| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.hardware.camera2; |
| |
| import android.os.Handler; |
| import android.view.Surface; |
| |
| import java.util.List; |
| |
| /** |
| * <p>The CameraDevice class is an interface to a single camera connected to an |
| * Android device, allowing for fine-grain control of image capture and |
| * post-processing at high frame rates.</p> |
| * |
| * <p>Your application must declare the |
| * {@link android.Manifest.permission#CAMERA Camera} permission in its manifest |
| * in order to access camera devices.</p> |
| * |
| * <p>A given camera device may provide support at one of two levels: limited or |
| * full. If a device only supports the limited level, then Camera2 exposes a |
| * feature set that is roughly equivalent to the older |
| * {@link android.hardware.Camera Camera} API, although with a cleaner and more |
| * efficient interface. Devices that implement the full level of support |
| * provide substantially improved capabilities over the older camera |
| * API. Applications that target the limited level devices will run unchanged on |
| * the full-level devices; if your application requires a full-level device for |
| * proper operation, declare the "android.hardware.camera2.full" feature in your |
| * manifest.</p> |
| * |
| * @see CameraManager#openCamera |
| * @see android.Manifest.permission#CAMERA |
| */ |
| public interface CameraDevice extends AutoCloseable { |
| |
| /** |
| * Create a request suitable for a camera preview window. Specifically, this |
| * means that high frame rate is given priority over the highest-quality |
| * post-processing. These requests would normally be used with the |
| * {@link #setRepeatingRequest} method. |
| * |
| * @see #createCaptureRequest |
| */ |
| public static final int TEMPLATE_PREVIEW = 1; |
| |
| /** |
| * Create a request suitable for still image capture. Specifically, this |
| * means prioritizing image quality over frame rate. These requests would |
| * commonly be used with the {@link #capture} method. |
| * |
| * @see #createCaptureRequest |
| */ |
| public static final int TEMPLATE_STILL_CAPTURE = 2; |
| |
| /** |
| * Create a request suitable for video recording. Specifically, this means |
| * that a stable frame rate is used, and post-processing is set for |
| * recording quality. These requests would commonly be used with the |
| * {@link #setRepeatingRequest} method. |
| * |
| * @see #createCaptureRequest |
| */ |
| public static final int TEMPLATE_RECORD = 3; |
| |
| /** |
| * Create a request suitable for still image capture while recording |
| * video. Specifically, this means maximizing image quality without |
| * disrupting the ongoing recording. These requests would commonly be used |
| * with the {@link #capture} method while a request based on |
| * {@link #TEMPLATE_RECORD} is is in use with {@link #setRepeatingRequest}. |
| * |
| * @see #createCaptureRequest |
| */ |
| public static final int TEMPLATE_VIDEO_SNAPSHOT = 4; |
| |
| /** |
| * Create a request suitable for zero shutter lag still capture. This means |
| * means maximizing image quality without compromising preview frame rate. |
| * AE/AWB/AF should be on auto mode. |
| * |
| * @see #createCaptureRequest |
| * @hide |
| */ |
| public static final int TEMPLATE_ZERO_SHUTTER_LAG = 5; |
| |
| /** |
| * A basic template for direct application control of capture |
| * parameters. All automatic control is disabled (auto-exposure, auto-white |
| * balance, auto-focus), and post-processing parameters are set to preview |
| * quality. The manual capture parameters (exposure, sensitivity, and so on) |
| * are set to reasonable defaults, but should be overriden by the |
| * application depending on the intended use case. |
| * |
| * @see #createCaptureRequest |
| * @hide |
| */ |
| public static final int TEMPLATE_MANUAL = 6; |
| |
| /** |
| * Get the ID of this camera device. |
| * |
| * <p>This matches the ID given to {@link CameraManager#openCamera} to instantiate this |
| * this camera device.</p> |
| * |
| * <p>This ID can be used to query the camera device's {@link |
| * CameraCharacteristics fixed properties} with {@link |
| * CameraManager#getCameraCharacteristics}.</p> |
| * |
| * <p>This method can be called even if the device has been closed or has encountered |
| * a serious error.</p> |
| * |
| * @return the ID for this camera device |
| * |
| * @see CameraManager#getCameraCharacteristics |
| * @see CameraManager#getCameraIdList |
| */ |
| public String getId(); |
| |
| /** |
| * <p>Set up a new output set of Surfaces for the camera device.</p> |
| * |
| * <p>The configuration determines the set of potential output Surfaces for |
| * the camera device for each capture request. A given request may use all |
| * or a only some of the outputs. This method must be called before requests |
| * can be submitted to the camera with {@link #capture capture}, |
| * {@link #captureBurst captureBurst}, |
| * {@link #setRepeatingRequest setRepeatingRequest}, or |
