| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view; |
| |
| import android.annotation.Nullable; |
| import android.content.Context; |
| import android.graphics.Bitmap; |
| import android.graphics.Canvas; |
| import android.graphics.Matrix; |
| import android.graphics.Paint; |
| import android.graphics.Rect; |
| import android.graphics.SurfaceTexture; |
| import android.graphics.drawable.Drawable; |
| import android.util.AttributeSet; |
| import android.util.Log; |
| |
| /** |
| * <p>A TextureView can be used to display a content stream. Such a content |
| * stream can for instance be a video or an OpenGL scene. The content stream |
| * can come from the application's process as well as a remote process.</p> |
| * |
| * <p>TextureView can only be used in a hardware accelerated window. When |
| * rendered in software, TextureView will draw nothing.</p> |
| * |
| * <p>Unlike {@link SurfaceView}, TextureView does not create a separate |
| * window but behaves as a regular View. This key difference allows a |
| * TextureView to be moved, transformed, animated, etc. For instance, you |
| * can make a TextureView semi-translucent by calling |
| * <code>myView.setAlpha(0.5f)</code>.</p> |
| * |
| * <p>Using a TextureView is simple: all you need to do is get its |
| * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to |
| * render content. The following example demonstrates how to render the |
| * camera preview into a TextureView:</p> |
| * |
| * <pre> |
| * public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener { |
| * private Camera mCamera; |
| * private TextureView mTextureView; |
| * |
| * protected void onCreate(Bundle savedInstanceState) { |
| * super.onCreate(savedInstanceState); |
| * |
| * mTextureView = new TextureView(this); |
| * mTextureView.setSurfaceTextureListener(this); |
| * |
| * setContentView(mTextureView); |
| * } |
| * |
| * public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) { |
| * mCamera = Camera.open(); |
| * |
| * try { |
| * mCamera.setPreviewTexture(surface); |
| * mCamera.startPreview(); |
| * } catch (IOException ioe) { |
| * // Something bad happened |
| * } |
| * } |
| * |
| * public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) { |
| * // Ignored, Camera does all the work for us |
| * } |
| * |
| * public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) { |
| * mCamera.stopPreview(); |
| * mCamera.release(); |
| * return true; |
| * } |
| * |
| * public void onSurfaceTextureUpdated(SurfaceTexture surface) { |
| * // Invoked every time there's a new Camera preview frame |
| * } |
| * } |
| * </pre> |
| * |
| * <p>A TextureView's SurfaceTexture can be obtained either by invoking |
| * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}. |
| * It is important to know that a SurfaceTexture is available only after the |
| * TextureView is attached to a window (and {@link #onAttachedToWindow()} has |
| * been invoked.) It is therefore highly recommended you use a listener to |
| * be notified when the SurfaceTexture becomes available.</p> |
| * |
| * <p>It is important to note that only one producer can use the TextureView. |
| * For instance, if you use a TextureView to display the camera preview, you |
| * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same |
| * time.</p> |
| * |
| * @see SurfaceView |
| * @see SurfaceTexture |
| */ |
| public class TextureView extends View { |
| private static final String LOG_TAG = "TextureView"; |
| |
| private HardwareLayer mLayer; |
| private SurfaceTexture mSurface; |
| private SurfaceTextureListener mListener; |
| private boolean mHadSurface; |
| |
| private boolean mOpaque = true; |
| |
| private final Matrix mMatrix = new Matrix(); |
| private boolean mMatrixChanged; |
| |
| private final Object[] mLock = new Object[0]; |
| private boolean mUpdateLayer; |
