Add GraphicsStatsService

More S's for More Speed

Split JankTracker's backing data from the
class to allow for data relocation to/from ashmem regions

Pack the jank tracking data to fit in 256 bytes

Change-Id: Ife86a64b71a328fbd0c8075fe6a0404e081f725b
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index ea4216c..bffbfcf 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -440,6 +440,19 @@
     post(task);
 }
 
+CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
+    args->thread->jankTracker().switchStorageToAshmem(args->fd);
+    close(args->fd);
+    return nullptr;
+}
+
+void RenderProxy::setProcessStatsBuffer(int fd) {
+    SETUP_TASK(setProcessStatsBuffer);
+    args->thread = &mRenderThread;
+    args->fd = dup(fd);
+    post(task);
+}
+
 void RenderProxy::post(RenderTask* task) {
     mRenderThread.queue(task);
 }