Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.

This is the initial checkin to setup the library and turn on OEGL ES 2.0
in ViewRoot, not a functional renderer.

Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
new file mode 100644
index 0000000..cd4c936
--- /dev/null
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -0,0 +1,71 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "jni.h"
+#include <nativehelper/JNIHelp.h>
+#include <android_runtime/AndroidRuntime.h>
+
+#include <UIOpenGLRenderer.h>
+
+#define UI ((UIOpenGLRenderer*) renderer)
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// Constructors
+// ----------------------------------------------------------------------------
+
+static UIOpenGLRenderer* android_view_GLES20Renderer_createRenderer(JNIEnv* env, jobject canvas) {
+    return new UIOpenGLRenderer;
+}
+
+static void android_view_GLES20Renderer_destroyRenderer(JNIEnv* env, jobject canvas, jint renderer) {
+    delete UI;
+}
+
+// ----------------------------------------------------------------------------
+// Setup
+// ----------------------------------------------------------------------------
+
+static void android_view_GLES20Renderer_setViewport(JNIEnv* env, jobject canvas, jint renderer,
+        jint width, jint height) {
+
+    UI->setViewport(width, height);
+}
+
+static void android_view_GLES20Renderer_prepare(JNIEnv* env, jobject canvas, jint renderer) {
+
+    UI->prepare();
+}
+
+// ----------------------------------------------------------------------------
+// JNI Glue
+// ----------------------------------------------------------------------------
+
+const char* const kClassPathName = "android/view/GLES20Canvas";
+
+static JNINativeMethod gMethods[] = {
+    {   "nCreateRenderer",    "()I",     (void*) android_view_GLES20Renderer_createRenderer },
+    {   "nDestroyRenderer",   "(I)V",    (void*) android_view_GLES20Renderer_destroyRenderer },
+    {   "nSetViewport",       "(III)V",  (void*) android_view_GLES20Renderer_setViewport },
+    {   "nPrepare",           "(I)V",    (void*) android_view_GLES20Renderer_prepare },
+};
+
+int register_android_view_GLES20Canvas(JNIEnv* env) {
+    return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
+}
+
+};