| private boolean mUpdateSurface; |
| |
| private Canvas mCanvas; |
| private int mSaveCount; |
| |
| private final Object[] mNativeWindowLock = new Object[0]; |
| // Set by native code, do not write! |
| private long mNativeWindow; |
| |
| /** |
| * Creates a new TextureView. |
| * |
| * @param context The context to associate this view with. |
| */ |
| public TextureView(Context context) { |
| super(context); |
| } |
| |
| /** |
| * Creates a new TextureView. |
| * |
| * @param context The context to associate this view with. |
| * @param attrs The attributes of the XML tag that is inflating the view. |
| */ |
| public TextureView(Context context, AttributeSet attrs) { |
| super(context, attrs); |
| } |
| |
| /** |
| * Creates a new TextureView. |
| * |
| * @param context The context to associate this view with. |
| * @param attrs The attributes of the XML tag that is inflating the view. |
| * @param defStyleAttr An attribute in the current theme that contains a |
| * reference to a style resource that supplies default values for |
| * the view. Can be 0 to not look for defaults. |
| */ |
| public TextureView(Context context, AttributeSet attrs, int defStyleAttr) { |
| super(context, attrs, defStyleAttr); |
| } |
| |
| /** |
| * Creates a new TextureView. |
| * |
| * @param context The context to associate this view with. |
| * @param attrs The attributes of the XML tag that is inflating the view. |
| * @param defStyleAttr An attribute in the current theme that contains a |
| * reference to a style resource that supplies default values for |
| * the view. Can be 0 to not look for defaults. |
| * @param defStyleRes A resource identifier of a style resource that |
| * supplies default values for the view, used only if |
| * defStyleAttr is 0 or can not be found in the theme. Can be 0 |
| * to not look for defaults. |
| */ |
| public TextureView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { |
| super(context, attrs, defStyleAttr, defStyleRes); |
| } |
| |
| /** |
| * {@inheritDoc} |
| */ |
| @Override |
| public boolean isOpaque() { |
| return mOpaque; |
| } |
| |
| /** |
| * Indicates whether the content of this TextureView is opaque. The |
| * content is assumed to be opaque by default. |
| * |
| * @param opaque True if the content of this TextureView is opaque, |
| * false otherwise |
| */ |
| public void setOpaque(boolean opaque) { |
| if (opaque != mOpaque) { |
| mOpaque = opaque; |
| if (mLayer != null) { |
| updateLayerAndInvalidate(); |
| } |
| } |
| } |
| |
| @Override |
| protected void onAttachedToWindow() { |
| super.onAttachedToWindow(); |
| |
| if (!isHardwareAccelerated()) { |
| Log.w(LOG_TAG, "A TextureView or a subclass can only be " |
| + "used with hardware acceleration enabled."); |
| } |
| |
| if (mHadSurface) { |
| invalidate(true); |
| mHadSurface = false; |
| } |
| } |
| |
| /** @hide */ |
| @Override |
| protected void onDetachedFromWindowInternal() { |
| destroyHardwareLayer(); |
| releaseSurfaceTexture(); |
| super.onDetachedFromWindowInternal(); |
| } |
| |
| /** |
| * @hide |
| */ |
| @Override |
| protected void destroyHardwareResources() { |
| super.destroyHardwareResources(); |
| destroyHardwareLayer(); |
| } |
| |
| private void destroyHardwareLayer() { |
| if (mLayer != null) { |
| mLayer.detachSurfaceTexture(); |
| mLayer.destroy(); |
| mLayer = null; |
| mMatrixChanged = true; |
| } |
| } |
| |
| private void releaseSurfaceTexture() { |
| if (mSurface != null) { |
| boolean shouldRelease = true; |
| |
| if (mListener != null) { |
| shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface); |
| } |
| |
| synchronized (mNativeWindowLock) { |
| nDestroyNativeWindow(); |
| } |
| |
| if (shouldRelease) { |
| mSurface.release(); |
| } |
| mSurface = null; |
| mHadSurface = true; |
| } |
| } |
| |
| /** |