| * {@link #setRepeatingBurst setRepeatingBurst}.</p> |
| * |
| * <p>Surfaces suitable for inclusion as a camera output can be created for |
| * various use cases and targets:</p> |
| * |
| * <ul> |
| * |
| * <li>For drawing to a {@link android.view.SurfaceView SurfaceView}: Set |
| * the size of the Surface with |
| * {@link android.view.SurfaceHolder#setFixedSize} to be one of the |
| * supported |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_PROCESSED_SIZES processed sizes} |
| * before calling {@link android.view.SurfaceHolder#getSurface}.</li> |
| * |
| * <li>For accessing through an OpenGL texture via a |
| * {@link android.graphics.SurfaceTexture SurfaceTexture}: Set the size of |
| * the SurfaceTexture with |
| * {@link android.graphics.SurfaceTexture#setDefaultBufferSize} to be one |
| * of the supported |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_PROCESSED_SIZES processed sizes} |
| * before creating a Surface from the SurfaceTexture with |
| * {@link Surface#Surface}.</li> |
| * |
| * <li>For recording with {@link android.media.MediaCodec}: Call |
| * {@link android.media.MediaCodec#createInputSurface} after configuring |
| * the media codec to use one of the |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_PROCESSED_SIZES processed sizes} |
| * </li> |
| * |
| * <li>For recording with {@link android.media.MediaRecorder}: TODO</li> |
| * |
| * <li>For efficient YUV processing with {@link android.renderscript}: |
| * Create a RenderScript |
| * {@link android.renderscript.Allocation Allocation} with a supported YUV |
| * type, the IO_INPUT flag, and one of the supported |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_PROCESSED_SIZES processed sizes}. Then |
| * obtain the Surface with |
| * {@link android.renderscript.Allocation#getSurface}.</li> |
| * |
| * <li>For access to uncompressed or JPEG data in the application: Create a |
| * {@link android.media.ImageReader} object with the desired |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_FORMATS image format}, and a |
| * size from the matching |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_PROCESSED_SIZES processed}, |
| * {@link CameraCharacteristics#SCALER_AVAILABLE_JPEG_SIZES jpeg}. Then obtain |
| * a Surface from it.</li> |
| * |
| * </ul> |
| * |
| * </p> |
| * |
| * <p>This function can take several hundred milliseconds to execute, since |
| * camera hardware may need to be powered on or reconfigured.</p> |
| * |
| * <p>The camera device will query each Surface's size and formats upon this |
| * call, so they must be set to a valid setting at this time (in particular: |
| * if the format is user-visible, it must be one of android.scaler.availableFormats; |
| * and the size must be one of android.scaler.available[Processed|Jpeg]Sizes).</p> |
| * |
| * <p>To change the output, the camera device must be idle. The device is considered |
| * to be idle once all in-flight and pending capture requests have been processed, |
| * and all output image buffers from the captures have been sent to their destination |
| * Surfaces.</p> |
| * |
| * <p>To reach an idle state without cancelling any submitted captures, first |
| * stop any repeating request/burst with {@link #stopRepeating}, and then |
| * wait for the {@link StateListener#onIdle} callback to be |
| * called. To idle as fast as possible, use {@link #flush} and wait for the |
| * idle callback.</p> |
| * |
| * <p>Using larger resolution outputs, or more outputs, can result in slower |
| * output rate from the device.</p> |
| * |
| * <p>Configuring the outputs with an empty or null list will transition |
| * the camera into an {@link StateListener#onUnconfigured unconfigured state}. |
| * </p> |
| * |
| * <p>Calling configureOutputs with the same arguments as the last call to |
| * configureOutputs has no effect.</p> |
| * |
| * @param outputs The new set of Surfaces that should be made available as |
| * targets for captured image data. |
| * |
| * @throws IllegalArgumentException if the set of output Surfaces do not |
| * meet the requirements |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera device is not idle, or |
| * if the camera device has been closed |
| * |
| * @see StateListener#onIdle |
| * @see #stopRepeating |
| * @see #flush |
| */ |
| public void configureOutputs(List<Surface> outputs) throws CameraAccessException; |
| |
| /** |
| * <p>Create a {@link CaptureRequest.Builder} for new capture requests, |
| * initialized with template for a target use case. The settings are chosen |
| * to be the best options for the specific camera device, so it is not |
| * recommended to reuse the same request for a different camera device; |
| * create a builder specific for that device and template and override the |
| * settings as desired, instead.</p> |
| * |
| * @param templateType An enumeration selecting the use case for this |
| * request; one of the CameraDevice.TEMPLATE_ values. |
| * @return a builder for a capture request, initialized with default |
