commit | f772c047fac570e68a01513f0e2a803b4cbfeb3a | [log] [tgz] |
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author | Chris Craik <ccraik@google.com> | Thu Feb 02 15:41:58 2017 -0800 |
committer | Chris Craik <ccraik@google.com> | Fri Feb 03 11:45:47 2017 -0800 |
tree | 1aa185eebcfa115bba98b0b972cc1114bece9067 | |
parent | e724f82b3d74d41a334106a780ab3917c958eb9c [diff] |
Add ShadowShaderAnimation benchmark DO NOT MERGE Bug: 34809371 Test: manual New benchmark uses several levels of overdraw from just shadows to benchmark shadow shader performance. Tessellation workload is minimal, due to simple rect caster shape. Change-Id: I572476bd54e04566851f39027ada7254597b37f8