Cancel animation in previous rotation

The local animations are cancelled if fixed rotation transform is
going to be finished to perform seamless display rotation. That
avoids a case: a closing animation in landscape moved outside the
bottom of the screen, and it still has unfinished alpha animation
(e.g. wallpaper_open_exit is 250+167=417ms which is longer than
than wallpaper_open_enter 225ms). Then if the display is rotated
to portrait, the animation out of view becomes visible.

The reason not waiting for all animations to finish is that will
increase the latency to rotate display, and touching won't work
in the waiting state because the rotation of top activity (rotated
surface) is different than the display.

Bug: 151709552
Test: atest DisplayContentTests#testApplyTopFixedRotationTransform
Test: Enable fixed_rotation_transform, return from a task in
      different orientation to home with default animation.

Change-Id: I7c268de1f9061a7ac11fc42a70f02000faba7106
diff --git a/services/tests/wmtests/src/com/android/server/wm/DisplayContentTests.java b/services/tests/wmtests/src/com/android/server/wm/DisplayContentTests.java
index 5b96c43..c1b5be2 100644
--- a/services/tests/wmtests/src/com/android/server/wm/DisplayContentTests.java
+++ b/services/tests/wmtests/src/com/android/server/wm/DisplayContentTests.java
@@ -56,6 +56,7 @@
 import static com.android.dx.mockito.inline.extended.ExtendedMockito.spyOn;
 import static com.android.dx.mockito.inline.extended.ExtendedMockito.times;
 import static com.android.dx.mockito.inline.extended.ExtendedMockito.verify;
+import static com.android.server.wm.SurfaceAnimator.ANIMATION_TYPE_APP_TRANSITION;
 import static com.android.server.wm.WindowContainer.POSITION_TOP;
 import static com.android.server.wm.WindowManagerService.UPDATE_FOCUS_NORMAL;
 
@@ -1006,6 +1007,13 @@
         mDisplayContent.computeScreenConfiguration(config);
         mDisplayContent.onRequestedOverrideConfigurationChanged(config);
 
+        final ActivityRecord closingApp = new ActivityTestsBase.StackBuilder(mWm.mRoot)
+                .setDisplay(mDisplayContent).setOnTop(false).build().getTopMostActivity();
+        closingApp.nowVisible = true;
+        closingApp.startAnimation(closingApp.getPendingTransaction(), mock(AnimationAdapter.class),
+                false /* hidden */, ANIMATION_TYPE_APP_TRANSITION);
+        assertTrue(closingApp.isAnimating());
+
         final ActivityRecord app = mAppWindow.mActivityRecord;
         mDisplayContent.prepareAppTransition(WindowManager.TRANSIT_ACTIVITY_OPEN,
                 false /* alwaysKeepCurrent */);
@@ -1033,6 +1041,8 @@
 
         mDisplayContent.mAppTransition.notifyAppTransitionFinishedLocked(app.token);
 
+        // The animation in old rotation should be cancelled.
+        assertFalse(closingApp.isAnimating());
         // The display should be rotated after the launch is finished.
         assertFalse(app.hasFixedRotationTransform());
         assertEquals(config90.orientation, mDisplayContent.getConfiguration().orientation);