| * The layer type of a TextureView is ignored since a TextureView is always |
| * considered to act as a hardware layer. The optional paint supplied to this |
| * method will however be taken into account when rendering the content of |
| * this TextureView. |
| * |
| * @param layerType The type of layer to use with this view, must be one of |
| * {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or |
| * {@link #LAYER_TYPE_HARDWARE} |
| * @param paint The paint used to compose the layer. This argument is optional |
| * and can be null. It is ignored when the layer type is |
| * {@link #LAYER_TYPE_NONE} |
| */ |
| @Override |
| public void setLayerType(int layerType, @Nullable Paint paint) { |
| setLayerPaint(paint); |
| } |
| |
| @Override |
| public void setLayerPaint(@Nullable Paint paint) { |
| if (paint != mLayerPaint) { |
| mLayerPaint = paint; |
| invalidate(); |
| } |
| } |
| |
| /** |
| * Always returns {@link #LAYER_TYPE_HARDWARE}. |
| */ |
| @Override |
| public int getLayerType() { |
| return LAYER_TYPE_HARDWARE; |
| } |
| |
| /** |
| * Calling this method has no effect. |
| */ |
| @Override |
| public void buildLayer() { |
| } |
| |
| @Override |
| public void setForeground(Drawable foreground) { |
| if (foreground != null && !sTextureViewIgnoresDrawableSetters) { |
| throw new UnsupportedOperationException( |
| "TextureView doesn't support displaying a foreground drawable"); |
| } |
| } |
| |
| @Override |
| public void setBackgroundDrawable(Drawable background) { |
| if (background != null && !sTextureViewIgnoresDrawableSetters) { |
| throw new UnsupportedOperationException( |
| "TextureView doesn't support displaying a background drawable"); |
| } |
| } |
| |
| /** |
| * Subclasses of TextureView cannot do their own rendering |
| * with the {@link Canvas} object. |
| * |
| * @param canvas The Canvas to which the View is rendered. |
| */ |
| @Override |
| public final void draw(Canvas canvas) { |
| // NOTE: Maintain this carefully (see View#draw) |
| mPrivateFlags = (mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN; |
| |
| /* Simplify drawing to guarantee the layer is the only thing drawn - so e.g. no background, |
| scrolling, or fading edges. This guarantees all drawing is in the layer, so drawing |
| properties (alpha, layer paint) affect all of the content of a TextureView. */ |
| |
| if (canvas.isHardwareAccelerated()) { |
| DisplayListCanvas displayListCanvas = (DisplayListCanvas) canvas; |
| |
| HardwareLayer layer = getHardwareLayer(); |
| if (layer != null) { |
| applyUpdate(); |
| applyTransformMatrix(); |
| |
| mLayer.setLayerPaint(mLayerPaint); // ensure layer paint is up to date |
| displayListCanvas.drawHardwareLayer(layer); |
| } |
| } |
| } |
| |
| /** |
| * Subclasses of TextureView cannot do their own rendering |
| * with the {@link Canvas} object. |
| * |
| * @param canvas The Canvas to which the View is rendered. |
| */ |
| @Override |
| protected final void onDraw(Canvas canvas) { |
| } |
| |
| @Override |
| protected void onSizeChanged(int w, int h, int oldw, int oldh) { |
| super.onSizeChanged(w, h, oldw, oldh); |
| if (mSurface != null) { |
| mSurface.setDefaultBufferSize(getWidth(), getHeight()); |
| updateLayer(); |
| if (mListener != null) { |
| mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight()); |
| } |
| } |
| } |
| |
| HardwareLayer getHardwareLayer() { |
| if (mLayer == null) { |
| if (mAttachInfo == null || mAttachInfo.mThreadedRenderer == null) { |
| return null; |
| } |
| |
| mLayer = mAttachInfo.mThreadedRenderer.createTextureLayer(); |
| boolean createNewSurface = (mSurface == null); |
| if (createNewSurface) { |
| // Create a new SurfaceTexture for the layer. |
| mSurface = new SurfaceTexture(false); |
| nCreateNativeWindow(mSurface); |
| } |
| mLayer.setSurfaceTexture(mSurface); |
| mSurface.setDefaultBufferSize(getWidth(), getHeight()); |
| mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler); |
| |
| if (mListener != null && createNewSurface) { |
| mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight()); |
| } |
| mLayer.setLayerPaint(mLayerPaint); |
| } |
| |
| if (mUpdateSurface) { |
| // Someone has requested that we use a specific SurfaceTexture, so |
| // tell mLayer about it and set the SurfaceTexture to use the |
| // current view size. |
| mUpdateSurface = false; |
| |
| // Since we are updating the layer, force an update to ensure its |
| // parameters are correct (width, height, transform, etc.) |
| updateLayer(); |
| mMatrixChanged = true; |
| |
| mLayer.setSurfaceTexture(mSurface); |
| mSurface.setDefaultBufferSize(getWidth(), getHeight()); |
| } |
| |
| return mLayer; |
| } |
| |
| @Override |
| protected void onVisibilityChanged(View changedView, int visibility) { |
| super.onVisibilityChanged(changedView, visibility); |
| |
| if (mSurface != null) { |
| // When the view becomes invisible, stop updating it, it's a waste of CPU |
| // To cancel updates, the easiest thing to do is simply to remove the |
| // updates listener |
| if (visibility == VISIBLE) { |
| if (mLayer != null) { |
| mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler); |
| } |
| updateLayerAndInvalidate(); |
| } else { |
| mSurface.setOnFrameAvailableListener(null); |
| } |
| } |
| } |
| |
| private void updateLayer() { |
| synchronized (mLock) { |
| mUpdateLayer = true; |
| } |
| } |
| |
| private void updateLayerAndInvalidate() { |
| synchronized (mLock) { |
| mUpdateLayer = true; |
| } |
| invalidate(); |
| } |
| |
| private void applyUpdate() { |
| if (mLayer == null) { |
| return; |
| } |
| |
| synchronized (mLock) { |
| if (mUpdateLayer) { |
| mUpdateLayer = false; |
| } else { |
| return; |
| } |
| } |
| |
| mLayer.prepare(getWidth(), getHeight(), mOpaque); |
| mLayer.updateSurfaceTexture(); |
| |
| if (mListener != null) { |
| mListener.onSurfaceTextureUpdated(mSurface); |
| } |
| } |
| |
| /** |
| * <p>Sets the transform to associate with this texture view. |
| * The specified transform applies to the underlying surface |
| * texture and does not affect the size or position of the view |
| * itself, only of its content.</p> |
| * |
| * <p>Some transforms might prevent the content from drawing |
| * all the pixels contained within this view's bounds. In such |
| * situations, make sure this texture view is not marked opaque.</p> |
| * |
| * @param transform The transform to apply to the content of |
| * this view. |
| * |
| * @see #getTransform(android.graphics.Matrix) |
| * @see #isOpaque() |
| * @see #setOpaque(boolean) |
| */ |
| public void setTransform(Matrix transform) { |
| mMatrix.set(transform); |
| mMatrixChanged = true; |
| invalidateParentIfNeeded(); |
| } |
| |
| /** |
| * Returns the transform associated with this texture view. |
| * |
| * @param transform The {@link Matrix} in which to copy the current |
| * transform. Can be null. |
| * |
| * @return The specified matrix if not null or a new {@link Matrix} |
| * instance otherwise. |
| * |
| * @see #setTransform(android.graphics.Matrix) |
| */ |
| public Matrix getTransform(Matrix transform) { |
| if (transform == null) { |
| transform = new Matrix(); |
| } |
| |
| transform.set(mMatrix); |
| |
| return transform; |
| } |
| |
| private void applyTransformMatrix() { |
| if (mMatrixChanged && mLayer != null) { |
| mLayer.setTransform(mMatrix); |
| mMatrixChanged = false; |
| } |
| } |
| |
| /** |
| * <p>Returns a {@link android.graphics.Bitmap} representation of the content |
| * of the associated surface texture. If the surface texture is not available, |
| * this method returns null.</p> |
| * |
| * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888} |
| * pixel format and its dimensions are the same as this view's.</p> |
