Always render text underline extra.
Bug #3381287
Change-Id: Ibfbc9c51c8dccef216daccc37d835e5dbf143a6a
diff --git a/libs/hwui/TextureCache.cpp b/libs/hwui/TextureCache.cpp
index 6fc2ddb..e560b8f 100644
--- a/libs/hwui/TextureCache.cpp
+++ b/libs/hwui/TextureCache.cpp
@@ -60,7 +60,7 @@
mCache.setOnEntryRemovedListener(this);
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
- LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
+ INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
mDebugEnabled = readDebugLevel() & kDebugCaches;
}