Convert from SurfaceTexture to Surface
Change-Id: I2ad4307294d4144999ca0c12ac19849b188243fb
diff --git a/graphics/java/android/renderscript/Allocation.java b/graphics/java/android/renderscript/Allocation.java
index a76a628..6b59b10 100644
--- a/graphics/java/android/renderscript/Allocation.java
+++ b/graphics/java/android/renderscript/Allocation.java
@@ -22,6 +22,7 @@
import android.content.res.AssetManager;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
+import android.view.Surface;
import android.graphics.SurfaceTexture;
import android.util.Log;
import android.util.TypedValue;
@@ -1185,17 +1186,38 @@
}
/**
+ *
+ * @hide
+ *
+ */
+ public Surface getSurface() {
+ return new Surface(getSurfaceTexture());
+ }
+
+ /**
* @hide
*/
- public void setSurfaceTexture(SurfaceTexture sur) {
+ public void setSurface(Surface sur) {
+ mRS.validate();
if ((mUsage & USAGE_IO_OUTPUT) == 0) {
throw new RSInvalidStateException("Allocation is not USAGE_IO_OUTPUT.");
}
- mRS.validate();
- mRS.nAllocationSetSurfaceTexture(getID(), sur);
+ mRS.nAllocationSetSurface(getID(), sur);
}
+ /**
+ * @hide
+ */
+ public void setSurfaceTexture(SurfaceTexture st) {
+ mRS.validate();
+ if ((mUsage & USAGE_IO_OUTPUT) == 0) {
+ throw new RSInvalidStateException("Allocation is not USAGE_IO_OUTPUT.");
+ }
+
+ Surface s = new Surface(st);
+ mRS.nAllocationSetSurface(getID(), s);
+ }
/**
* Creates a non-mipmapped renderscript allocation to use as a
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index ab6ba54..dffd400 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -299,10 +299,10 @@
validate();
rsnAllocationGetSurfaceTextureID2(mContext, alloc, st);
}
- native void rsnAllocationSetSurfaceTexture(int con, int alloc, SurfaceTexture sur);
- synchronized void nAllocationSetSurfaceTexture(int alloc, SurfaceTexture sur) {
+ native void rsnAllocationSetSurface(int con, int alloc, Surface sur);
+ synchronized void nAllocationSetSurface(int alloc, Surface sur) {
validate();
- rsnAllocationSetSurfaceTexture(mContext, alloc, sur);
+ rsnAllocationSetSurface(mContext, alloc, sur);
}
native void rsnAllocationIoSend(int con, int alloc);
synchronized void nAllocationIoSend(int alloc) {