fix [4093196] Device lock up - log spam with SharedBufferStack: waitForCondition(LockCondition) timed out

a memory corruption happned when the buffer pool was resized
(like when playing a video or using camera) and there was
no current active buffer. In this case, the faulty code
would index into an array at position -1 which corrupted
24 bytes of data.

also improved region validation code (ifdef'ed out by default)

Bug: 4093196
Change-Id: I915c581d131148959d720e00e3892e9186ab733d
diff --git a/include/utils/Vector.h b/include/utils/Vector.h
index ec851bd..6fd307f 100644
--- a/include/utils/Vector.h
+++ b/include/utils/Vector.h
@@ -162,6 +162,9 @@
      inline status_t        sort(compar_t cmp);
      inline status_t        sort(compar_r_t cmp, void* state);
 
+     // for debugging only
+     inline size_t getItemSize() const { return itemSize(); }
+
 protected:
     virtual void    do_construct(void* storage, size_t num) const;
     virtual void    do_destroy(void* storage, size_t num) const;
diff --git a/libs/ui/Region.cpp b/libs/ui/Region.cpp
index 1994f6a..a060a5f 100644
--- a/libs/ui/Region.cpp
+++ b/libs/ui/Region.cpp
@@ -56,6 +56,9 @@
 Region::Region(const Region& rhs)
     : mBounds(rhs.mBounds), mStorage(rhs.mStorage)
 {
+#if VALIDATE_REGIONS
+    validate(rhs, "rhs copy-ctor");
+#endif
 }
 
 Region::Region(const Rect& rhs)
@@ -76,7 +79,8 @@
 Region& Region::operator = (const Region& rhs)
 {
 #if VALIDATE_REGIONS
-    validate(rhs, "operator=");
+    validate(*this, "this->operator=");
+    validate(rhs, "rhs.operator=");
 #endif
     mBounds = rhs.mBounds;
     mStorage = rhs.mStorage;
@@ -366,6 +370,12 @@
         const Region& lhs,
         const Region& rhs, int dx, int dy)
 {
+#if VALIDATE_REGIONS
+    validate(lhs, "boolean_operation (before): lhs");
+    validate(rhs, "boolean_operation (before): rhs");
+    validate(dst, "boolean_operation (before): dst");
+#endif
+
     size_t lhs_count;
     Rect const * const lhs_rects = lhs.getArray(&lhs_count);
 
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 1297363..cd24478 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -858,11 +858,13 @@
     Mutex::Autolock _l(mLock);
 
     if (size < mNumBuffers) {
-        // Move the active texture into slot 0
-        BufferData activeBufferData = mBufferData[mActiveBufferIndex];
-        mBufferData[mActiveBufferIndex] = mBufferData[0];
-        mBufferData[0] = activeBufferData;
-        mActiveBufferIndex = 0;
+        // If there is an active texture, move it into slot 0 if needed
+        if (mActiveBufferIndex > 0) {
+            BufferData activeBufferData = mBufferData[mActiveBufferIndex];
+            mBufferData[mActiveBufferIndex] = mBufferData[0];
+            mBufferData[0] = activeBufferData;
+            mActiveBufferIndex = 0;
+        }
 
         // Free the buffers that are no longer needed.
         for (size_t i = size; i < mNumBuffers; i++) {