commit | f27133df2d179c99d6bc1ae644af09e9153a0071 | [log] [tgz] |
---|---|---|
author | Chris Craik <ccraik@google.com> | Thu Feb 19 09:51:53 2015 -0800 |
committer | Chris Craik <ccraik@google.com> | Thu Feb 19 18:06:05 2015 -0800 |
tree | af4365366840b8a6c4be4ab337ea3edd22ebba99 | |
parent | a42d2eaf2d6b3cb6072e99b4904b76c8cc263cf3 [diff] [blame] |
Glop layer mesh rendering Change-Id: I2d902819d5d77f496b67d4d25a298782903e410d
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index b4b14e8..f598664 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp
@@ -247,7 +247,7 @@ } glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, - layer->getTexture(), 0); + layer->getTextureId(), 0); renderState.bindFramebuffer(previousFbo);