commit | eb70e1310a3171ad6e4c5ca03037b1db78b7d70b | [log] [tgz] |
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author | Selim Cinek <cinek@google.com> | Fri Jun 12 19:04:42 2020 -0700 |
committer | Selim Cinek <cinek@google.com> | Fri Jun 12 19:04:42 2020 -0700 |
tree | 3a3c492f2f98db03760827efbb4c8380e1ab0f97 | |
parent | 7d284a29fdd2a97e67c4779fac8b75f0052fe9e6 [diff] |
Fixed an issue where the Device output chip lost its alpha Since the alpha is determined by the view state, the alpha we set on the view was dropped. We now set it on the constraintSet instead and ensure that the state is properly loaded from the layout when measuring. Fixes: 156875717 Test: Cast a player, observe device chip being faded Change-Id: If3f856390542113aaac668799d9b019e064ec909