| * settings for that template, and no output streams |
| * |
| * @throws IllegalArgumentException if the templateType is not in the list |
| * of supported templates. |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera device has been closed |
| * |
| * @see #TEMPLATE_PREVIEW |
| * @see #TEMPLATE_RECORD |
| * @see #TEMPLATE_STILL_CAPTURE |
| * @see #TEMPLATE_VIDEO_SNAPSHOT |
| * @see #TEMPLATE_MANUAL |
| */ |
| public CaptureRequest.Builder createCaptureRequest(int templateType) |
| throws CameraAccessException; |
| |
| /** |
| * <p>Submit a request for an image to be captured by this CameraDevice.</p> |
| * |
| * <p>The request defines all the parameters for capturing the single image, |
| * including sensor, lens, flash, and post-processing settings.</p> |
| * |
| * <p>Each request will produce one {@link CaptureResult} and produce new |
| * frames for one or more target Surfaces, set with the CaptureRequest |
| * builder's {@link CaptureRequest.Builder#addTarget} method. The target |
| * surfaces must be configured as active outputs with |
| * {@link #configureOutputs} before calling this method.</p> |
| * |
| * <p>Multiple requests can be in progress at once. They are processed in |
| * first-in, first-out order, with minimal delays between each |
| * capture. Requests submitted through this method have higher priority than |
| * those submitted through {@link #setRepeatingRequest} or |
| * {@link #setRepeatingBurst}, and will be processed as soon as the current |
| * repeat/repeatBurst processing completes.</p> |
| * |
| * @param request the settings for this capture |
| * @param listener The callback object to notify once this request has been |
| * processed. If null, no metadata will be produced for this capture, |
| * although image data will still be produced. |
| * @param handler the handler on which the listener should be invoked, or |
| * {@code null} to use the current thread's {@link android.os.Looper |
| * looper}. |
| * |
| * @return int A unique capture sequence ID used by |
| * {@link CaptureListener#onCaptureSequenceCompleted}. |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is currently busy or unconfigured, |
| * or the camera device has been closed. |
| * @throws IllegalArgumentException If the request targets Surfaces not |
| * currently configured as outputs. Or if the handler is null, the listener |
| * is not null, and the calling thread has no looper. |
| * |
| * @see #captureBurst |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| */ |
| public int capture(CaptureRequest request, CaptureListener listener, Handler handler) |
| throws CameraAccessException; |
| |
| /** |
| * Submit a list of requests to be captured in sequence as a burst. The |
| * burst will be captured in the minimum amount of time possible, and will |
| * not be interleaved with requests submitted by other capture or repeat |
| * calls. |
| * |
| * <p>The requests will be captured in order, each capture producing one |
| * {@link CaptureResult} and image buffers for one or more target |
| * {@link android.view.Surface surfaces}. The target surfaces for each |
| * request (set with {@link CaptureRequest.Builder#addTarget}) must be |
| * configured as active outputs with {@link #configureOutputs} before |
| * calling this method.</p> |
| * |
| * <p>The main difference between this method and simply calling |
| * {@link #capture} repeatedly is that this method guarantees that no |
| * other requests will be interspersed with the burst.</p> |
| * |
| * @param requests the list of settings for this burst capture |
| * @param listener The callback object to notify each time one of the |
| * requests in the burst has been processed. If null, no metadata will be |
| * produced for any requests in this burst, although image data will still |
| * be produced. |
| * @param handler the handler on which the listener should be invoked, or |
| * {@code null} to use the current thread's {@link android.os.Looper |
| * looper}. |
| * |
| * @return int A unique capture sequence ID used by |
| * {@link CaptureListener#onCaptureSequenceCompleted}. |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is currently busy or unconfigured, |
| * or the camera device has been closed. |
| * @throws IllegalArgumentException If the requests target Surfaces not |
| * currently configured as outputs. Or if the handler is null, the listener |
| * is not null, and the calling thread has no looper. |
| * |
| * @see #capture |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| */ |
| public int captureBurst(List<CaptureRequest> requests, CaptureListener listener, |
| Handler handler) throws CameraAccessException; |
| |
| /** |
| * Request endlessly repeating capture of images by this CameraDevice. |
| * |
| * <p>With this method, the CameraDevice will continually capture images |
| * using the settings in the provided {@link CaptureRequest}, at the maximum |
| * rate possible.</p> |
| * |
| * <p>Repeating requests are a simple way for an application to maintain a |
