Added support to specify animation duration when resizing stack
Needed for sys-ui to control the duration of various Pip transitions.
Bug: 27674339
Change-Id: I7bad27aaa19755a73c594e88b88b56db033e1a45
diff --git a/services/core/java/com/android/server/wm/BoundsAnimationController.java b/services/core/java/com/android/server/wm/BoundsAnimationController.java
index 79d3d84..b7d6062 100644
--- a/services/core/java/com/android/server/wm/BoundsAnimationController.java
+++ b/services/core/java/com/android/server/wm/BoundsAnimationController.java
@@ -214,7 +214,7 @@
void getFullScreenBounds(Rect bounds);
}
- void animateBounds(final AnimateBoundsUser target, Rect from, Rect to) {
+ void animateBounds(final AnimateBoundsUser target, Rect from, Rect to, int animationDuration) {
boolean moveToFullscreen = false;
if (to == null) {
to = new Rect();
@@ -242,7 +242,8 @@
new BoundsAnimator(target, from, to, moveToFullscreen, replacing);
mRunningAnimations.put(target, animator);
animator.setFloatValues(0f, 1f);
- animator.setDuration(DEFAULT_APP_TRANSITION_DURATION * DEBUG_ANIMATION_SLOW_DOWN_FACTOR);
+ animator.setDuration((animationDuration != -1 ? animationDuration
+ : DEFAULT_APP_TRANSITION_DURATION) * DEBUG_ANIMATION_SLOW_DOWN_FACTOR);
animator.setInterpolator(new LinearInterpolator());
animator.start();
}