| * |
| * <p><strong>Do not</strong> invoke this method from a drawing method |
| * ({@link #onDraw(android.graphics.Canvas)} for instance).</p> |
| * |
| * <p>If an error occurs during the copy, an empty bitmap will be returned.</p> |
| * |
| * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface |
| * texture is not available or the width <= 0 or the height <= 0 |
| * |
| * @see #isAvailable() |
| * @see #getBitmap(android.graphics.Bitmap) |
| * @see #getBitmap(int, int) |
| */ |
| public Bitmap getBitmap() { |
| return getBitmap(getWidth(), getHeight()); |
| } |
| |
| /** |
| * <p>Returns a {@link android.graphics.Bitmap} representation of the content |
| * of the associated surface texture. If the surface texture is not available, |
| * this method returns null.</p> |
| * |
| * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888} |
| * pixel format.</p> |
| * |
| * <p><strong>Do not</strong> invoke this method from a drawing method |
| * ({@link #onDraw(android.graphics.Canvas)} for instance).</p> |
| * |
| * <p>If an error occurs during the copy, an empty bitmap will be returned.</p> |
| * |
| * @param width The width of the bitmap to create |
| * @param height The height of the bitmap to create |
| * |
| * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface |
| * texture is not available or width is <= 0 or height is <= 0 |
| * |
| * @see #isAvailable() |
| * @see #getBitmap(android.graphics.Bitmap) |
| * @see #getBitmap() |
| */ |
| public Bitmap getBitmap(int width, int height) { |
| if (isAvailable() && width > 0 && height > 0) { |
| return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(), |
| width, height, Bitmap.Config.ARGB_8888)); |
| } |
| return null; |
| } |
| |
| /** |
| * <p>Copies the content of this view's surface texture into the specified |
| * bitmap. If the surface texture is not available, the copy is not executed. |
| * The content of the surface texture will be scaled to fit exactly inside |
| * the specified bitmap.</p> |
| * |
| * <p><strong>Do not</strong> invoke this method from a drawing method |
| * ({@link #onDraw(android.graphics.Canvas)} for instance).</p> |
| * |
| * <p>If an error occurs, the bitmap is left unchanged.</p> |
| * |
| * @param bitmap The bitmap to copy the content of the surface texture into, |
| * cannot be null, all configurations are supported |
| * |
| * @return The bitmap specified as a parameter |
| * |
| * @see #isAvailable() |
| * @see #getBitmap(int, int) |
| * @see #getBitmap() |
| * |
| * @throws IllegalStateException if the hardware rendering context cannot be |
| * acquired to capture the bitmap |
| */ |
| public Bitmap getBitmap(Bitmap bitmap) { |
| if (bitmap != null && isAvailable()) { |
| applyUpdate(); |
| applyTransformMatrix(); |
| |
| // This case can happen if the app invokes setSurfaceTexture() before |
| // we are able to create the hardware layer. We can safely initialize |
| // the layer here thanks to the validate() call at the beginning of |
| // this method |
| if (mLayer == null && mUpdateSurface) { |
| getHardwareLayer(); |
| } |
| |
| if (mLayer != null) { |
| mLayer.copyInto(bitmap); |
| } |
| } |
| return bitmap; |
| } |
| |
| /** |
| * Returns true if the {@link SurfaceTexture} associated with this |
| * TextureView is available for rendering. When this method returns |
| * true, {@link #getSurfaceTexture()} returns a valid surface texture. |
| */ |
| public boolean isAvailable() { |
| return mSurface != null; |
| } |
| |
| /** |
| * <p>Start editing the pixels in the surface. The returned Canvas can be used |
| * to draw into the surface's bitmap. A null is returned if the surface has |
| * not been created or otherwise cannot be edited. You will usually need |
| * to implement |
| * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)} |