| * preview or other continuous stream of frames, without having to |
| * continually submit identical requests through {@link #capture}.</p> |
| * |
| * <p>Repeat requests have lower priority than those submitted |
| * through {@link #capture} or {@link #captureBurst}, so if |
| * {@link #capture} is called when a repeating request is active, the |
| * capture request will be processed before any further repeating |
| * requests are processed.<p> |
| * |
| * <p>Repeating requests are a simple way for an application to maintain a |
| * preview or other continuous stream of frames, without having to submit |
| * requests through {@link #capture} at video rates.</p> |
| * |
| * <p>To stop the repeating capture, call {@link #stopRepeating}. Calling |
| * {@link #flush} will also clear the request.</p> |
| * |
| * <p>Calling this method will replace any earlier repeating request or |
| * burst set up by this method or {@link #setRepeatingBurst}, although any |
| * in-progress burst will be completed before the new repeat request will be |
| * used.</p> |
| * |
| * @param request the request to repeat indefinitely |
| * @param listener The callback object to notify every time the |
| * request finishes processing. If null, no metadata will be |
| * produced for this stream of requests, although image data will |
| * still be produced. |
| * @param handler the handler on which the listener should be invoked, or |
| * {@code null} to use the current thread's {@link android.os.Looper |
| * looper}. |
| * |
| * @return int A unique capture sequence ID used by |
| * {@link CaptureListener#onCaptureSequenceCompleted}. |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is currently busy or unconfigured, |
| * or the camera device has been closed. |
| * @throws IllegalArgumentException If the requests reference Surfaces not |
| * currently configured as outputs. Or if the handler is null, the listener |
| * is not null, and the calling thread has no looper. |
| * |
| * @see #capture |
| * @see #captureBurst |
| * @see #setRepeatingBurst |
| * @see #stopRepeating |
| * @see #flush |
| */ |
| public int setRepeatingRequest(CaptureRequest request, CaptureListener listener, |
| Handler handler) throws CameraAccessException; |
| |
| /** |
| * <p>Request endlessly repeating capture of a sequence of images by this |
| * CameraDevice.</p> |
| * |
| * <p>With this method, the CameraDevice will continually capture images, |
| * cycling through the settings in the provided list of |
| * {@link CaptureRequest CaptureRequests}, at the maximum rate possible.</p> |
| * |
| * <p>If a request is submitted through {@link #capture} or |
| * {@link #captureBurst}, the current repetition of the request list will be |
| * completed before the higher-priority request is handled. This guarantees |
| * that the application always receives a complete repeat burst captured in |
| * minimal time, instead of bursts interleaved with higher-priority |
| * captures, or incomplete captures.</p> |
| * |
| * <p>Repeating burst requests are a simple way for an application to |
| * maintain a preview or other continuous stream of frames where each |
| * request is different in a predicatable way, without having to continually |
| * submit requests through {@link #captureBurst} .</p> |
| * |
| * <p>To stop the repeating capture, call {@link #stopRepeating}. Any |
| * ongoing burst will still be completed, however. Calling |
| * {@link #flush} will also clear the request.</p> |
| * |
| * <p>Calling this method will replace a previously-set repeating request or |
| * burst set up by this method or {@link #setRepeatingRequest}, although any |
| * in-progress burst will be completed before the new repeat burst will be |
| * used.</p> |
| * |
| * @param requests the list of requests to cycle through indefinitely |
| * @param listener The callback object to notify each time one of the |
| * requests in the repeating bursts has finished processing. If null, no |
| * metadata will be produced for this stream of requests, although image |
| * data will still be produced. |
| * @param handler the handler on which the listener should be invoked, or |
| * {@code null} to use the current thread's {@link android.os.Looper |
| * looper}. |
| * |
| * @return int A unique capture sequence ID used by |
| * {@link CaptureListener#onCaptureSequenceCompleted}. |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is currently busy or unconfigured, |
| * or the camera device has been closed. |
| * @throws IllegalArgumentException If the requests reference Surfaces not |
| * currently configured as outputs. Or if the handler is null, the listener |
| * is not null, and the calling thread has no looper. |
| * |
| * @see #capture |
| * @see #captureBurst |
| * @see #setRepeatingRequest |
| * @see #stopRepeating |
| * @see #flush |
| */ |
| public int setRepeatingBurst(List<CaptureRequest> requests, CaptureListener listener, |
| Handler handler) throws CameraAccessException; |
| |
| /** |
| * <p>Cancel any ongoing repeating capture set by either |
