Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.

This is the initial checkin to setup the library and turn on OEGL ES 2.0
in ViewRoot, not a functional renderer.

Change-Id: I6655c54166e2967da2e21e7d6dcfba78bf113b44
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
new file mode 100644
index 0000000..44b6846b5
--- /dev/null
+++ b/libs/hwui/Android.mk
@@ -0,0 +1,12 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+	UIOpenGLRenderer.cpp
+
+LOCAL_MODULE_CLASS := SHARED_LIBRARIES
+LOCAL_SHARED_LIBRARIES := libcutils libutils libGLESv2
+LOCAL_MODULE:= libhwui
+LOCAL_PRELINK_MODULE := false
+
+include $(BUILD_SHARED_LIBRARY)