commit | f418bb0275c5234a44d5d138f70b1dfad529be7d | [log] [tgz] |
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author | Selim Cinek <cinek@google.com> | Mon May 04 17:16:58 2020 -0700 |
committer | Selim Cinek <cinek@google.com> | Fri May 08 22:23:44 2020 -0700 |
tree | 014c53f6835ee5e398fd8651ce25a8609e5d41a0 | |
parent | 8081f0940f727faf35394b71cdf602caf55b0f21 [diff] |
Handling multiple players better Previously the animation was completely broken with multiple players since they were all laid out at 0 instead of the actual position. Measuring the full layout is a bit too expansive, so we're introducing some workarounds to only measure the players. Test: add multiple players, observe transitions Bug: 154137987 Change-Id: I1c424c980cf3b64f5a9d63ba058aa7e47f6e4156