| * {@link #setRepeatingRequest setRepeatingRequest} or |
| * {@link #setRepeatingBurst}. Has no effect on requests submitted through |
| * {@link #capture capture} or {@link #captureBurst captureBurst}.</p> |
| * |
| * <p>Any currently in-flight captures will still complete, as will any |
| * burst that is mid-capture. To ensure that the device has finished |
| * processing all of its capture requests and is in idle state, wait for the |
| * {@link StateListener#onIdle} callback after calling this |
| * method..</p> |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is currently busy or unconfigured, |
| * or the camera device has been closed. |
| * |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| * @see StateListener#onIdle |
| */ |
| public void stopRepeating() throws CameraAccessException; |
| |
| /** |
| * <p>Wait until all the submitted requests have finished processing</p> |
| * |
| * <p>This method blocks until all the requests that have been submitted to |
| * the camera device, either through {@link #capture capture}, |
| * {@link #captureBurst captureBurst}, |
| * {@link #setRepeatingRequest setRepeatingRequest}, or |
| * {@link #setRepeatingBurst setRepeatingBurst}, have completed their |
| * processing.</p> |
| * |
| * <p>Once this call returns successfully, the device is in an idle state, |
| * and can be reconfigured with {@link #configureOutputs configureOutputs}.</p> |
| * |
| * <p>This method cannot be used if there is an active repeating request or |
| * burst, set with {@link #setRepeatingRequest setRepeatingRequest} or |
| * {@link #setRepeatingBurst setRepeatingBurst}. Call |
| * {@link #stopRepeating stopRepeating} before calling this method.</p> |
| * |
| * @throws CameraAccessException if the camera device is no longer connected |
| * @throws IllegalStateException if the camera device has been closed, the |
| * device has encountered a fatal error, or if there is an active repeating |
| * request or burst. |
| */ |
| public void waitUntilIdle() throws CameraAccessException; |
| |
| /** |
| * Set the listener object to call when an asynchronous device event occurs, |
| * such as errors or idle notifications. |
| * |
| * <p>The events reported here are device-wide; notifications about |
| * individual capture requests or capture results are reported through |
| * {@link CaptureListener}.</p> |
| * |
| * <p>If the camera device is idle when the listener is set, then the |
| * {@link StateListener#onIdle} method will be immediately called, |
| * even if the device has never been active before. |
| * </p> |
| * |
| * @param listener the CameraDeviceListener to send device-level event |
| * notifications to. Setting this to null will stop notifications. |
| * @param handler the handler on which the listener should be invoked, or |
| * {@code null} to use the current thread's {@link android.os.Looper looper}. |
| * |
| * @throws IllegalArgumentException if handler is null, the listener is |
| * not null, and the calling thread has no looper |
| * |
| * @hide |
| */ |
| public void setDeviceListener(StateListener listener, Handler handler); |
| |
| /** |
| * Flush all captures currently pending and in-progress as fast as |
| * possible. |
| * |
| * <p>The camera device will discard all of its current work as fast as |
| * possible. Some in-flight captures may complete successfully and call |
| * {@link CaptureListener#onCaptureCompleted}, while others will trigger |
| * their {@link CaptureListener#onCaptureFailed} callbacks. If a repeating |
| * request or a repeating burst is set, it will be cleared by the flush.</p> |
| * |
| * <p>This method is the fastest way to idle the camera device for |
| * reconfiguration with {@link #configureOutputs}, at the cost of discarding |
| * in-progress work. Once the flush is complete, the idle callback will be |
| * called.</p> |
| * |
| * <p>Flushing will introduce at least a brief pause in the stream of data |
| * from the camera device, since once the flush is complete, the first new |
| * request has to make it through the entire camera pipeline before new |
| * output buffers are produced.</p> |
| * |
| * <p>This means that using {@code flush()} to simply remove pending |
| * requests is not recommended; it's best used for quickly switching output |
| * configurations, or for cancelling long in-progress requests (such as a |
| * multi-second capture).</p> |
| * |
| * @throws CameraAccessException if the camera device is no longer connected or has |
| * encountered a fatal error |
| * @throws IllegalStateException if the camera is not idle/active, |
| * or the camera device has been closed. |
| * |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| * @see #configureOutputs |
| */ |
| public void flush() throws CameraAccessException; |
| |
| /** |
| * Close the connection to this camera device. After this call, all calls to |
| * the camera device interface will throw a {@link IllegalStateException}, |
| * except for calls to close(). |
| */ |
| @Override |
