Move new sound effects to the system stream.

Change-Id: I11cfa6495abeb0193b1a3929ec54f0386cfe9ed2
diff --git a/services/java/com/android/server/DockObserver.java b/services/java/com/android/server/DockObserver.java
index 4791718..606b589 100644
--- a/services/java/com/android/server/DockObserver.java
+++ b/services/java/com/android/server/DockObserver.java
@@ -41,6 +41,7 @@
 import android.location.LocationManager;
 import android.location.LocationProvider;
 import android.os.Binder;
+import android.media.AudioManager;
 import android.media.Ringtone;
 import android.media.RingtoneManager;
 import android.net.Uri;
@@ -379,7 +380,10 @@
                                     final Uri soundUri = Uri.parse("file://" + soundPath);
                                     if (soundUri != null) {
                                         final Ringtone sfx = RingtoneManager.getRingtone(mContext, soundUri);
-                                        if (sfx != null) sfx.play();
+                                        if (sfx != null) {
+                                            sfx.setStreamType(AudioManager.STREAM_SYSTEM);
+                                            sfx.play();
+                                        }
                                     }
                                 }
                             }
diff --git a/services/java/com/android/server/status/StatusBarPolicy.java b/services/java/com/android/server/status/StatusBarPolicy.java
index d13f9d3..f1ccb9b 100644
--- a/services/java/com/android/server/status/StatusBarPolicy.java
+++ b/services/java/com/android/server/status/StatusBarPolicy.java
@@ -826,7 +826,10 @@
                 final Uri soundUri = Uri.parse("file://" + soundPath);
                 if (soundUri != null) {
                     final Ringtone sfx = RingtoneManager.getRingtone(mContext, soundUri);
-                    if (sfx != null) sfx.play();
+                    if (sfx != null) {
+                        sfx.setStreamType(AudioManager.STREAM_SYSTEM);
+                        sfx.play();
+                    }
                 }
             }
         }