| * to find out when the Surface is available for use.</p> |
| * |
| * <p>The content of the Surface is never preserved between unlockCanvas() |
| * and lockCanvas(), for this reason, every pixel within the Surface area |
| * must be written. The only exception to this rule is when a dirty |
| * rectangle is specified, in which case, non-dirty pixels will be |
| * preserved.</p> |
| * |
| * <p>This method can only be used if the underlying surface is not already |
| * owned by another producer. For instance, if the TextureView is being used |
| * to render the camera's preview you cannot invoke this method.</p> |
| * |
| * @return A Canvas used to draw into the surface. |
| * |
| * @see #lockCanvas(android.graphics.Rect) |
| * @see #unlockCanvasAndPost(android.graphics.Canvas) |
| */ |
| public Canvas lockCanvas() { |
| return lockCanvas(null); |
| } |
| |
| /** |
| * Just like {@link #lockCanvas()} but allows specification of a dirty |
| * rectangle. Every pixel within that rectangle must be written; however |
| * pixels outside the dirty rectangle will be preserved by the next call |
| * to lockCanvas(). |
| * |
| * This method can return null if the underlying surface texture is not |
| * available (see {@link #isAvailable()} or if the surface texture is |
| * already connected to an image producer (for instance: the camera, |
| * OpenGL, a media player, etc.) |
| * |
| * @param dirty Area of the surface that will be modified. |
| |
| * @return A Canvas used to draw into the surface. |
| * |
| * @see #lockCanvas() |
| * @see #unlockCanvasAndPost(android.graphics.Canvas) |
| * @see #isAvailable() |
| */ |
| public Canvas lockCanvas(Rect dirty) { |
| if (!isAvailable()) return null; |
| |
| if (mCanvas == null) { |
| mCanvas = new Canvas(); |
| } |
| |
| synchronized (mNativeWindowLock) { |
| if (!nLockCanvas(mNativeWindow, mCanvas, dirty)) { |
| return null; |
| } |
| } |
| mSaveCount = mCanvas.save(); |
| |
| return mCanvas; |
| } |
| |
| /** |
| * Finish editing pixels in the surface. After this call, the surface's |
| * current pixels will be shown on the screen, but its content is lost, |
| * in particular there is no guarantee that the content of the Surface |
| * will remain unchanged when lockCanvas() is called again. |
| * |
| * @param canvas The Canvas previously returned by lockCanvas() |
| * |
| * @see #lockCanvas() |
| * @see #lockCanvas(android.graphics.Rect) |
| */ |
| public void unlockCanvasAndPost(Canvas canvas) { |
| if (mCanvas != null && canvas == mCanvas) { |
| canvas.restoreToCount(mSaveCount); |
| mSaveCount = 0; |
| |
| synchronized (mNativeWindowLock) { |
| nUnlockCanvasAndPost(mNativeWindow, mCanvas); |
| } |
| } |
| } |
| |
| /** |
| * Returns the {@link SurfaceTexture} used by this view. This method |
| * may return null if the view is not attached to a window or if the surface |
| * texture has not been initialized yet. |
| * |
| * @see #isAvailable() |
| */ |
| public SurfaceTexture getSurfaceTexture() { |
| return mSurface; |
| } |
| |
| /** |
| * Set the {@link SurfaceTexture} for this view to use. If a {@link |
| * SurfaceTexture} is already being used by this view, it is immediately |
| * released and not be usable any more. The {@link |
| * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b> |
| * called for the previous {@link SurfaceTexture}. Similarly, the {@link |
| * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b> |
| * called for the {@link SurfaceTexture} passed to setSurfaceTexture. |
| * |
| * The {@link SurfaceTexture} object must be detached from all OpenGL ES |
| * contexts prior to calling this method. |
| * |
| * @param surfaceTexture The {@link SurfaceTexture} that the view should use. |
| * @see SurfaceTexture#detachFromGLContext() |
| */ |
| public void setSurfaceTexture(SurfaceTexture surfaceTexture) { |
| if (surfaceTexture == null) { |