| public void close(); |
| // TODO: We should decide on the behavior of in-flight requests should be on close. |
| |
| /** |
| * <p>A listener for tracking the progress of a {@link CaptureRequest} |
| * submitted to the camera device.</p> |
| * |
| * <p>This listener is called when a request triggers a capture to start, |
| * and when the capture is complete. In case on an error capturing an image, |
| * the error method is triggered instead of the completion method.</p> |
| * |
| * @see #capture |
| * @see #captureBurst |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| */ |
| public static abstract class CaptureListener { |
| |
| /** |
| * This method is called when the camera device has started capturing |
| * the output image for the request, at the beginning of image exposure. |
| * |
| * <p>This callback is invoked right as the capture of a frame begins, |
| * so it is the most appropriate time for playing a shutter sound, |
| * or triggering UI indicators of capture.</p> |
| * |
| * <p>The request that is being used for this capture is provided, along |
| * with the actual timestamp for the start of exposure. This timestamp |
| * matches the timestamp that will be included in |
| * {@link CaptureResult#SENSOR_TIMESTAMP the result timestamp field}, |
| * and in the buffers sent to each output Surface. These buffer |
| * timestamps are accessible through, for example, |
| * {@link android.media.Image#getTimestamp() Image.getTimestamp()} or |
| * {@link android.graphics.SurfaceTexture#getTimestamp()}.</p> |
| * |
| * <p>For the simplest way to play a shutter sound camera shutter or a |
| * video recording start/stop sound, see the |
| * {@link android.media.MediaActionSound} class.</p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the CameraDevice sending the callback |
| * @param request the request for the capture that just begun |
| * @param timestamp the timestamp at start of capture, in nanoseconds. |
| * |
| * @see android.media.MediaActionSound |
| */ |
| public void onCaptureStarted(CameraDevice camera, |
| CaptureRequest request, long timestamp) { |
| // default empty implementation |
| } |
| |
| /** |
| * This method is called when an image capture has completed and the |
| * result metadata is available. |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera The CameraDevice sending the callback. |
| * @param request The request that was given to the CameraDevice |
| * @param result The output metadata from the capture, including the |
| * final capture parameters and the state of the camera system during |
| * capture. |
| * |
| * @see #capture |
| * @see #captureBurst |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| */ |
| public void onCaptureCompleted(CameraDevice camera, |
| CaptureRequest request, CaptureResult result) { |
| // default empty implementation |
| } |
| |
| /** |
| * This method is called instead of {@link #onCaptureCompleted} when the |
| * camera device failed to produce a {@link CaptureResult} for the |
| * request. |
| * |
| * <p>Other requests are unaffected, and some or all image buffers from |
| * the capture may have been pushed to their respective output |
| * streams.</p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera |
| * The CameraDevice sending the callback. |
| * @param request |
| * The request that was given to the CameraDevice |
| * @param failure |
| * The output failure from the capture, including the failure reason |
| * and the frame number. |
| * |
| * @see #capture |
| * @see #captureBurst |
| * @see #setRepeatingRequest |
| * @see #setRepeatingBurst |
| */ |
| public void onCaptureFailed(CameraDevice camera, |
| CaptureRequest request, CaptureFailure failure) { |
| // default empty implementation |
| } |
| |
| /** |
| * This method is called independently of the others in CaptureListener, |
| * when a capture sequence finishes and all {@link CaptureResult} |
| * or {@link CaptureFailure} for it have been returned via this listener. |
| * |
| * @param camera |
| * The CameraDevice sending the callback. |
| * @param sequenceId |
| * A sequence ID returned by the {@link #capture} family of functions. |
| * @param frameNumber |
| * The last frame number (returned by {@link CaptureResult#getFrameNumber} |
| * or {@link CaptureFailure#getFrameNumber}) in the capture sequence. |
| * |
| * @see CaptureResult#getFrameNumber() |
| * @see CaptureFailure#getFrameNumber() |
| * @see CaptureResult#getSequenceId() |
| * @see CaptureFailure#getSequenceId() |
| */ |
| public void onCaptureSequenceCompleted(CameraDevice camera, |
| int sequenceId, int frameNumber) { |
| // default empty implementation |
| } |
| } |
| |
| /** |
| * A listener for notifications about the state of a camera |
| * device. |
| * |
| * <p>These events include notifications about the device becoming idle ( |
| * allowing for {@link #configureOutputs} to be called), about device |
| * disconnection, and about unexpected device errors.</p> |
| * |
| * <p>Events about the progress of specific {@link CaptureRequest |
