Fix obvious typos under frameworks/base/core
Change-Id: Ia5fc3db1bb51824e7523885553be926bcc42d736
diff --git a/core/java/android/view/WindowManager.java b/core/java/android/view/WindowManager.java
index c0eb65b..f3ef329 100644
--- a/core/java/android/view/WindowManager.java
+++ b/core/java/android/view/WindowManager.java
@@ -787,10 +787,10 @@
* hardware accelerated. This is used for the starting preview windows
* in the system process, which don't need to have the overhead of
* hardware acceleration (they are just a static rendering), but should
- * be rendered as much to match the actual window of the app even if it
+ * be rendered as such to match the actual window of the app even if it
* is hardware accelerated.
* Even if the window isn't hardware accelerated, still do its rendering
- * as if it is.
+ * as if it was.
* Like {@link #FLAG_HARDWARE_ACCELERATED} except for trusted system windows
* that need hardware acceleration (e.g. LockScreen), where hardware acceleration
* is generally disabled. This flag must be specified in addition to
@@ -803,7 +803,7 @@
/**
* In the system process, we globally do not use hardware acceleration
- * because there are many threads doing UI there and they an conflict.
+ * because there are many threads doing UI there and they conflict.
* If certain parts of the UI that really do want to use hardware
* acceleration, this flag can be set to force it. This is basically
* for the lock screen. Anyone else using it, you are probably wrong.
@@ -814,7 +814,7 @@
/**
* By default, wallpapers are sent new offsets when the wallpaper is scrolled. Wallpapers
- * may elect to skp these notifications if they are no doing anything productive with
+ * may elect to skip these notifications if they are not doing anything productive with
* them (they do not affect the wallpaper scrolling operation) by calling
* {@link
* android.service.wallpaper.WallpaperService.Engine#setOffsetNotificationsEnabled(boolean)}.