Fix ThreadedRenderer.setEnabled()
Bug: 13914116
Fixes lifecycle issues around setEnabled where ThreadedRenderer
was reporting as being enabled before it had a Surface. This is
incorrect.
Also fix some EGL lifecycle issues
Change-Id: I12ebb279707f9b533a570b61d68735d858b560bf
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index e817e61..a7c955e 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -92,10 +92,10 @@
return (void*) args->context->initialize(args->window);
}
-bool RenderProxy::initialize(EGLNativeWindowType window) {
+bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
SETUP_TASK(initialize);
args->context = mContext;
- args->window = window;
+ args->window = window.get();
return (bool) postAndWait(task);
}
@@ -104,11 +104,23 @@
return NULL;
}
-void RenderProxy::updateSurface(EGLNativeWindowType window) {
+void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
SETUP_TASK(updateSurface);
args->context = mContext;
- args->window = window;
- post(task);
+ args->window = window.get();
+ postAndWait(task);
+}
+
+CREATE_BRIDGE2(pauseSurface, CanvasContext* context, EGLNativeWindowType window) {
+ args->context->pauseSurface(args->window);
+ return NULL;
+}
+
+void RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
+ SETUP_TASK(pauseSurface);
+ args->context = mContext;
+ args->window = window.get();
+ postAndWait(task);
}
CREATE_BRIDGE3(setup, CanvasContext* context, int width, int height) {