| * CaptureRequests} are provided through a {@link CaptureListener} given to |
| * the {@link #capture}, {@link #captureBurst}, {@link |
| * #setRepeatingRequest}, or {@link #setRepeatingBurst} methods. |
| * |
| * @see #setDeviceListener |
| */ |
| public static abstract class StateListener { |
| /** |
| * An error code that can be reported by {@link #onError} |
| * indicating that the camera device is in use already. |
| * |
| * <p> |
| * This error can be produced when opening the camera fails. |
| * </p> |
| * |
| * @see #onError |
| */ |
| public static final int ERROR_CAMERA_IN_USE = 1; |
| |
| /** |
| * An error code that can be reported by {@link #onError} |
| * indicating that the camera device could not be opened |
| * because there are too many other open camera devices. |
| * |
| * <p> |
| * The system-wide limit for number of open cameras has been reached, |
| * and more camera devices cannot be opened until previous instances are |
| * closed. |
| * </p> |
| * |
| * <p> |
| * This error can be produced when opening the camera fails. |
| * </p> |
| * |
| * @see #onError |
| */ |
| public static final int ERROR_MAX_CAMERAS_IN_USE = 2; |
| |
| /** |
| * An error code that can be reported by {@link #onError} |
| * indicating that the camera device could not be opened due to a device |
| * policy. |
| * |
| * @see android.app.admin.DevicePolicyManager#setCameraDisabled(android.content.ComponentName, boolean) |
| * @see #onError |
| */ |
| public static final int ERROR_CAMERA_DISABLED = 3; |
| |
| /** |
| * An error code that can be reported by {@link #onError} |
| * indicating that the camera device has encountered a fatal error. |
| * |
| * <p>The camera device needs to be re-opened to be used again.</p> |
| * |
| * @see #onError |
| */ |
| public static final int ERROR_CAMERA_DEVICE = 4; |
| |
| /** |
| * An error code that can be reported by {@link #onError} |
| * indicating that the camera service has encountered a fatal error. |
| * |
| * <p>The Android device may need to be shut down and restarted to restore |
| * camera function, or there may be a persistent hardware problem.</p> |
| * |
| * <p>An attempt at recovery <i>may</i> be possible by closing the |
| * CameraDevice and the CameraManager, and trying to acquire all resources |
| * again from scratch.</p> |
| * |
| * @see #onError |
| */ |
| public static final int ERROR_CAMERA_SERVICE = 5; |
| |
| /** |
| * The method called when a camera device has finished opening. |
| * |
| * <p>An opened camera will immediately afterwards transition into |
| * {@link #onUnconfigured}.</p> |
| * |
| * @param camera the camera device that has become opened |
| */ |
| public abstract void onOpened(CameraDevice camera); // Must implement |
| |
| /** |
| * The method called when a camera device has no outputs configured. |
| * |
| * <p>An unconfigured camera device needs to be configured with |
| * {@link CameraDevice#configureOutputs} before being able to |
| * submit any capture request.</p> |
| * |
| * <p>This state may be entered by a newly opened camera or by |
| * calling {@link CameraDevice#configureOutputs} with a null/empty |
| * list of Surfaces when idle.</p> |
| * |
| * <p>Any attempts to submit a capture request while in this state |
| * will result in an {@link IllegalStateException} being thrown.</p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the camera device has that become unconfigured |
| */ |
| public void onUnconfigured(CameraDevice camera) { |
| // Default empty implementation |
| } |
| |
| /** |
| * The method called when a camera device begins processing |
| * {@link CaptureRequest capture requests}. |
| * |
| * <p>A camera may not be re-configured while in this state. The camera |
| * will transition to the idle state once all pending captures have |
| * completed. If a repeating request is set, the camera will remain active |
| * until it is cleared and the remaining requests finish processing. To |
| * transition to the idle state as quickly as possible, call {@link #flush()}, |
| * which will idle the camera device as quickly as possible, likely canceling |
| * most in-progress captures.</p> |
| * |
| * <p>All calls except for {@link CameraDevice#configureOutputs} are |
| * legal while in this state. |
| * </p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the camera device that has become active |
| * |
| * @see CameraDevice#capture |
| * @see CameraDevice#captureBurst |
| * @see CameraDevice#setRepeatingBurst |
| * @see CameraDevice#setRepeatingRequest |
| */ |
| public void onActive(CameraDevice camera) { |
| // Default empty implementation |
| } |
| |
| /** |
| * The method called when a camera device is busy. |
| * |
| * <p>A camera becomes busy while it's outputs are being configured |
| * (after a call to {@link CameraDevice#configureOutputs} or while it's |
| * being flushed (after a call to {@link CameraDevice#flush}.</p> |
| * |
| * <p>Once the on-going operations are complete, the camera will automatically |
