Fix pinned stack frame computation.

We want to compute the frames for pinned like we do for freeform
as we are not constraining layout to the suggested display area by the
PhoneWindowManager. Also update applyGravityAndUpdateFrame
to not clip frames to the display for child windows. In the case
of computeFrameLw this would not be a problem as we would then
go on to overwrite mFrame anyway, but in the case of repositionChild
it could create issues (where we have applyGravityAndUpdateframe without
compute frame).

Bug: 26454664
Change-Id: I6fd4c9f37060d51003d041566368edd2b9eb7afd
diff --git a/core/java/android/app/ActivityManager.java b/core/java/android/app/ActivityManager.java
index 4aab163..cb72a6a 100644
--- a/core/java/android/app/ActivityManager.java
+++ b/core/java/android/app/ActivityManager.java
@@ -577,6 +577,16 @@
         }
 
         /**
+         * Return whether a stackId is a stack containing floating windows. Floating windows
+         * are laid out differently as they are allowed to extend past the display bounds
+         * without overscan insets.
+         */
+        public static boolean tasksAreFloating(int stackId) {
+            return stackId == FREEFORM_WORKSPACE_STACK_ID
+                || stackId == PINNED_STACK_ID;
+        }
+
+        /**
          * Returns true if animation specs should be constructed for app transition that moves
          * the task to the specified stack.
          */
diff --git a/services/core/java/com/android/server/wm/Task.java b/services/core/java/com/android/server/wm/Task.java
index c7b5599..f097eb2 100644
--- a/services/core/java/com/android/server/wm/Task.java
+++ b/services/core/java/com/android/server/wm/Task.java
@@ -19,6 +19,7 @@
 import static android.app.ActivityManager.StackId.DOCKED_STACK_ID;
 import static android.app.ActivityManager.StackId.FREEFORM_WORKSPACE_STACK_ID;
 import static android.app.ActivityManager.StackId.FULLSCREEN_WORKSPACE_STACK_ID;
+import static android.app.ActivityManager.StackId.PINNED_STACK_ID;
 import static android.app.ActivityManager.StackId.HOME_STACK_ID;
 import static android.content.pm.ActivityInfo.RESIZE_MODE_FORCE_RESIZEABLE;
 import static android.content.pm.ActivityInfo.RESIZE_MODE_UNRESIZEABLE;
@@ -685,6 +686,10 @@
                 && mStack != null && StackId.isTaskResizeableByDockedStack(mStack.mStackId);
     }
 
+    boolean isFloating() {
+        return StackId.tasksAreFloating(mStack.mStackId);
+    }
+
     /**
      * Whether the task should be treated as if it's docked. Returns true if the task
      * is currently in docked workspace, or it's side-by-side to a docked task.
diff --git a/services/core/java/com/android/server/wm/WindowState.java b/services/core/java/com/android/server/wm/WindowState.java
index 40b6b50..818a3f5 100644
--- a/services/core/java/com/android/server/wm/WindowState.java
+++ b/services/core/java/com/android/server/wm/WindowState.java
@@ -635,7 +635,7 @@
 
         final Task task = getTask();
         final boolean fullscreenTask = task == null || task.isFullscreen();
-        final boolean freeformWorkspace = task != null && task.inFreeformWorkspace();
+        final boolean windowsAreFloating = task != null && task.isFloating();
 
         if (fullscreenTask || (isChildWindow()
                 && (mAttrs.privateFlags & PRIVATE_FLAG_LAYOUT_CHILD_WINDOW_IN_PARENT_FRAME) != 0)) {
@@ -661,10 +661,10 @@
                 mContainingFrame.top -= mContainingFrame.bottom - cf.bottom;
             }
 
-            if (freeformWorkspace) {
-                // In free form mode we have only to set the rectangle if it wasn't set already. No
-                // need to intersect it with the (visible) "content frame" since it is allowed to
-                // be outside the visible desktop.
+            if (windowsAreFloating) {
+                // In floating modes (e.g. freeform, pinned) we have only to set the rectangle 
+                // if it wasn't set already. No need to intersect it with the (visible) 
+                // "content frame" since it is allowed to be outside the visible desktop.
                 if (mContainingFrame.isEmpty()) {
                     mContainingFrame.set(cf);
                 }
@@ -720,7 +720,7 @@
 
         // Make sure the content and visible frames are inside of the
         // final window frame.
-        if (freeformWorkspace && !mFrame.isEmpty()) {
+        if (windowsAreFloating && !mFrame.isEmpty()) {
             // Keep the frame out of the blocked system area, limit it in size to the content area
             // and make sure that there is always a minimum visible so that the user can drag it
             // into a usable area..
@@ -772,9 +772,9 @@
                     Math.min(mStableFrame.bottom, frame.bottom));
         }
 
-        if (!inFreeformWorkspace()) {
-            // Freeform windows can be positioned outside of the display frame, but that is not a
-            // reason to provide them with overscan insets.
+        if (!windowsAreFloating) {
+            // Windows from floating tasks (e.g. freeform, pinned) may be positioned outside
+            // of the display frame, but that is not a reason to provide them with overscan insets.
             mOverscanInsets.set(Math.max(mOverscanFrame.left - frame.left, 0),
                     Math.max(mOverscanFrame.top - frame.top, 0),
                     Math.max(frame.right - mOverscanFrame.right, 0),
@@ -2479,7 +2479,8 @@
         final int ph = mContainingFrame.height();
         final Task task = getTask();
         final boolean nonFullscreenTask = task != null && !task.isFullscreen();
-
+        final boolean fitToDisplay = task != null &&
+            !task.isFloating();
         float x, y;
         int w,h;
 
@@ -2536,7 +2537,9 @@
                 (int) (y + mAttrs.verticalMargin * ph), mFrame);
 
         // Now make sure the window fits in the overall display frame.
-        Gravity.applyDisplay(mAttrs.gravity, mDisplayFrame, mFrame);
+        if (fitToDisplay) {
+            Gravity.applyDisplay(mAttrs.gravity, mDisplayFrame, mFrame);
+        }
     }
 
     boolean isChildWindow() {