Fix path clipping in VectorDrawable
bug:19946683
Change-Id: I773957df7459eb72ea5d505afb0daac08239ecbf
diff --git a/libs/hwui/Snapshot.cpp b/libs/hwui/Snapshot.cpp
index 597d95c..9e7faee 100644
--- a/libs/hwui/Snapshot.cpp
+++ b/libs/hwui/Snapshot.cpp
@@ -203,8 +203,9 @@
ALOGD("Snapshot %p, flags %x, prev %p, height %d, ignored %d, hasComplexClip %d",
this, flags, previous.get(), getViewportHeight(), isIgnored(), !mClipArea->isSimple());
const Rect& clipRect(mClipArea->getClipRect());
- ALOGD(" ClipRect %.1f %.1f %.1f %.1f",
- clipRect.left, clipRect.top, clipRect.right, clipRect.bottom);
+ ALOGD(" ClipRect %.1f %.1f %.1f %.1f, clip simple %d",
+ clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, mClipArea->isSimple());
+
ALOGD(" Transform (at %p):", transform);
transform->dump();
}