| * transition into {@link #onIdle} if there is at least one configured output, |
| * or {@link #onUnconfigured} otherwise.</p> |
| * |
| * <p>Any attempts to manipulate the camera while its is busy |
| * will result in an {@link IllegalStateException} being thrown.</p> |
| * |
| * <p>Only the following methods are valid to call while in this state: |
| * <ul> |
| * <li>{@link CameraDevice#getId}</li> |
| * <li>{@link CameraDevice#createCaptureRequest}</li> |
| * <li>{@link CameraDevice#close}</li> |
| * </ul> |
| * </p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the camera device that has become busy |
| * |
| * @see CameraDevice#configureOutputs |
| * @see CameraDevice#flush |
| */ |
| public void onBusy(CameraDevice camera) { |
| // Default empty implementation |
| } |
| |
| /** |
| * The method called when a camera device has been closed with |
| * {@link CameraDevice#close}. |
| * |
| * <p>Any attempt to call methods on this CameraDevice in the |
| * future will throw a {@link IllegalStateException}.</p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the camera device that has become closed |
| */ |
| public void onClosed(CameraDevice camera) { |
| // Default empty implementation |
| } |
| |
| /** |
| * The method called when a camera device has finished processing all |
| * submitted capture requests and has reached an idle state. |
| * |
| * <p>An idle camera device can have its outputs changed by calling {@link |
| * CameraDevice#configureOutputs}, which will transition it into the busy state.</p> |
| * |
| * <p>To idle and reconfigure outputs without canceling any submitted |
| * capture requests, the application needs to clear its repeating |
| * request/burst, if set, with {@link CameraDevice#stopRepeating}, and |
| * then wait for this callback to be called before calling {@link |
| * CameraDevice#configureOutputs}.</p> |
| * |
| * <p>To idle and reconfigure a camera device as fast as possible, the |
| * {@link CameraDevice#flush} method can be used, which will discard all |
| * pending and in-progress capture requests. Once the {@link |
| * CameraDevice#flush} method is called, the application must wait for |
| * this callback to fire before calling {@link |
| * CameraDevice#configureOutputs}.</p> |
| * |
| * <p>The default implementation of this method does nothing.</p> |
| * |
| * @param camera the camera device that has become idle |
| * |
| * @see CameraDevice#configureOutputs |
| * @see CameraDevice#stopRepeating |
| * @see CameraDevice#flush |
| */ |
| public void onIdle(CameraDevice camera) { |
| // Default empty implementation |
| } |
| |
| /** |
| * The method called when a camera device is no longer available for |
| * use. |
| * |
| * <p>This callback may be called instead of {@link #onOpened} |
| * if opening the camera fails.</p> |
| * |
| * <p>Any attempt to call methods on this CameraDevice will throw a |
| * {@link CameraAccessException}. The disconnection could be due to a |
| * change in security policy or permissions; the physical disconnection |
| * of a removable camera device; or the camera being needed for a |
| * higher-priority use case.</p> |
| * |
| * <p>There may still be capture listener callbacks that are called |
| * after this method is called, or new image buffers that are delivered |
| * to active outputs.</p> |
| * |
| * <p>The default implementation logs a notice to the system log |
| * about the disconnection.</p> |
| * |
| * <p>You should clean up the camera with {@link CameraDevice#close} after |
| * this happens, as it is not recoverable until opening the camera again |
| * after it becomes {@link CameraManager.AvailabilityListener#onCameraAvailable available}. |
| * </p> |
| * |
| * @param camera the device that has been disconnected |
| */ |
| public abstract void onDisconnected(CameraDevice camera); // Must implement |
| |
| /** |
| * The method called when a camera device has encountered a serious error. |
| * |
| * <p>This callback may be called instead of {@link #onOpened} |
| * if opening the camera fails.</p> |
| * |
| * <p>This indicates a failure of the camera device or camera service in |
| * some way. Any attempt to call methods on this CameraDevice in the |
| * future will throw a {@link CameraAccessException} with the |
| * {@link CameraAccessException#CAMERA_ERROR CAMERA_ERROR} reason. |
| * </p> |
| * |
| * <p>There may still be capture completion or camera stream listeners |
| * that will be called after this error is received.</p> |
| * |
| * <p>You should clean up the camera with {@link CameraDevice#close} after |
| * this happens. Further attempts at recovery are error-code specific.</p> |
| * |
| * @param camera The device reporting the error |
| * @param error The error code, one of the |
| * {@code CameraDeviceListener.ERROR_*} values. |
| * |
| * @see #ERROR_CAMERA_DEVICE |
| * @see #ERROR_CAMERA_SERVICE |
| * @see #ERROR_CAMERA_DISABLED |
| * @see #ERROR_CAMERA_IN_USE |
| */ |
| public abstract void onError(CameraDevice camera, int error); // Must implement |
| } |
| } |