDITIONS
+
diff --git a/libs/hwui/UIOpenGLRenderer.cpp b/libs/hwui/UIOpenGLRenderer.cpp
new file mode 100644
index 0000000..334be15
--- /dev/null
+++ b/libs/hwui/UIOpenGLRenderer.cpp
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "UIOpenGLRenderer"
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+#include "UIOpenGLRenderer.h"
+
+namespace android {
+
+UIOpenGLRenderer::UIOpenGLRenderer() {
+    LOGD("Create UIOpenGLRenderer");
+}
+
+UIOpenGLRenderer::~UIOpenGLRenderer() {
+    LOGD("Destroy UIOpenGLRenderer");
+}
+
+void UIOpenGLRenderer::setViewport(int width, int height) {
+    LOGD("Setting viewport");
+}
+
+void UIOpenGLRenderer::prepare() {
+    LOGD("Prepare");
+}
+
+}; // namespace android
diff --git a/libs/hwui/UIOpenGLRenderer.h b/libs/hwui/UIOpenGLRenderer.h
new file mode 100644
index 0000000..b0fb73f
--- /dev/null
+++ b/libs/hwui/UIOpenGLRenderer.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_OPENGL_RENDERER_H
+#define ANDROID_UI_OPENGL_RENDERER_H
+
+namespace android {
+
+class UIOpenGLRenderer {
+public:
+    UIOpenGLRenderer();
+    ~UIOpenGLRenderer();
+
+    void setViewport(int width, int height);
+    void prepare();
+};
+
+}; // namespace android
+
+#endif // ANDROID_UI_OPENGL_RENDERER_H
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index 22feeca..2ff0b2c 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -17,7 +17,9 @@
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
     package="com.google.android.test.hwui">
 
-    <application android:label="HwUi">
+    <application
+        android:label="HwUi"
+        android:hardwareAccelerated="true">
 
         <activity android:name="HwUiActivity">
             <intent-filter>