| throw new NullPointerException("surfaceTexture must not be null"); |
| } |
| if (surfaceTexture == mSurface) { |
| throw new IllegalArgumentException("Trying to setSurfaceTexture to " + |
| "the same SurfaceTexture that's already set."); |
| } |
| if (surfaceTexture.isReleased()) { |
| throw new IllegalArgumentException("Cannot setSurfaceTexture to a " + |
| "released SurfaceTexture"); |
| } |
| if (mSurface != null) { |
| nDestroyNativeWindow(); |
| mSurface.release(); |
| } |
| mSurface = surfaceTexture; |
| nCreateNativeWindow(mSurface); |
| |
| /* |
| * If the view is visible and we already made a layer, update the |
| * listener in the new surface to use the existing listener in the view. |
| * Otherwise this will be called when the view becomes visible or the |
| * layer is created |
| */ |
| if (((mViewFlags & VISIBILITY_MASK) == VISIBLE) && mLayer != null) { |
| mSurface.setOnFrameAvailableListener(mUpdateListener, mAttachInfo.mHandler); |
| } |
| mUpdateSurface = true; |
| invalidateParentIfNeeded(); |
| } |
| |
| /** |
| * Returns the {@link SurfaceTextureListener} currently associated with this |
| * texture view. |
| * |
| * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener) |
| * @see SurfaceTextureListener |
| */ |
| public SurfaceTextureListener getSurfaceTextureListener() { |
| return mListener; |
| } |
| |
| /** |
| * Sets the {@link SurfaceTextureListener} used to listen to surface |
| * texture events. |
| * |
| * @see #getSurfaceTextureListener() |
| * @see SurfaceTextureListener |
| */ |
| public void setSurfaceTextureListener(SurfaceTextureListener listener) { |
| mListener = listener; |
| } |
| |
| private final SurfaceTexture.OnFrameAvailableListener mUpdateListener = |
| new SurfaceTexture.OnFrameAvailableListener() { |
| @Override |
| public void onFrameAvailable(SurfaceTexture surfaceTexture) { |
| updateLayer(); |
| invalidate(); |
| } |
| }; |
| |
| /** |
| * This listener can be used to be notified when the surface texture |
| * associated with this texture view is available. |
| */ |
| public static interface SurfaceTextureListener { |
| /** |
| * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use. |
| * |
| * @param surface The surface returned by |
| * {@link android.view.TextureView#getSurfaceTexture()} |
| * @param width The width of the surface |
| * @param height The height of the surface |
| */ |
| public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height); |
| |
| /** |
| * Invoked when the {@link SurfaceTexture}'s buffers size changed. |
| * |
| * @param surface The surface returned by |
| * {@link android.view.TextureView#getSurfaceTexture()} |
| * @param width The new width of the surface |
| * @param height The new height of the surface |
| */ |
| public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height); |
| |
| /** |
| * Invoked when the specified {@link SurfaceTexture} is about to be destroyed. |
| * If returns true, no rendering should happen inside the surface texture after this method |
| * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}. |
| * Most applications should return true. |
| * |
| * @param surface The surface about to be destroyed |
| */ |
| public boolean onSurfaceTextureDestroyed(SurfaceTexture surface); |
| |
| /** |
| * Invoked when the specified {@link SurfaceTexture} is updated through |
| * {@link SurfaceTexture#updateTexImage()}. |
| * |
| * @param surface The surface just updated |
| */ |
| public void onSurfaceTextureUpdated(SurfaceTexture surface); |
| } |
| |
| private native void nCreateNativeWindow(SurfaceTexture surface); |
| private native void nDestroyNativeWindow(); |
| |
| private static native boolean nLockCanvas(long nativeWindow, Canvas canvas, Rect dirty); |
| private static native void nUnlockCanvasAndPost(long nativeWindow, Canvas canvas); |
| } |